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Author Topic: Roll to Wake up in a Room Turn 6- A New Player Approaches!  (Read 8871 times)

lawastooshort

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Re: Roll to Wake up in a Room Turn 4- Knife Fights and White Magery
« Reply #45 on: May 20, 2012, 02:53:39 am »

Purple stabs assailant in right hand.
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Tiruin

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Re: Roll to Wake up in a Room Turn 4- Knife Fights and White Magery
« Reply #46 on: May 20, 2012, 03:18:24 am »

Heal my leg! Put in mind that I am a semi-white mage!

"Hey, you in the Red Shirt! Do something about yourself!"
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ggamer

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Re: Roll to Wake up in a Room Turn 4- Knife Fights and White Magery
« Reply #47 on: May 20, 2012, 07:44:46 pm »

Teal steps through the observation window to see what he can see. [1] Unfortunatley, nothing new is revealed about the room.

Blue opens the door and stands between The Assailant and Purple, thus receiving the attacks meant for the royalty!
[4]
Blue doesn't notice anything much about The Assailant, aside from a large red nose and a very, very broad grin.

The Assailant attacks Blue!
[1][2]

Unfortunatley, the stab wound interferes with his efforts, and Blue socks him in the jaw for 1 HP of damage!

Purple, not wanting to be left out of the party, limps over and attacks The Assailant!

[2][5]

The Assailant weakly attempts to raise his right hand to stop the assault, earning a knife through the hand for his troubles, losing 3 HP!

((Purple- -2 HP, Near Death, Still Bleeding))
((The Assailant, -6 HP, Still Bleeding, Hand Gash, Dead))

The Assailant slumps to the floor. It's clear he is near death, but he still manages to croak out a message...

"You did this to me, bro. You did this to us all. Now we'll all go to hell. AlL oF uS Do:"

The Assailant has died! His body is now available for looting!

Somewhat Green, encouraged by his prolonging of Red's suffering, focuses on his broken leg...
[4]
And manages to mend it to a fractured state!
[...]
Due to a repetition of healing prowess, Bluh Green has gained a new skill, Gift of the White Mage!
((Fractured Leg))

Red, bleeding his last drop of blood, pitifully looks up at Green-ish, uttering the words...

"He made me do it... He said I could remember, Cen. I... I wish I hadn't. i'm glad i'm dead now... and you will be too, soon enough..."

Red has died! His body is now available for looting!

[3]Green stares dumbly at the wall, drooling.
((No Longer Dazed))


Spoiler: Blue (click to show/hide)

Spoiler: Lime green (click to show/hide)

Spoiler: Purple (click to show/hide)

Spoiler: Red (click to show/hide)

Spoiler: Teal (click to show/hide)

Spoiler: Green (click to show/hide)

Caellath

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Teal uses his eagle eye perception skills to discover the secrets lying within the new room.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Tiruin

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The man in the lime green shirt stares at Red, empathetically, knowing that he had the chance to save himself.

But decided to slit his own throat.

That was strange, but what was stranger was that he heard people's cries for his need in the nearby rooms.

So he goes off and Heals the one in
Purple!
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NRDL

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NO!  I committed violence!  I killed somebody!  Why did you make me do that?!

Blue undergoes a crisis of faith.

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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

lawastooshort

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Heal self hard. Use poster as a bandage if necessary.
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ggamer

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Teal uses his Eagle Eye skill to uncover this room's secrets, [3+1] and he finds a notebook taped underneath the table under the window.

Fifty Green hurries to the locker room off hall B, and, approaching Purple, he taps his reserves of healing power that he knows are there, and [3+1] Manages to heal 3 of Purple's HP!

Blue looks down at his hands. He just assisted in killing somebody. [2] For some reason, he just... He doesn't care. He needed to distract someone to save his friend, and punching seemed like the best idea. He can't blame himself for that.

Purple weakly limps over to the motivational poster and [3] weakly covers the gash on his back, before blood continues to pour out of it. Citrus Green has managed to heal a few HP to prolong your life.

((+2 HP, flow of blood stifled))

[6]Green opens Door W.

It seems to lead to Hall A.

In another area of this complex...

A man in Yellow wakes up slumped in an office chair. It's a small office, very cramped, with the effect amplified by all of the stacks of paper reducing the real estate around the office.

There is a door in front of Yellow. There are many stacks of paper. There is a small desk in front of Yellow. There is an office chair behind this desk, which Yellow is sitting in.


Spoiler: Blue (click to show/hide)

Spoiler: Lime green (click to show/hide)

Spoiler: Purple (click to show/hide)

Spoiler: Yellow (click to show/hide)

Spoiler: Teal (click to show/hide)

Spoiler: Green (click to show/hide)
« Last Edit: May 23, 2012, 08:56:16 am by ggamer »
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Caellath

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Re: Roll to Wake up in a Room Turn 6- A New Player Approaches!
« Reply #53 on: May 23, 2012, 09:02:56 am »

Teal realizes the table needs punching. He punches through it.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

lawastooshort

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Re: Roll to Wake up in a Room Turn 6- A New Player Approaches!
« Reply #54 on: May 23, 2012, 09:05:32 am »

Strip entirely naked and bandage self with regal robes.
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Tiruin

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Re: Roll to Wake up in a Room Turn 6- A New Player Approaches!
« Reply #55 on: May 23, 2012, 09:30:08 am »

Embellish Purple's robes with a healing mantra that could possible heal him over time!

Meaning make those robes speak! And heal him!
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Spinal_Taper

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Re: Roll to Wake up in a Room Turn 6- A New Player Approaches!
« Reply #56 on: May 23, 2012, 09:53:29 am »

Yellow quickly looks through all the papers, trying to see if there is anything underneath them, and what they say.
« Last Edit: May 23, 2012, 05:56:48 pm by Spinal_Taper »
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ggamer

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Re: Roll to Wake up in a Room Turn 6- A New Player Approaches!
« Reply #57 on: May 23, 2012, 05:56:02 pm »

shiiiit, did we lose NRDL too, or is he just out of time zone?

NRDL

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Re: Roll to Wake up in a Room Turn 6- A New Player Approaches!
« Reply #58 on: May 26, 2012, 11:31:51 pm »

Was away from my computer for a while.  I'm really glad you didn't kick me out.

Blue shuts off all emotion, to prevent trauma from the incident. 

Blue doesn't care about anything anymore. 
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.
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