It's not done yet, but the first post has some info.
Sorry for the lack of updates, I am down with nasty flu. And I will try to release 5.12 soon.
Get well then!
In other news, in my "dwarven capitol" game a peasant just showed up on my map with a missing leg and all body parts yellow. WTF? This was a fresh worldgen, and we're on the first autumn. Any idea what caused this? My belief is it was a megabeast attack or something, but whatever it was did some pretty nasty things. The peasant just collapsed on arriving in the fortress, and is under a "recover wounded" order. I'll have to get some healthcare up...
He just fought in some battle during the world generation, it happens. Also it means he's some important figure, tsk tsk.
Actually, this guy doesn't have any kills. He is married to another one of the migrants though. He might be a vampire, but I'll have to check.
Edit (bug report!): I've got a "Dark clan" dwarf as a migrant. Now, it says on the description that they do not grow beards, but his thoughts and preferences screen shows that his long beard is arranged in double braids. The face tentacles are there, however.
Suggestion: Orthoclase and Microcline are apparently used to make porcelain (I think this is also mentioned in the raws) and I've often modded the minerals to be used to make porcelain. You could try something like this, or alternatively have an "orthoclase ceramic" and "microcline ceramic".