I'll be lazy and link to myself:
clickI've read about the game and greatly understand some basics. I had the game paused while making decisions. I have Therapist; it's useful. It's just I set them to get wood and plants and mine rooms and carry things, and nothing else, and it was a month in about 3 unpaused game minutes. So I guess I need to set smaller areas to collect things, and tell them to do other things. Need to make workshops and dining room and beds as quick as I can, I guess?? Wondering how I should manage work in the beginning. I don't want to waste time and alcohol.
I usually let one dwarf cut wood and 2 miners mine the first hallway that is immediately cleared of stone by the other idle 4 dwarves and is then used for storage for everything I've brought.
By the time everything is inside, both the woodcutter and the miners should be done with their early tasks: to provide enough wood for 5+ beds, some barrels and bins and a mined area for farms.
Try to look for soil layers for your farms (i.e. silty clay, sand, etc.) since they dont need irrigation - if you have to farm on stone look up the wiki article on irrigation. Getting farms up and running should be your top priority now as it takes some time until you can harvest plants. Farm sizes of 3x3 or similar for the different plants should be sufficient, depending on the goods you embarked with you may want to invest more heavily in plump helmets though - or even better: forgo every other plant until you got the basis covered. Dont forget a brewery and a farmer's workshop, as well as maybe a kitchen. With the default supplies from the embark screen you should last long enough until everything is finished (dont worry, if need be dwarves will also drink water and eat vermin to survive).
As soon as the farms are done, the miners should have mined out a dormitory and a dining room. Set up a mason (
b-w-m) and a carpenter and produce some tables and thrones, a couple of doors and enough beds. Install the furniture, assign a dormitory from a bed, assign a dining hall and meeting hall from a table.
There, you are all set for the next few months. Keep tabs on your farms, plant and booze reserves and you should be all fine. In regard to latter, assign some dwarf as bookkeeper, assign him a single chair as office, enter the bookkeeper's setting menu and set him to high precision - with so few goods it shouldnt take long and you will get exact numbers on your supplies.
As for the lemming way of jumping down cliffs to retrieve a precious sock worn by the deceased:
The orders menu (
o) can restrict dwarves from picking up anything that is outside the fortress.
If you want to something that fell into water your best bet is to wait for it to freeze and then mine out the ice... be careful though, water freezing or unfreezing can be fun.