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Author Topic: ☼MASTERWORK☼ DF - 1.9 - Succession Fort  (Read 87943 times)

Firehawk45

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #720 on: August 21, 2012, 03:30:42 pm »

hm.... whoevers turn it is, take yourself a legion dwarf, and power him up in shield user, dodger, fighter and one weapon skill. If you have one essence left after that, armor user as well (speed still applies to attack speed as well).

Let the supersoldier program begin!  8)
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Panopticon

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #721 on: August 21, 2012, 03:40:48 pm »

It is Zen's turn, I don't think we want a super legendary noble of dubious sanity and poor self control.

... OR DO WE?
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Ishar

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #722 on: August 21, 2012, 03:43:23 pm »

Could I request someone to do a little bit on science on that ? How fast dwarves learn from this ? The only thing I can affect is the amount of items created, currently it is two. I can make it harder to produce, or slower, by adding more reagents, but I would like/need to know how much these two items train with each repetition.

I don't use the manager screen, so I usually queue a batch of 10 jobs. If that means 20 books are created, than 20 of them boost a dwarf up to adept from no skill (job set on repeat, ended when the books ran out). I did this a few times with different training, I ended up with an adept swordsdwarf-fighter-dodger-armor user in one season, and he was a raw recruit, no legion/fighter/berserker dwarf or anything, with no combat skills or live combat experience. If one reaction really produces two books, I guess that means the whole training consumed a total of 80 books.
Of course workshop profile was set that only this particular dwarf could use it, and he didn't have any other job, but the book-binding wasn't so controlled, I just added the jobs to their respected workshops, and random dwarfs gradually did it. Granted, this was in a big fort with a population of 150, so workforce was in abundance.

I don't exactly know the exact numbers for book binding, but the raw materials used are logs (pressed into paper), ash and boulder (black ink into a container), leather (for book cover), and this is not counting setting up the workshops themselves.

Summary: It's quite a complex and demanding procedure, but it still might be a little too powerful. With a little dwarfpower invested, you can set up multiple workshop, and pump out books like there's no tomorrow. Sure it's quite material-consuming, but in the end, all the materials used are pretty basic, leather and wood is dirt cheap if you buy from caravans (also easy to produce yourself), ash is laughably easy to get by cremating vermin and bodyparts, boulders are boulders. If you can set up a couple of libraries, you can train dozens of adept soldiers waaay quicker than most other form of training, possibly danger rooms excluded. It sure beats training in the barracks.
The only thing faster is the real thing, Darkhawk-Ishar style, but you can't expect raw recruits to slaughter sieges as training.

Quote
hm.... whoevers turn it is, take yourself a legion dwarf, and power him up in shield user, dodger, fighter and one weapon skill. If you have one essence left after that, armor user as well (speed still applies to attack speed as well).

Let the supersoldier program begin!

And after that, it would be my turn, so that's a no-go as well. Be careful about essence training: the 1000 pieces of essence residue won't exactly be nice to our FPS. And that's 1000/skill, so if somebody did what you suggested, we'd wind up with 5000 essence fractures...

About my turn: Bump me back on the list a bit, I'll be back on Sunday, but won't be able to play before that. Whatever else you do, try to time my turn BEFORE Panopticon's - I'd like to prepare for whatever assassination attempts he's planning for next time. He did manage to put me in a coma last time, and also killed me in a crashed game, so I really have to be careful about that.
« Last Edit: August 21, 2012, 03:50:14 pm by Ishar »
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Firehawk45

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #723 on: August 21, 2012, 03:49:37 pm »

It is Zen's turn, I don't think we want a super legendary noble of dubious sanity and poor self control.

... OR DO WE?

Except for the noble, where is the difference to Darkhawk or Mr "I bind myself to a demon"?
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Ishar

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #724 on: August 21, 2012, 03:52:06 pm »

It is Zen's turn, I don't think we want a super legendary noble of dubious sanity and poor self control.

... OR DO WE?

Except for the noble, where is the difference to Darkhawk or Mr "I bind myself to a demon"?

