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Author Topic: Falling objects SCIENCE  (Read 14629 times)

dapanman

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Re: Falling objects SCIENCE
« Reply #15 on: May 14, 2012, 01:13:19 pm »

Another possible side effect of the projectile changes:

About a minute after loading up my fort, I get this message.

"The wrestler throws the wrestler by the third toe, left foot with the wrestlers right lower arm!
The wrestler slams into an obstacle!
The wrestler has died after colliding with an obstacle."

I had begun to miss sparring deaths actually.
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Martin

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Re: Falling objects SCIENCE
« Reply #16 on: May 14, 2012, 02:44:42 pm »

Who is going to create a Monty Python mod with a '16 ton anvil' job task at the metal forge? Takes 32 bars of iron. Immediate protection against forgotten beasts, insane dwarves, vampires, and nobles.

GhostDwemer

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Re: Falling objects SCIENCE
« Reply #17 on: May 14, 2012, 03:40:34 pm »

We need pianos. Nine out of ten cartoon characters agree, if you're going to drop something on someone, nothing beats a piano.
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Naryar

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Re: Falling objects SCIENCE
« Reply #18 on: May 14, 2012, 03:45:30 pm »

Also so we can make goblin eat piano keys, JUST like in the old cartoons !

ClkWrkJester

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Re: Falling objects SCIENCE
« Reply #19 on: May 14, 2012, 04:06:30 pm »

Someone needs to find out a way to drop turtles to invaders. Or cave crocodiles.



Approves.
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Carve out a massive pit and construct a copper block tower! Challenge those goblin bastards with your phallus of justice!

Mrhappyface

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Re: Falling objects SCIENCE
« Reply #20 on: May 14, 2012, 04:08:43 pm »

Pianos?

Spoiler (click to show/hide)
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This is Dwarf Fortress. Where torture, enslavement, and murder are not only tolerable hobbies, but considered dwarfdatory.

Monk321654

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Re: Falling objects SCIENCE
« Reply #21 on: May 14, 2012, 04:21:12 pm »

If only you could make a boulder out of snow and roll it down a mountain path...
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This is a side-effect of dwarven animal training (hit animal with hammer until it forgets that it hates you, then lovingly cuddle it).

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Psieye

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Re: Falling objects SCIENCE
« Reply #22 on: May 14, 2012, 04:24:46 pm »

Does this mean that the dwarven drop pod is out?  In other words, do falling creatures now take damage from falling on top of other creatures?
Confirmed in arena. Dropping an elephant about 3 z-levels onto some hapless victims does cause "<body part> takes the full force of the impact" x3 damage rolls.
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Congrats, Psieye. This is the first time I've seen a derailed thread get put back on the rails.

Uristocrat

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Re: Falling objects SCIENCE
« Reply #23 on: May 14, 2012, 04:25:13 pm »

If only you could make a boulder out of snow and roll it down a mountain path...

That would only have a density of 1000, though.  Stick with more reliable materials like lead, silver, gold, platinum, cobaltite or ilmenite ;-)
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You could have berries on the rocks and the dwarves would say it was "berry gneiss."
You should die horribly for this. And I mean that in the nicest possible way.

ClkWrkJester

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Re: Falling objects SCIENCE
« Reply #24 on: May 14, 2012, 04:49:39 pm »

Did a simple test... dug out a big area of stone, designated it all to dump, then put a dwarf under it. Channeled out under it and the effects were.... well.

Impressive.

Each falling stone hit him in succession, and also, if I read the report right, caused him to slam into the floor. Every bone in his body was broken, and he was even -skidded-. The other dorfs near him also got struck with debris, but he was the only fatality that i can tell. But it was pretty much an instant kill.

Stone fall traps are now completely obsolete as far as I'm concerned and I have a new use for garbage dumps.

Next test- Pitting creatures on other creatures.
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Carve out a massive pit and construct a copper block tower! Challenge those goblin bastards with your phallus of justice!

Nigma

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Re: Falling objects SCIENCE
« Reply #25 on: May 14, 2012, 05:00:30 pm »

So if this all works on -falling- now. What about the other way, up.
If something isn't impaled by a spear trap, does he/she/it get lifted (preferably launched) into the air now?
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Old Greg

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Re: Falling objects SCIENCE
« Reply #26 on: May 14, 2012, 05:03:07 pm »

Hm. Since bridges launch people in essentially random directions, will we now see people colliding mid-air after a mass bridge-launch?

If I wasn't technically studying for finals, I'd test that RIGHT NOW.

Uristocrat

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Re: Falling objects SCIENCE
« Reply #27 on: May 14, 2012, 05:06:56 pm »

Did a simple test... dug out a big area of stone, designated it all to dump, then put a dwarf under it. Channeled out under it and the effects were.... well.

Impressive.

Each falling stone hit him in succession, and also, if I read the report right, caused him to slam into the floor. Every bone in his body was broken, and he was even -skidded-. The other dorfs near him also got struck with debris, but he was the only fatality that i can tell. But it was pretty much an instant kill.

Stone fall traps are now completely obsolete as far as I'm concerned and I have a new use for garbage dumps.

Next test- Pitting creatures on other creatures.

I am accustomed to using multi-z garbage chutes to collect stones and such into a quantum stockpile.  It appears that I either need to train more medics, or to add a retracting bridge up one z-level and flush things out periodically, likely via some overly-complex contraption.

That, or set it up so that it can be used as a trap.

Maybe both?
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You could have berries on the rocks and the dwarves would say it was "berry gneiss."
You should die horribly for this. And I mean that in the nicest possible way.

Nameless Archon

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Re: Falling objects SCIENCE
« Reply #28 on: May 14, 2012, 05:13:03 pm »

Stone fall traps are now completely obsolete as far as I'm concerned
...has anyone actually gone back and tested these again - presumably they now work with the Super Heavy Boulders, and should be useful as a minor deterrent to invasion.
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ClkWrkJester

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Re: Falling objects SCIENCE
« Reply #29 on: May 14, 2012, 05:15:17 pm »

Stone fall traps are now completely obsolete as far as I'm concerned
...has anyone actually gone back and tested these again - presumably they now work with the Super Heavy Boulders, and should be useful as a minor deterrent to invasion.

Soon as I get back home I'll run a few tests.  Fittingly I've been running my last tests sitting outside and drinking.
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Carve out a massive pit and construct a copper block tower! Challenge those goblin bastards with your phallus of justice!
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