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Author Topic: Carmageddon: Reincarnation. Released and ready to a head-on collision.  (Read 15666 times)

BigD145

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Re: Carmageddon plows into Kickstarter
« Reply #15 on: May 09, 2012, 11:31:20 am »

Meh. I'll just play the existing games.
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snelg

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Re: Carmageddon plows into Kickstarter
« Reply #16 on: May 09, 2012, 12:39:21 pm »

Will be looking forward to this.  :D
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nenjin

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Re: Carmageddon plows into Kickstarter
« Reply #17 on: May 09, 2012, 02:56:28 pm »

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Cautivo del Milagro seamos, Penitente.
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nenjin

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Re: Carmageddon plows into Kickstarter
« Reply #18 on: May 09, 2012, 03:05:03 pm »

Funny, I was just thinking how nice a stuffed penguin would look on my mantle :P
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Gunner-Chan

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Re: Carmageddon plows into Kickstarter
« Reply #19 on: May 09, 2012, 04:04:02 pm »

Dude.

You don't want the personification of all fapping on your mantle.
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nenjin

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Re: Carmageddon plows into Kickstarter
« Reply #20 on: May 09, 2012, 04:11:21 pm »

Did I miss the last stop for the meme-train? Because I don't remember penguins being an icon of fapping.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Scelly9

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Re: Carmageddon plows into Kickstarter
« Reply #21 on: May 09, 2012, 04:14:14 pm »

Read his hat.
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Neonivek

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Re: Carmageddon plows into Kickstarter
« Reply #22 on: May 09, 2012, 05:59:25 pm »

Carmagedon was a very fun game

but... I don't know... It didn't really get any better.
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fenrif

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Re: Carmageddon plows into Kickstarter
« Reply #23 on: May 09, 2012, 06:35:28 pm »

Carmagedon was a very fun game

but... I don't know... It didn't really get any better.

What can be better than a game that is really fun? Really really fun?
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nenjin

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Re: Carmageddon plows into Kickstarter
« Reply #24 on: May 09, 2012, 06:40:48 pm »

I think I sort of get what he's saying. I don't really remember a lot of progression in Carmageddon. Some vehicle upgrades bought through cash won, but the game itself pretty much stayed the same. Huge levels and a fun sandbox covered that fact up very well. I never personally minded it, because it was one of the few games I'd play just to smash into stuff.

The other would be like....Burnout to play Crash mode for an hour.

But yeah. Running people over or ramming crippled racers at maximum speed and jack knifing into pedestrians was so much fun on its own I never really noticed.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Flying Dice

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Re: Carmageddon plows into Kickstarter
« Reply #25 on: May 09, 2012, 06:43:08 pm »

Looks like we have an entry for the "When Kickstarter goes RIGHT" thread.
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Sonlirain

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Re: Carmageddon plows into Kickstarter
« Reply #26 on: May 09, 2012, 08:17:35 pm »

The carma series... hmm... there are several things i hated about this series.

1 - I never managed to understand the "steal his car" mechanic in C1. NEVER.

2 - Missions in C2 (And TDR to a lesser degree)... dear god why are they so bleeding hard? Starting with mission 2 onwards i had to use the "stop timer" cheat to pass them. Let alone for missions like "kill all pedestrians of a certain type" that absolutely loved to screw you over and place at least one group in a place you could only get to using hard to do stunts.

3 - Time limits in TDR Shocking how Killing a ped in C1 gave you 20 seconds C2 gave you 10 seconds and TDR gave you.... nothing.
You had to do a combo to get 1 (ONE!) second of bonus time and smashing a opponents car gave about 3 minutes of time before going boom.
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Sordid

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Re: Carmageddon plows into Kickstarter
« Reply #27 on: May 09, 2012, 09:25:11 pm »

1 - I never managed to understand the "steal his car" mechanic in C1. NEVER.

It was just random, with a very low chance of happening.
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vikingefar

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Re: Carmageddon plows into Kickstarter
« Reply #28 on: May 10, 2012, 04:12:51 am »

1 - I never managed to understand the "steal his car" mechanic in C1. NEVER.

It was just random, with a very low chance of happening.

Nope it wasnt completely random. You had to kill the car you wanted to steal, and after it died, if you stayed still for a few secnds next to the corpse of the car, it would maybe dissappear and then you could choose it as a playable car for the next race.
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Sordid

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Re: Carmageddon plows into Kickstarter
« Reply #29 on: May 10, 2012, 07:19:16 am »

Well yes, you had to kill the car, but whether or not you received it was random (with the exception of the police armored thing, you'd get that for sure if you managed to kill it, IIRC). Staying or leaving had no impact at all.
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