You forget the crazy firemage, and the numerous dragons. When you think about it, it's a miracle this place is still standing with that many loose cannons.

And Ishar is actually a noble, with his champion status.
« Last Edit: August 21, 2012, 03:57:10 pm by Ishar »
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smakemupagus

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #725 on: August 21, 2012, 03:56:41 pm »

@Ishar:  That consumes a fair bit of resources though, including all the resources you laid out and all that work being done by a half dozen other dwarves to support him.  I think we might have a hard time do anything like that in this fort with such limited dwarfpower for example.

@Firehawk, one difference is that dorf:Zen actually is kind of a basket case and has been on the verge of insanity for years :D

Panopticon

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #726 on: August 21, 2012, 04:03:23 pm »

Yeah, and when he gets grumpy he starts fights, usually he would punch his Sauropod, but that is dead now, which I am sure is going to affect him as well.

Ishar was at least one of those nobles I could replace, indeed I had to to get him to do the Demonbinding, we don't have that luxury with Zen.

As for my next turn, I should probably just be out of the running for a bit, I have rather a lot going on trying to start a business and won't have time to do more than watch the game.
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zenerbufen

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #727 on: August 22, 2012, 03:10:02 am »


@Firehawk, one difference is that dorf:reallife:Zen actually is kind of a basket case and has been on the verge of insanity for years :D & has the paperwork to prove it >.o
fixed that for you....
Yeah, and when he gets grumpy he starts fights, usually he would punch his Sauropod, but that is dead now, which I am sure is going to affect him as well. we don't have that luxury with Zen.

 I have rather a lot going on trying to start a business
And I just started a non-profit charity. Sounds like we are both busy, now stop making excuses. WE NEED YOU.
Also if we lose the prince doesn't that mean we lose the ability to _ever_ trade with our homeciv?
It is Zen's turn, I don't think we want a super legendary noble of dubious sanity and poor self control.
... OR DO WE?
Except for the noble, where is the difference to Darkhawk or Mr "I bind myself to a demon"?
You forget the crazy firemage, and the numerous dragons. When you think about it, it's a miracle this place is still standing with that many.
And Ishar is actually a noble, with his champion status.
I'm surprised it has lasted so long, but now its my turn, and I'm a super legendary loose cannon noble of dubious sanity and poor self control , AND I"M IN CHARGE NOW HAHAHA


Here is the save file for the new season. http://ge.tt/5RHT0LM/v/0 For science! I tried to play out my turn on my brothers computer since I still don't have windows installed on mine, but apparently he likes to download software of dubiouse quality  from porn sites while drunk, ("I was drunk and looking at porn and the next day my computer was messed up", that sure brings back memories of IT helpdesk) so I spent the entire day/night trying to uninfest his computer instead of playing dwarf fortress because I kept getting popups all in my face while trying to play, After spending the day/night before working my butt off for my new non-profit.

His computer is fairly hosed, so I'll be getting masterwork running on mac tomorrow instead since my mac is now up and running again. Would one of you with more RAW experience than me incorporate those fixes yall where just discussing (and make dire wolves trainable).I've got ishars changes already I just didn't understand what you are talking about after that.

 I've still got a story post to write up for last month and have plans for Ishar still. we will get him out of bed OR DIE TRYING! (magmas a mobile liquid right? that should get him out of bed quick) Also thanks for your posts about what you want your dwarfs to do. the next month will begin by zen calling an all hands meeting and asking for Suggestions on the hell raid, and allowing free reign for dwarfs to run off and do thier part to help as they see fit. I can put the labors/orders into the game but then that will still give you time to make IC posts over there in the other thread about it while i'm playing the next season.

This is zens big moment, years of reclusive planning and now he is going to pull out all the stops for a massive 'all hands' cleansing of the bloody dungeons. Also zen doesn't care that dwarven law says otherwise. We are going to have some war wolves gosh darn it.

