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Poll

Did you have fun with this?

Yes
- 4 (14.3%)
No
- 1 (3.6%)
It was fun for a long time but towards the end it just started to drag
- 6 (21.4%)
I wish I could have joined in.
- 17 (60.7%)

Total Members Voted: 28


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Author Topic: If Bay Forum were a Mountain Hall, continued... FULL DISCLOSURE  (Read 266356 times)

WillowLuman

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3690 on: July 25, 2012, 07:02:02 pm »

[Finally put the TVtropes page up. Feel free to contribute.]
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Oliolli

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3691 on: July 26, 2012, 12:57:00 am »

May we have a link?
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WillowLuman

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wierd

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3693 on: July 26, 2012, 02:52:38 pm »

[I am officially old today. I celebrate 30 years of existence.]
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WillowLuman

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3694 on: July 26, 2012, 02:59:29 pm »

[Happy birthday!]
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Eric Blank

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3695 on: July 26, 2012, 04:08:39 pm »

[Happy Birthday! Remember to launch 30 rockets into your neighbor's garage!]
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

WillowLuman

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3696 on: July 26, 2012, 08:33:03 pm »

[Mkay... gotta make sure the plot doesn't rely on me by Friday. So, moving things along:]

"A SCENARIO WAS DEVISED. ONE BEING, WHO OBSERVES THE ENTIRETY OF THIS UNIVERSE, AND CONTROLS THE PARAMETERS. IT DIRECTS THE WORLD, INFLUENCING ALL ASPECTS, YET IS UNABLE TO COMPLETELY CONTROL ANYTHING. IT DOES NOT REQUIRE THIS CAPACITY. IT DOES NOT DESIRE THIS CAPACITY. IT MAKES SUBTLE CHANGES, CAUSES THE MOST INSIGNIFICANT OF EVENTS TO OCCUR, SUGGESTS ONLY. SUGGESTION IS SUFFICIENT TO MAKE THE PAWNS ACT; ALL BEINGS ACT OF THEIR OWN VOLITION, YET IN THE END DO AS THE OPPONENT DESIRES. THE OPPONENT MAKES ITS DESIRES THEIR DESIRES!"


HugoLuman seemed horrified. "The most insignificant of events... like a butterfly in a door..."
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wierd

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3697 on: July 27, 2012, 11:58:58 am »

"How 'wargames'.." wierd scoffed. "Gonna tell us now that the only way to win this 'curious kind of game' is to 'not play at all', Mr WHOPR?"

wierd smiled.

"A better solution is to jam the controls."
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WillowLuman

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3698 on: July 27, 2012, 01:33:52 pm »

"THE PREVIOUS PRISONERS ATTEMPTED TO DESTROY THE FIELD OF SCENARIO. THEY CONSTRUCTED A FISSION MISSILE CAPABLE OF EXTERMINATING ALL LIFEFORMS. "
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Zanzetkuken The Great

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3699 on: July 27, 2012, 02:32:14 pm »

Sure, needs some work though.

A few things I see are the lack of mentions of:
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wierd

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3700 on: July 27, 2012, 03:21:34 pm »

"Destroying the gameboard is over the top, and does not prevent the player from simply resetting it. Jamming the player's controls is radically different.  Properly done, the controls cannot be returned; the game runs wild, and the player is powerless to stop it. The first is downing the console. The second is breaking the keyboard.  Being a dalek, I can't really fault you for failing to see the difference though. "

Weird smiled. "We just need to jam his input device, such that he can only watch."
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Eric Blank

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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

WillowLuman

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3702 on: July 28, 2012, 01:33:31 am »

[Well, add those! Feel free to work on the tropes page.]

"THERE WAS ANOTHER ATTEMPT TO DEFEAT THE OPPONENT. ANOTHER BEING SAW THROUGH TIME AND DISCOVERED THE IDENTITY OF THE OPPONENT. THE ONE WHO BROUGHT DALEKS TO THIS WORLD ATTEMPTED TO CREATE A SINGULARITY. THE FABRIC OF CAUSALITY IN THIS UNIVERSE IS MALLEABLE: PERCEPTION CAN ALTER IT. MANY BEINGS WERE TO BE COMBINED, THEIR PATTERNS OVERLAYING AND INCREASING THE STRENGTH OF THEIR PSYCHIC WAVEFORM EXPONENTIALLY. THE COMBINED WAVEFORM POTENTIALLY COULD OVERWHELM THE WILL OF THE OPPONENT, ENABLING ITSELF TO BE ABSORBED. IT WAS CALCULATED TO HAVE THE HIGHEST PROBABILITY OF DEFEATING AN OMNIPOTENCE. THE PLAN WAS HALTED BEFORE SUFFICIENT AMOUNTS OF BEINGS COULD BE DEVOURED."


"How many beings would it have taken?" asked HugoLuman, suspicious.

"ALL."
« Last Edit: July 28, 2012, 01:39:40 am by HugoLuman »
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Gizogin

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3703 on: July 28, 2012, 02:34:38 pm »

[Hey everyone, I'm back.  Still getting unpacked and stuff, and then I'm going out later, but I will at least be around again.]
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wierd

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Re: If Bay Forum were a Mountain Hall, continued...
« Reply #3704 on: July 28, 2012, 02:56:09 pm »

"You already said that the opponent does not have true omnipotence. He is more a very skilled strategist, that can effectively pause the world, calculate all strategies, and choose accordingly. This is still a faulted actor, and can be cornered. I still think we should break the controls, but not the world. If he cant pause the game to evaluate his choices, he will make less perfect ones. The threat of world annihilation is a powerful tool to force this actor into a corner, but requires the actual will to do so... Yes trashcan, I know you have the will to push the button. Gleefully, and with wild abandon. The rest of us, however-- do not. Personally though, I think the best way to crash the world is far more simple."

Wierd walked over to the row of preserved consoles on the ops table, and flicked a few keys.

"This world is a simulation. That means it has to employ rules. What happens if I tell this computer to divide 10 by zero?" A serene smile crossed his face. "Either our omnipotent overlord has crafted some very good error trapping routines into the world, which could be used to OUR advantage if we then exploit them, or this one line of processing will crash the whole house of cards."

He looked overhead.

"Your move asshole." he said smoothly and joyfully, as he pressed the button.

DIVISION BY ZERO ERROR: PROCESS HALTED flashed on the terminal window, mere miliseconds before closing.

"Ahh, so you DID implement some error trapping--- Well, what about if somebody smashes the stack then?"

[note, I intend to exploit the planespacked phenomenon on an unmooded dwarf who has been subjected to hypnosis to smash the stack, and inject new directives. The hypnotic suggestion will contain the data to be injected, as well as directives to the dwarf to implement it in a specific "slot" on the artifact. The sheer number of adornments on the artifact is what smashes the stack. All versions of DF are compiled for X86 processors, even the mac version. This means they all use the same stack structure, because that is CPU jump instruction dependent. It also means that assembly code to jam the keyboard device is universal. Modern macs are PCs with a special bios, and the hardware controllers in them are functionally identical. What the smashed stack does is steal execution away from the main loop by preventing the routine (in this case, the mooding dwarf routine) from returning properly, and using it to skip execution to data stored inside the structure. On windows, this could be arrested with DEP, but it is NOT turned on by default, and requires a reboot to turn on. The routine unpauses the game from the "artifact created!" window, then blocks all further keyboard interaction.)]
« Last Edit: July 28, 2012, 03:15:43 pm by wierd »
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