So there is this one thing. I have created 3 creatures (which may or may not become castes of one larger family).
And there's one problem. They're rather... frail. And can't do much other than bruise other creatures (unless using their special ability). Probably because of what they're made of, and that's where the problem comes in.
Not sure what they're exactly made of, since they're not exactly mine. Probably live organisms covered by gelatinous goo/slime that helps absorb/deflect attacks, so they would be durable (not as tough as bronze colossus, but tougher than many creatures, since they're supposed to be magical or so).
Also, the one that's closest to humanoid cannot hold weapons, even though it has [GRASP] and [LIMB].
This is what I have.
As you see, it's more or less a pile of... slime/goo.
[CREATURE:GOOMY]
[DESCRIPTION:A mollusk-like creature. It is friendly and usually harmless.]
[NAME:Goomy:Goomys:Goomy]
[CASTE_NAME:Goomy:Goomys:Goomy]
[CREATURE_TILE:'G'][COLOR:5:0:0]
[CHILD:0]
[PETVALUE:1000]
[FREQUENCY:50]
[NOBONES][GOOD]
[NATURAL][PET]
[PET_EXOTIC][FANCIFUL]
[POPULATION_NUMBER:50:100]
[CLUSTER_NUMBER:1:6][GRASSTRAMPLE:0]
[TRAINABLE]
[CAN_LEARN]
[BODY:GOOMY:HEART:GUTS:ORGANS:BRAIN]
[BENIGN][NOT_BUTCHERABLE]
[BIOME:ANY_WETLAND]
[PREFSTRING:lovely affection]
[PREFSTRING:cuteness]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[REMOVE_MATERIAL:BONE]
[REMOVE_MATERIAL:TOOTH]
[REMOVE_MATERIAL:LEATHER]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[REMOVE_TISSUE:BONE]
[REMOVE_TISSUE:TOOTH]
[REMOVE_TISSUE:LEATHER]
[BODY_DETAIL_PLAN:MOLLUSC_TISSUE_LAYERS:SKIN:FAT:MUSCLE:HEART:GUTS:ORGANS:BRAIN]
[ODOR_LEVEL:0]
[HAS_NERVES]
[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:7171:6811:6469:2193:7967:8900]
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:7171:6811:6469:2193:7967:8900]
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100]
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:8390:8204:8040:4388:8989:9567]
[USE_MATERIAL_TEMPLATE:GOO:GOO_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:GOO:LIQUID]
[USE_MATERIAL_TEMPLATE:SLIME:SLIME_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:SLIME:LIQUID]
[GETS_INFECTIONS_FROM_ROT]
[GETS_WOUND_INFECTIONS]
[BODY_SIZE:0:0:2000] //They're not exactly large.
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ALL_ACTIVE]
[AMPHIBIOUS]
[AT_PEACE_WITH_WILDLIFE]
[SWIMS_INNATE]
[CAN_DO_INTERACTION:NIBBLE]
[CDI:ADV_NAME:Nibble an ear]
[CDI:USAGE_HINT:GREETING]
[CDI:BP_REQUIRED:BY_CATEGORY:EAR]
[CDI:CAN_BE_MUTUAL]
[CDI:VERB:ear nibble:ear nibbles:ear nibble each other]
[CDI:TARGET:A:TOUCHABLE]
[CDI:TARGET_RANGE:A:1]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:WAIT_PERIOD:20]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Blow bubbles]
[CDI:VERB:blow bubbles:blows bubbles:blow bubbles on each other]
[CAN_BE_MUTUAL]
[CDI:TARGET_VERB:sprays itself with bubbles:is sprayed with bubbles]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
[CDI:MATERIAL:WATER:SPATTER_LIQUID]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:3]
[CDI:WAIT_PERIOD:100] //Not really effective, but I guess that's how effective it'd be IRL.
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Use dragon breath]
[CDI:VERB:breath dragon energy:breathes dragon energy:breath dragon energy on each other]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
[CDI:MATERIAL:INORGANIC:DRAGONBREATH:SOLID_GLOB]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:200] //lol projectile dragon energy
[ATTACK:SLAM:BODYPART:BY_TYPE:HEAD]
[ATTACK_SKILL:WRESTLING]
[ATTACK_VERB:slam:slams]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PRIORITY:MAIN]
[CAN_DO_INTERACTION:EVOLVE_PREP]
[CDI:ADV_NAME:Do stuff]
[CDI:TARGET:A:SELF_ONLY]
[CDI:VERB:get a glint in your eye:gets a glint in its eye:NA]
[CDI:WAIT_PERIOD:1000000000] //Since I don't know how to make it evolve otherwise. :P
[PHYS_ATT_RANGE:STRENGTH:1088:1463:1713:1838:1963:2213:2638]
[PHYS_ATT_RANGE:AGILITY:900:1275:1525:1650:1725:1975:2400]
[PHYS_ATT_RANGE:TOUGHNESS:900:1275:1525:1650:1725:1975:2400]
[PHYS_ATT_RANGE:ENDURANCE:938:1313:1563:1688:1763:2013:2438]
[PHYS_ATT_RANGE:RECUPERATION:1200:1575:1825:1950:2025:2275:2700]
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:1275:1650:1900:2025:2100:2350:2750] //Stats are somewhat based off the base stats, each point is worth some points here and they're split between these.
