Wow, nice job! You're really cranking out these new versions! Question: do I need to gen a new world/start a new fortress/adventurer when I upgrade to the newer ones?
I know other people have mentioned it, but I hope you can find some time to do a version in Phoebus... ASCII still makes my eyes cry blood (call me shallow) and I'm too use to PH to recognize Ironhand.
Also, if you were thinking of doing more stuff with creatures of the night, Xangi's "Fear the Night" mod is pretty ambitious (if you're into that whole mod combination thing).
P.S...first post! Long time lurker, first time poster.
I know FoTN, I am working along the same line, but I don't add different specific vampire types (yet) but rather unique creatures with same mechanics (vampires, succubi, lamia, wendigo, demoniac).
As I said it's really hard to update 3 folders at once with all little changes I make, so Phoebus will come later.
And you have to make new worlds if you want to see new creatures, entities, workshops, reactions etc (although it's not necessary, you can still play the old save).
Hello!
Thank you for Awesome Mod.
But first, the link in your sig goes to your website, the link on the website goes to some other version of genesis! Its taken me ages to figure out which version is which.
Adventure Mode - Equiping Companions
I cant seem to get this to work The menu calls up, but when I try to have him unequipped or unweild anything it just exits the whole screen.
You deselect/select companions (selected are green) with lowercase letters ("a", "b", "c" etc) and you give orders with uppercase letters ("shift+a", "shift+b" etc). So if you want them to drop held weapons, you press Alt-C, then appropriate shift+key combo. I may change those big A,B,C to numbers instead to avoid confusion.
I haven't updated my site for a while, I should do it when I have time (now I barely get time to mod and I spend it all on Genesis
).
P.S. Updated deonmod.webs.com with proper link, thank you for your time.