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Author Topic: [MODDING] CREATURE & ENTITY QUESTIONS THREAD  (Read 694218 times)

SwedishLemon

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1590 on: February 19, 2016, 09:00:37 pm »

It's in the main folder, where you would run the game from.

It's called errorlog.txt

Might be because this doesn't have TLCM_NOUN to give it a proper description?
Code: [Select]
      [SET_TL_GROUP:BY_CATEGORY:ALL:FEATHER]
       [PLUS_TL_GROUP:BY_CATEGORY:WING:FEATHER]
         [TL_COLOR_MODIFIER:WHITE:1]

Not entirely certain.
Yes, that is the problem. Add [TLCM_NOUN:wings:PLURAL] and it will describe them as "white wings" rather than picking the first (or last, I forget which) bodypart affected.

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pikachu17

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1591 on: February 23, 2016, 10:13:17 am »

if I give dwarves or whatever playable civ I'm working on the ability to breathe in water, and natural swimming skill, can they live in a completely flooded fort?
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Dirst

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1592 on: February 23, 2016, 10:17:45 am »

if I give dwarves or whatever playable civ I'm working on the ability to breathe in water, and natural swimming skill, can they live in a completely flooded fort?
Haven't tested anything like this, but I do recall critters being able to path effectively through water in a mod that had a zillion castes of dwarves.  The problem is that you won't be able to designate anything to be built, and probably won't be able to operate any workshops or stockpiles.

I can definitely see routing the entrance through a submerged area, so long as the trade depot is outside of it, but I don't think a fully flooded fort could function.
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soul4hdwn

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1593 on: February 23, 2016, 06:13:49 pm »

is it possible to get friendly werebeasts?  if not (likely), then is there a "close enough"?

alternatively still, is it possible for a creature to be born with an infection?  if not, is it possible to give a creature a BODY_TRANSFORMATION with enough ease for world gen use (preferably exclusively but thats clearly impossible)?
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BlackFlyme

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1594 on: February 23, 2016, 06:18:16 pm »

You have to make your own custom werebests, and don't make them [CRAZED], like the generated ones are.

Can't have creatures born with a syndrome though. Closest would be to have an interaction that an entire race has access to, but can only use on a certain 'werebeast caste'.
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ZM5

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1595 on: February 24, 2016, 10:19:53 am »

Does the [BIOME] token affect the biome where megabeasts set up their lairs in worldgen?

BlackFlyme

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1596 on: February 24, 2016, 05:14:39 pm »

Pretty sure they do, yea.
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Putnam

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1597 on: February 25, 2016, 03:16:02 am »

Does the [BIOME] token affect the biome where megabeasts set up their lairs in worldgen?

If it's missing, the game crashes, so I'd say so.

Starmantis

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1598 on: February 26, 2016, 01:16:08 am »

Hrm Im trying to make an immortal race, I want them to be able to have romance but not be able to breed, how do relationships work for genderless creatures? does the orientation tag work for them?
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Putnam

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1599 on: February 26, 2016, 01:18:40 am »

It does not.

Making them gendered but incapable of marriage will do the trick.

Starmantis

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1600 on: February 26, 2016, 01:22:25 am »

Hrm any other way I can sterilize them? is littersize:0 a thing I can do?
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BlackFlyme

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1601 on: February 26, 2016, 01:29:05 am »

I don't think so.

Could give them an interaction that can only be used on their species, and have it give them the [STERILE] tag.
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Putnam

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1602 on: February 26, 2016, 01:31:54 am »

I do that for trolls in Fortbent. They still give brith in worldgen.

Starmantis

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1603 on: February 26, 2016, 01:43:55 am »

I don't think so.

Could give them an interaction that can only be used on their species, and have it give them the [STERILE] tag.

I cant find any sign of sterile tag
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BlackFlyme

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Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« Reply #1604 on: February 26, 2016, 01:48:40 am »

Because it isn't a creature tag, but an interaction tag. Check the interaction page of the wiki, it is with a number of other tags listed under IT_REQUIRES.
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