[MENT_ATT_RANGE:SOCIAL_AWARENESS:1200:1900:2100:2200:2300:2500:3200]
[MENT_ATT_RANGE:EMPATHY:1200:1900:2100:2200:2300:2500:3200]
[NATURAL_SKILL:SWIMMING:8]
[NATURAL_SKILL:WRESTLING:8]
[CASTE:FEMALE]
[FEMALE]
[CLUTCH_SIZE:1]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
[EGG_SIZE:500]
[CASTE:MALE]
[MALE]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:LAVENDER:1]
[TLCM_NOUN:goo:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:EYES]
[TL_COLOR_MODIFIER:BLACK:1]
[BODY:GOOMY]
[BP:BD:body:bodies][HEAD][DEFAULT_RELSIZE:2000][CATEGORY:BODY][UPPERBODY][LOWERBODY][THOUGHT]
[BP:LFA:left front antenna:left front antennae][DEFAULT_RELSIZE:57][CON:BD][HEAR][LEFT][SMALL]
[BP:RFA:right front antenna:right front antennae][DEFAULT_RELSIZE:57][CON:BD][HEAR][RIGHT][SMALL]
[BP:LRA:left rear antenna:left rear antennae][DEFAULT_RELSIZE:141][CON:BD][HEAR][LEFT][SMALL]
[BP:RRA:right rear antenna:right rear antennae][DEFAULT_RELSIZE:141][CON:BD][HEAR][RIGHT][SMALL]
[BP:LE:left eye:STP][DEFAULT_RELSIZE:9][CON:BD][LEFT][SMALL][SIGHT][EMBEDDED]
[BP:RE:right eye:STP][DEFAULT_RELSIZE:9][CON:BD][RIGHT][SMALL][SIGHT][EMBEDDED]
[BP:MT:mouth:STP][DEFAULT_RELSIZE:272][CON:BD][MOUTH][EMBEDDED]
A little more complex, but still not quite a humanoid.
[CREATURE:SLIGGOO]
[DESCRIPTION:A mollusk-like creature. It is friendly and usually harmless.]
[NAME:Sliggoo:Sliggoo:Sliggoo]
[CASTE_NAME:Sliggoo:Sliggoo:Sliggoo]
[CREATURE_TILE:'S'][COLOR:5:0:0]
[CHILD:0]
[PETVALUE:2500]
[FREQUENCY:25]
[NOBONES][GOOD]
[NATURAL][PET]
[PET_EXOTIC][FANCIFUL]
[POPULATION_NUMBER:25:50]
[CLUSTER_NUMBER:1:4][GRASSTRAMPLE:0]
[TRAINABLE]
[CAN_LEARN]
[BODY:SLIGGOO:HEART:GUTS:ORGANS:BRAIN]
[BENIGN][NOT_BUTCHERABLE]
[BIOME:ANY_WETLAND]
[PREFSTRING:lovely affection]
[PREFSTRING:cuteness]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[REMOVE_MATERIAL:BONE]
[REMOVE_MATERIAL:TOOTH]
[REMOVE_MATERIAL:LEATHER]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[REMOVE_TISSUE:BONE]
[REMOVE_TISSUE:TOOTH]
[REMOVE_TISSUE:LEATHER]
[BODY_DETAIL_PLAN:MOLLUSC_TISSUE_LAYERS:SKIN:FAT:MUSCLE:HEART:GUTS:ORGANS:BRAIN]
[ODOR_LEVEL:0]
[HAS_NERVES]
[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:5951:5419:4898:1463:6944:8233]
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:5951:5419:4898:1463:6944:8233]
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:1422:1127:831:488:2500:3700]
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:7780:7508:7254:2925:8478:9233]
[USE_MATERIAL_TEMPLATE:GOO:GOO_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:GOO:LIQUID]
[USE_MATERIAL_TEMPLATE:SLIME:SLIME_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:SLIME:LIQUID]
[GETS_INFECTIONS_FROM_ROT]
[GETS_WOUND_INFECTIONS]
[BODY_SIZE:0:0:7000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ALL_ACTIVE]
[AMPHIBIOUS]
[AT_PEACE_WITH_WILDLIFE]
