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Author Topic: Random Animal Generator?  (Read 5105 times)

Spiderking50

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Random Animal Generator?
« on: May 19, 2012, 03:20:32 pm »

I know there has been talk of one before, but I've never seen a thread concerning it. Does anyone know if there is one out there of in development?
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i2amroy

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Re: Random Animal Generator?
« Reply #1 on: May 19, 2012, 03:27:10 pm »

I know that there is currently a random plant generator, but I don't think that anyone is currently working on a random animal generator (other then the built-in one of course). My main guess would be that the complicatedness of animals makes it a fair bit harder to set up then a random plant or mineral generator.
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jaxy15

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Re: Random Animal Generator?
« Reply #2 on: May 19, 2012, 03:43:12 pm »

Didn't someone set up a horse generator once?
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i2amroy

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Re: Random Animal Generator?
« Reply #3 on: May 19, 2012, 03:49:38 pm »

Didn't someone set up a horse generator once?
I seem to remember hearing something like that, though the last truly working "random creature generator" that I remember was back in 40d where creatures were much simpler things to handle.
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It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
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GreatWyrmGold

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Re: Random Animal Generator?
« Reply #4 on: May 19, 2012, 05:23:05 pm »

There was a random horse generator at one point. Not sure what happened to it.
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Re: Random Animal Generator?
« Reply #5 on: May 19, 2012, 06:00:19 pm »

http://www.bay12forums.com/smf/index.php?topic=91255.0

This is the random horse generator mentioned above. Not sure how it would fair on .34.## releases.
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Re: Random Animal Generator?
« Reply #6 on: May 19, 2012, 09:41:34 pm »

I've used that, plus the drake generator, and as well the game itself generates random creatures.

Set compressed saves to no, open up world.dat with notepad ++(not regular notepad), and copy paste the creatures inside.  You can also edit the creatures to be more like what you want them to be.  I do recommend renaming the game-generated creatures, so that they don't conflict with your next world.
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