Could I request someone to do a little bit on science on that ? How fast dwarves learn from this ? The only thing I can affect is the amount of items created, currently it is two. I can make it harder to produce, or slower, by adding more reagents, but I would like/need to know how much these two items train with each repetition.
I don't use the manager screen, so I usually queue a batch of 10 jobs. If that means 20 books are created, than 20 of them boost a dwarf up to adept from no skill (job set on repeat, ended when the books ran out). I did this a few times with different training, I ended up with an adept swordsdwarf-fighter-dodger-armor user in one season, and he was a raw recruit, no legion/fighter/berserker dwarf or anything, with no combat skills or live combat experience. If one reaction really produces two books, I guess that means the whole training consumed a total of 80 books.
Of course workshop profile was set that only this particular dwarf could use it, and he didn't have any other job, but the book-binding wasn't so controlled, I just added the jobs to their respected workshops, and random dwarfs gradually did it. Granted, this was in a big fort with a population of 150, so workforce was in abundance.
I don't exactly know the exact numbers for book binding, but the raw materials used are logs (pressed into paper), ash and boulder (black ink into a container), leather (for book cover), and this is not counting setting up the workshops themselves.
Summary: It's quite a complex and demanding procedure, but it still might be a little too powerful. With a little dwarfpower invested, you can set up multiple workshop, and pump out books like there's no tomorrow. Sure it's quite material-consuming, but in the end, all the materials used are pretty basic, leather and wood is dirt cheap if you buy from caravans (also easy to produce yourself), ash is laughably easy to get by cremating vermin and bodyparts, boulders are boulders. If you can set up a couple of libraries, you can train dozens of adept soldiers waaay quicker than most other form of training,
possibly danger rooms excluded. It sure beats training in the barracks.
The only thing faster is the real thing, Darkhawk-Ishar style, but you can't expect raw recruits to slaughter sieges as training.
hm.... whoevers turn it is, take yourself a legion dwarf, and power him up in shield user, dodger, fighter and one weapon skill. If you have one essence left after that, armor user as well (speed still applies to attack speed as well).
Let the supersoldier program begin!
And after that, it would be my turn, so that's a no-go as well. Be careful about essence training: the 1000 pieces of essence residue won't exactly be nice to our FPS. And that's 1000/skill, so if somebody did what you suggested, we'd wind up with 5000 essence fractures...
About my turn: Bump me back on the list a bit, I'll be back on Sunday, but won't be able to play before that. Whatever else you do, try to time my turn BEFORE Panopticon's - I'd like to prepare for whatever assassination attempts he's planning for next time. He did manage to put me in a coma last time, and also killed me in a crashed game, so I really have to be careful about that.