[SWIMS_INNATE]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Blow bubbles]
[CDI:VERB:blow bubbles:blows bubbles:blow bubbles on each other]
[CAN_BE_MUTUAL]
[CDI:TARGET_VERB:sprays itself with bubbles:is sprayed with bubbles]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
[CDI:MATERIAL:WATER:SPATTER_LIQUID]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:3]
[CDI:WAIT_PERIOD:100]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Use dragon breath]
[CDI:VERB:breath dragon energy:breathes dragon energy:breath dragon energy on each other]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
[CDI:MATERIAL:INORGANIC:DRAGONBREATH:SOLID_GLOB]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:200]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[PHYS_ATT_RANGE:STRENGTH:1300:1770:2153:2550:3000:3300:3800]
[PHYS_ATT_RANGE:AGILITY:1155:1550:1938:2475:2632:2975:3400]
[PHYS_ATT_RANGE:TOUGHNESS:1155:1550:1938:2475:2632:2975:3400]
[PHYS_ATT_RANGE:ENDURANCE:1170:1570:1963:2525:2700:3050:3475]
[PHYS_ATT_RANGE:RECUPERATION:1444:1900:2312:2925:3050:3385:3900]
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:1500:2000:2400:3000:3200:3500:4000]
[MENT_ATT_RANGE:SOCIAL_AWARENESS:1200:1900:2100:2200:2300:2500:3200]
[MENT_ATT_RANGE:EMPATHY:1200:1900:2100:2200:2300:2500:3200]
[NATURAL_SKILL:SWIMMING:10]
[NATURAL_SKILL:GRASP_STRIKE:10]
[NATURAL_SKILL:WRESTLING:10]
[CASTE:FEMALE]
[FEMALE]
[CLUTCH_SIZE:1]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
[EGG_SIZE:500]
[CASTE:MALE]
[MALE]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:LAVENDER:1]
[TLCM_NOUN:goo:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:EYES]
[TL_COLOR_MODIFIER:MINT_GREEN:1]
[BODY:SLIGGOO]
[BP:UB:upper body:upper bodies][DEFAULT_RELSIZE:1150][CATEGORY:BODY][UPPERBODY][HEAD][THOUGHT] (571.625)
[BP:LB:lower body:lower bodies][DEFAULT_RELSIZE:1000][CATEGORY:BODY][LOWERBODY]
[BP:LFA:left front antenna:left front antennae][DEFAULT_RELSIZE:72][CON:UB][HEAR][LEFT][SMALL]
[BP:RFA:right front antenna:right front antennae][DEFAULT_RELSIZE:72][CON:UB][HEAR][RIGHT][SMALL]
[BP:LRA:left rear antenna:left rear antennae][DEFAULT_RELSIZE:120][CON:UB][HEAR][LEFT]
[BP:RRA:right rear antenna:right rear antennae][DEFAULT_RELSIZE:120][CON:UB][HEAR][RIGHT]
[BP:LE:left eye:STP][DEFAULT_RELSIZE:52][CON:UB][LEFT][SMALL][EMBEDDED]
[BP:RE:right eye:STP][DEFAULT_RELSIZE:52][CON:UB][RIGHT][SMALL][EMBEDDED]
[BP:LH:left hand:STP][DEFAULT_RELSIZE:85][CON:LB][GRASP][LEFT][SMALL]
[BP:RH:right hand:STP][DEFAULT_RELSIZE:85][CON:LB][GRASP][RIGHT][SMALL]
[BP:MT:mouth:STP][DEFAULT_RELSIZE:90][CON:UB][MOUTH][EMBEDDED][SMALL]
[BP:SH:shell:STP][DEFAULT_RELSIZE:631][CON:LB]
Now that's more humanoid-like. Also, it seems to covered in some sticky substance around the hands, but dunno how to program that.
[CREATURE:GOODRA]
[DESCRIPTION:A mollusk-like creature. It is friendly and usually harmless.]
