Prologue: Meatweed and BloodRhedarios gets a little further away then tries to cure himself again with simple restoration magic if the bonus and negatives stay the same.
God damn it, I SHALL MAKE IT WORK. And the dying disease has reached contagious levels.
[6-1+1] You exhaust yourself healing a bit more damage.
+2 Restoration
+4 HP
Exhausted"I will not be defeated by a crab."
More life drain, targeting its weak point for MASSIVE DAMAGE
[6+1-1-1] vs [3] You dash towards the crab, legs thicker around than it is carrying you far faster than it could possibly move. With one fluid swiping motion, you bring your green-wreathed hand clear through it, sucking up its delicious life force in the process.
+3 Necromancy
Now Apprentice Necromancer
+1 HP
Foul Crab SlainThe cave had gotten too dark to continue, and so Eric would have to turn back and abandon his venture. Frustrated, Eric returned to the group just in time to see Lamar trashing, slowly going green as the seaweed spread through his body.
"What the hell were you people doing while I was gone? Wait, don't answer that, just let me at him. I can put these seaweeds under control... all I need is a working soul jar."
The third time's the charm! Go back to the group. Have the blood already on my Soul Jar dry up and solidify, so as to create a water-insulating crust. Take Lamar's bendy dagger and carve a tiny incision in my upper leg; bleed into the Jar until it's full.
UPD: "Alright, kid, lie still. I've got to take your mask now. You wouldn't want to have it fused to your body for the rest of your life, would you?"
Once my foolproof plan to bleed has been succesful, perform the Fusing Ritual:
1. Take Lamar's mask and put it on. (This part is very important: if I did that outside of the ritual, it would be stealing, but now, it's magic.)
2. Take a small part of Lamar's soul and put it into the Soul Jar.
3. Fuse the souls of Lamar and the algae together.
If we're lucky, Lamar's mind will overpower that of the algae and take full control of his new body. Seaweed is usually mindless, so we won't need much luck for that to happen.
The step with the Soul Jar is just a failsafe in case we get unlucky: by the Law of Contagion, even a small part of Lamar's current soul will give me a magical link to Lamar-Algae's new soul - a leverage I can use to control it.
[4] You successfully fill the jar with your delicious blood. You notice Lamar's bendy dagger is now a regular dagger; apparently whatever was done to it was temporary.
It occurs to you that you really don't have time to gain leverage over his soul
and fuse it, so you go with the part that will still be relevant if the other doesn't happen. You
steal magic his mask anyway, though.
[3+2-3] Your attempts at fusing the two fail, merely riling both... "souls" up.
+2 Necromancy
-1 HP
Gained Shiny Thin Dagger, Lamar's MaskHuh, apparently this was going to be one of those "condemn to damnation" moments.
Use my transmutation to control the spread and attempt to bond the condition back into the dying man, hopefully stopping it from killing this poor soul and making it regenerate him like it should.
[6-3+2] You expertly bond the condition back to Lamar. He continues to thrash, writhe, and be consumed from within, but it looks more like a meat-seaweed combination than just seaweed, and it looks more like the same body transforming than one being replaced by the other.
In short, he's... more cured than he was.
become plant man, stand up, attack the fishies.
((real fishies, not my teammates.))
Observe hands... see if becoming seaweed fixes them.
Your "hands" look white and glowy. Come to think of it everything looks white and glowy. Until it starts tinting green, and your lower half feels like its made of seaweed pulling you back down. Uh...
[3] You gurgle and thrash a bit less severely, which would be more comforting if your previous levels hadn't been a result of imminent death.
Am I conscious?
((Sorry, forgot to officially answer this. No, you're out.))
[4] You stabilize after a bit more damage. You're still unconscious, though.
-5 HP, StableRhedarios Eanafaen (Caellath)
9/20 HP
Exhausted
+1 Dodging (2/8)
-
+2 Clawfighting (2/16)
+0 Groveling (1/4)
-1 Flattery (1/2)
+0 Restoration (3/4)
+1 Cuteness
-1 Impressiveness
-
Obsidian Claw
Lamar Lyonson (Unholy_Pariah)
-14/20 HP
+0 Dodging (1/4)
!!PLANTING!!
Flayed Hands: -3 hands actions, -1 all actions
-
+2 Fire Magic (2/16)
+1 Fleshwarping (2/8)
+1 Brawling (0/8)
+0 Pacifying (1/4)
Eric (HmH)
13/20 HP
+1 Dodging (2/8)
-
+2 Necromancy (10/16)
+2 Earth Magic (3/16)
-1 Wrestling (1/2)
+1 Hostile Negotiations
-1 Benign Negotiations
-
Skull-less Staff
Bloodspattered Empty Blood Jar Soulstone
Iron Mask
Shiny Thin Dagger
Clarence Illi (Draignean)
8/20 HP
+0 Dodging (1/4)
Cannot Speak
Missing front section of finger
-
+2 Alchemy (2/16)
+2 Transmutation (4/16)
-
Temperemental Alchemist's Notebook
Fine Mudstone Vials
Middle-Aged Weeds
Sickly Kelp
Gustavo Giaspatto (Spinal_Taper)
3/20 HP
+0 Dodging (3/4)
-
+2+1 Persuasion (2/16)
+2-1 Necromancy (2/16)
+0 Conversation (0/4)
+1 Social
-1 Magic
-
Made Mans Glove
Chair Leg
Greg (Nirur Torir)
-7/20 HP
Unconscious
-1+1 Dodging (0/2)
-1 Being Healed
-
+2 Metamagic (14/16)
+1 Restoration (7/8)
-1 Fine Manipulation
Clawed
Carnivore
-
The Ways and Forms of the Body
Rachel, Lieutenant Rogue
4/15 HP
+3 Dodging (0/32)
+2 Knifing (0/16)