umm sorry ta bother yall but the manual says to "wait a turn" press numpad0... nulock is on but its not doing anything dont know if this is the right place to ask either.... sorry :x
Check key bindings.
EDIT: suggestions about machines
-We have the Skyrim/Morrowind inspired small cleaning-verminating Utility Spiders and large Bronze Centurions, why not the Dwarven Sphere (renamed Bronze Guardian, maybe)? I mean these guys:
-In The Elder Scrolls lore, these machines were powered by white soulgems, so making them from animals would be reasonable, but the cost should be balanced, my idea for that:
-Let's take clockwork making for reference. Clockworks are dwarf-sized (Size 70), Utility Spiders are slightly smaller at (Size 60), Bronze Centurions are huge at (Size 350). Bronze Guardians should be about (Size 70) too, with a body exactly the same as clockworks (hiding in a shell could be done, moving that way probably not), just being a pet with [TRAINABLE_WAR] instead of being a useful member of society
-Now, if there are 4 creatures with 3 different sizes, the currently used centurion frame should be 3 different size versions: Small Automaton Frame, made from 8 bronze bars, Automaton Frame, made from 10 bronze bars (identical to currently used), and Large Automaton Frame, made from 50 bronze bars.
Okay, that sounds a bit too much, but can be worth it if the creature can be upgraded as it can be now, with power core and flamethrower. Maybe there should be other ingredients with more vague material limits, such as metal mechanisms/weapons/shields.
-Clockworks are made of dwarves, automaton frames and soulgems,
inactive utility spiders, bronze guardians and bronze centurions are made only from animals, plus automaton frames of corresponding size, then activated with a soulgem, and possibly a flamethrower and other neat interactions.
-Current flamethrower probably should be removed from utility spider, leave it to the warrior forms to use that.
-Lightning interaction could be added, but nerfed- no automatic KO, only pain with a
chance of giving in to it.
-As machines, they should be immune to most curses and diseases by default, huskifying and madness-causing ones included. On the other hand, there are things that should affect machines more than living things- rust, lightning, maybe even hacking (adds CRAZED to them)... those probably should also effect other mechanical creatures, such as the Iron Titan.