[NAME:Goodra:Goodra:Goodra]
[CASTE_NAME:Goodra:Goodra:Goodra]
[CREATURE_TILE:'G'][COLOR:5:0:0]
[CHILD:0]
[PETVALUE:5000]
[FREQUENCY:10]
[NOBONES][GOOD]
[NATURAL][PET]
[PET_EXOTIC][FANCIFUL]
[POPULATION_NUMBER:4:8]
[CLUSTER_NUMBER:1:2][GRASSTRAMPLE:10]
[TRAINABLE]
[CAN_LEARN]
[BODY:GOODRA:HEART:GUTS:ORGANS:BRAIN]
[BENIGN][NOT_BUTCHERABLE]
[BIOME:ANY_WETLAND]
[PREFSTRING:lovely affection]
[PREFSTRING:cuteness]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[REMOVE_MATERIAL:BONE]
[REMOVE_MATERIAL:TOOTH]
[REMOVE_MATERIAL:LEATHER]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[REMOVE_TISSUE:BONE]
[REMOVE_TISSUE:TOOTH]
[REMOVE_TISSUE:LEATHER]
[BODY_DETAIL_PLAN:MOLLUSC_TISSUE_LAYERS:SKIN:FAT:MUSCLE:HEART:GUTS:ORGANS:BRAIN]
[ODOR_LEVEL:0]
[HAS_NERVES]
[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:4732:4026:3327:1097:5922:7567]
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:4732:4026:3327:1097:5922:7567]
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:900:734:568:366:1900:2900]
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:7171:6811:6469:2193:7967:8900]
[USE_MATERIAL_TEMPLATE:GOO:GOO_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:GOO:LIQUID]
[USE_MATERIAL_TEMPLATE:SLIME:SLIME_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:SLIME:LIQUID]
[GETS_INFECTIONS_FROM_ROT]
[GETS_WOUND_INFECTIONS]
[BODY_SIZE:0:0:35000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ALL_ACTIVE]
[AMPHIBIOUS]
[AT_PEACE_WITH_WILDLIFE]
[SWIMS_INNATE]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Blow bubbles]
[CDI:VERB:blow bubbles:blows bubbles:blow bubbles on each other]
[CAN_BE_MUTUAL]
[CDI:TARGET_VERB:sprays itself with bubbles:is sprayed with bubbles]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
[CDI:MATERIAL:WATER:SPATTER_LIQUID]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:3]
[CDI:WAIT_PERIOD:100]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Use dragon breath]
[CDI:VERB:breath dragon energy:breathes dragon energy:breath dragon energy on each other]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
[CDI:MATERIAL:INORGANIC:DRAGONBREATH:SOLID_GLOB]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:200]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[PHYS_ATT_RANGE:STRENGTH:2000:2800:3400:3600:4000:4500:5000] //Yes, these stats are high. But then again, these things are pseudo-legendaries. If legendaries are Mega Beasts, then these are Semimega Beasts? Also, they're magical.
[PHYS_ATT_RANGE:AGILITY:1800:2500:3000:3300:3400:4000:4800]
[PHYS_ATT_RANGE:TOUGHNESS:1800:2500:3000:3300:3400:4000:4800]
[PHYS_ATT_RANGE:ENDURANCE:1800:2600:3100:3400:3500:4100:4900]
[PHYS_ATT_RANGE:RECUPERATION:2400:3000:3600:4000:4100:4800:5000]
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:2500:3300:3800:4000:4200:4700:5000]
[MENT_ATT_RANGE:SOCIAL_AWARENESS:1200:1900:2100:2200:2300:2500:3200]
[MENT_ATT_RANGE:EMPATHY:1200:1900:2100:2200:2300:2500:3200]
[NATURAL_SKILL:SWIMMING:13]
[NATURAL_SKILL:GRASP_STRIKE:13]
[NATURAL_SKILL:WRESTLING:13]
[CASTE:FEMALE]
[FEMALE]
[CLUTCH_SIZE:1]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
[EGG_SIZE:500]
[CASTE:MALE]
[MALE]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:LAVENDER:1]
[TLCM_NOUN:goo:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:EYES]
[TL_COLOR_MODIFIER:MINT_GREEN:1]
[BODY:GOODRA]
[BP:UB:upper body:upper bodies][DEFAULT_RELSIZE:300][CATEGORY:BODY][UPPERBODY]
[BP:LB:lower body:lower bodies][DEFAULT_RELSIZE:1050][CATEGORY:BODY][LOWERBODY]
[BP:HD:head:STP][DEFAULT_RELSIZE:300][CATEGORY:HEAD][THOUGHT]
[BP:TA:tail:STP][DEFAULT_RELSIZE:1170][CON:LB][CATEGORY:TAIL] //yes, its tail is that large, apparently.