Also, I didn't mess up the golems by training them did I>?  Are these golems that came to us with migrants or ones that we built? are they the tough golems or the sissy run away golems?
« Last Edit: August 22, 2012, 05:05:41 am by zenerbufen »
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Firehawk45

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #728 on: August 22, 2012, 05:31:20 am »

Thats why my PC is locked with a password which requires me to be (at least) half-sober when i want to use it :D

And yes, Stonebound, Ishar and Darkhawk are the perfect plot-characters. Both strong, they know eachother for years now and both get supernatural enhancements.... One evil, the other one demonbound.... wait, what? ;)
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Meph

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #729 on: August 22, 2012, 11:52:31 am »

I really just want to see darkhawk (super soldier through talent, experience and training), ishar (demon-bound to enhance his power) and meph (magma in veins instead of blood) to go down into the damn demonic fortress and cleanse it. Seriously people, they are zombies... they have no chance ^^

Anyway, for library I did write a new system. I havent tested the balancing yet, but it all works.

You need something to write on. Vellum (Leather), Paper (Wood) or Papyrus (Plant)
You need something to write with. Ink (Ash), Red Ink (Blood) and I might add a third one.
1 Page + 1 Ink => 1 Essay
5 Pages + 1 Ink + 2 Essays => 1 Book & 10% chance for a "Masterpiece Book"
5 Pages => 1 Textbook (empty)

You can learn in three ways:
Read an Essay about XYZ => Needs 1 essay => 30xp points. 25% chance the essay stays.
Study a book about XYZ => Needs 1 book, 1 textbook => 330xp points, 50% chance the book stays.
Staudy a masterpiece about XYZ => Needs 1 masterpiece, 1 textbook => 1530xp points, 0% chance the masterpiece stays.

Any thoughts ? (Besides: Please draw a flowchart because this all sounds confusing) ;)
(The products that are created for the learning experience, like the "essence residue" are called pages, and are produced inside a container, the textbook. Imagine a dwarf studying a book about farming, and making notes in his textbook. The full textbooks are automatically destroyed by "store textbook in libary" similar to the skill essence, just that it is only ONE item. I will use the same fix on the essence residue in future)

To get the essence residue destroyed in the testfort: Just run it in a room with a locked door. As long as there are no accessable stone stockpiles, the reaction works fine.

« Last Edit: August 22, 2012, 11:56:38 am by Meph »
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
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smakemupagus

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #730 on: August 22, 2012, 12:09:43 pm »

New book system looks good.  Easier for the player without being much easier for the dwarves.

ed. Maybe cobalt blue ink?
« Last Edit: August 22, 2012, 12:19:33 pm by smakemupagus »
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Meph

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #731 on: August 22, 2012, 12:45:05 pm »

I added grey ink from graphite. Rare, but at least gives the stone a use. Havent yet decided about possible  glue, bookcovers, quills... all possible, but I dont want anything too complex or hard to make.

What do you mean: Easier for the player ? I thought the new system is... harder to learn, because it offer more options then the old one.

Anyway, I shouldnt have posted this here, this is not the mod dev thread. ^^
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Firehawk45

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #732 on: August 23, 2012, 04:29:38 am »

who is currently leading this little hellhole? Zen?
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zenerbufen

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #733 on: August 23, 2012, 11:17:50 pm »

Yes, Why?

also, this fort is a MESS I couldn't find anything at first, and had to fix some room assignments because someone was assigned to live inside someone elses closet even though there where open unassigned room available. The notes on the levers are nice.. but what the heck is the pillbox? Is that the little tower out in the field connected to some underground stuff that has some sauropods in it currently?


 P.S. It's a nice touch that the prince keeps the prisoners of war in his attic, I got a laugh out of that.
« Last Edit: August 24, 2012, 12:38:54 am by zenerbufen »
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smakemupagus

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Re: ☼MASTERWORK☼ DF - 1.9 - Succession Fort
« Reply #734 on: August 24, 2012, 01:50:08 am »

Yay! finally someone actually confused by the content of the lever notes rather than their existance!  This is a big step in the right direction.  :D

pillbox

Somehow the wiki page doesn't mention whether or not there should be sauropods in it.
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