[BP:LFA:left front antenna:left front antennae][DEFAULT_RELSIZE:34][CON:HD][HEAR][LEFT]
[BP:RFA:right front antenna:right front antennae][DEFAULT_RELSIZE:34][CON:HD][HEAR][RIGHT]
[BP:LRA:left rear antenna:left rear antennae][DEFAULT_RELSIZE:410][CON:HD][HEAR][LEFT]
[BP:RRA:right rear antenna:right rear antennae][DEFAULT_RELSIZE:410][CON:HD][HEAR][RIGHT]
[BP:RA:right leg:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_FRONT][DEFAULT_RELSIZE:70]
[BP:LA:left leg:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_FRONT][DEFAULT_RELSIZE:70]
[BP:RF:right foot:right feet][CON:RA][STANCE][RIGHT][CATEGORY:FOOT_FRONT][DEFAULT_RELSIZE:30]
[BP:LF:left foot:left feet][CON:LA][STANCE][LEFT][CATEGORY:FOOT_FRONT][DEFAULT_RELSIZE:30]
[BP:RA:right arm:STP][CON:UB][LIMB][RIGHT][CATEGORY:ARM_UPPER][DEFAULT_RELSIZE:70]
[BP:LA:left arm:STP][CON:UB][LIMB][LEFT][CATEGORY:ARM_UPPER][DEFAULT_RELSIZE:70]
[BP:RH:right hand:STP][CON:RA][GRASP][RIGHT][CATEGORY:HAND][DEFAULT_RELSIZE:30]
[BP:LH:left hand:STP][CON:LA][GRASP][LEFT][CATEGORY:HAND][DEFAULT_RELSIZE:30] //Yeah, rather small... Did I scale even that correctly? Bah.
[BP:LE:left eye:STP][DEFAULT_RELSIZE:32][CON:HD][SIGHT][LEFT][SMALL][EMBEDDED]
[BP:RE:right eye:STP][DEFAULT_RELSIZE:32][CON:HD][SIGHT][RIGHT][SMALL][EMBEDDED]
[BP:MT:mouth:STP][DEFAULT_RELSIZE:50][CON:HD][MOUTH][EMBEDDED][SMALL]
So yeah, since I kinda suck at this... Help? I tried creating some super material, but I don't even how to implement that.
[MATERIAL_TEMPLATE:GOOMY_SLIME_TEMPLATE]
[STATE_COLOR:ALL_SOLID:LAVENDER]
[STATE_NAME:ALL_SOLID:Goomy slime] //Named before I sketched the other two. :P
[STATE_ADJ:ALL_SOLID:Goomy slime]
[STATE_COLOR:LIQUID:LAVENDER]
[STATE_NAME:LIQUID:n/a]
[STATE_ADJ:LIQUID:n/a]
[STATE_COLOR:GAS:LAVENDER]
[STATE_NAME:GAS:n/a]
[STATE_ADJ:GAS:n/a]
[DISPLAY_COLOR:5:0:0]
[MATERIAL_VALUE:1]
[SPEC_HEAT:10000]
[IGNITE_POINT:NONE]
[MELTING_POINT:NONE] //Not sure if something like this would melt or boil... at least normally?
[BOILING_POINT:NONE]
[HEATDAM_POINT:10500] //Works like better fat, giving more of heat-and-cold resistance? :P
[COLDDAM_POINT:9650]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:0.0014] //okay this things is apparently really not dense... or maybe that's just Goomy? *shrug* With Goodra's height, it's about 0.75kg per centimeter.
[LIQUID_DENSITY:NONE]
[MOLAR_MASS:NONE]
[IMPACT_YIELD:150000]
[IMPACT_FRACTURE:200000]
[IMPACT_STRAIN_AT_YIELD:50000]
[COMPRESSIVE_YIELD:225000]
[COMPRESSIVE_FRACTURE:300000]
[COMPRESSIVE_STRAIN_AT_YIELD:7000]
[TENSILE_YIELD:500000]
[TENSILE_FRACTURE:750000]
[TENSILE_STRAIN_AT_YIELD:500]
[TORSION_YIELD:125000]
[TORSION_FRACTURE:150000]
[TORSION_STRAIN_AT_YIELD:40000]
[SHEAR_YIELD:150000] used data for human skin
[SHEAR_FRACTURE:200000]
[SHEAR_STRAIN_AT_YIELD:50000]
[BENDING_YIELD:125000]
[BENDING_FRACTURE:150000]
[BENDING_STRAIN_AT_YIELD:40000]
[MAX_EDGE:0]
[ABSORPTION:300]
This lets the game know to use this item to determine the exact material type for the leather product in the tanning reaction.
[MATERIAL_REACTION_PRODUCT:TAN_MAT:LOCAL_CREATURE_MAT:LEATHER]
This lets the game know that an animal was likely killed in the production of this item.
[IMPLIES_ANIMAL_KILL]