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Author Topic: Let's try this again: Computerized empire-builder game (Is this the endgame?)  (Read 100020 times)

Vanigo

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #60 on: May 13, 2012, 10:42:24 am »

I guess I don't really mind.
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Sheb

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #61 on: May 13, 2012, 11:19:38 am »

In a real game I guess we should send the turns by PM to the MJ so that we can't spy on each other, but since this is a beta, is ti that important?
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Azthor

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #62 on: May 13, 2012, 11:26:45 am »

In a real game I guess we should send the turns by PM to the MJ so that we can't spy on each other, but since this is a beta, is ti that important?

We did resort to that in a previous game.
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Doomblade187

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #63 on: May 13, 2012, 11:31:49 am »

I guess we should only go to PMs if it becomes a problem. Anyway, here are my orders.

Spoiler: "Arcadia" (click to show/hide)
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Johnfalcon99977

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #64 on: May 14, 2012, 05:49:32 pm »

Sorry for the wait. I thought I had posted this eariler.

Spoiler (click to show/hide)
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IronyOwl

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #65 on: May 14, 2012, 06:40:15 pm »

Spoiler: Kingdom of Tarr (click to show/hide)
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Sheb

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #66 on: May 15, 2012, 09:51:33 am »

I ran the turn:

Spoiler: End of Turn Report (click to show/hide)

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« Last Edit: May 15, 2012, 09:55:29 am by Sheb »
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Sheb

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #67 on: May 15, 2012, 10:04:00 am »

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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Kashyyk

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #68 on: May 15, 2012, 04:16:54 pm »

Spoiler: Empire of Tesunad (click to show/hide)
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Doomblade187

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #69 on: May 15, 2012, 05:16:31 pm »

Spoiler: "Arcadia" (click to show/hide)

Hey, it's not much, but it works... Free population produces labor, right?
« Last Edit: May 15, 2012, 06:06:39 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Kashyyk

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #70 on: May 15, 2012, 05:20:21 pm »

I don't think so. I thought only settlements provided it.
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Doomblade187

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #71 on: May 15, 2012, 05:49:52 pm »

Ok then, changing.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Vanigo

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #72 on: May 15, 2012, 06:03:32 pm »

Oh, I'd have run the turn yesterday, but I didn't realize Sheb had edited his turn instead of posting again. I just counted four turns after my post. Sorry about that.
Doomblade, Kashyyk is correct. Free population does nothing but eat food. Labor is produced by cities, the larger the better. Base production is 0, 1, 1, 2, and 3 labor for size 2-6 cities, if I'm remembering right off the top of my head - but you can't grow a city to size 6 without an aqueduct, which requires an engineer's guild, which produces 1 labor itself, so in practices every size 6 city produces 4 labor.
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Doomblade187

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #73 on: May 15, 2012, 06:27:36 pm »

Oh, I'd have run the turn yesterday, but I didn't realize Sheb had edited his turn instead of posting again. I just counted four turns after my post. Sorry about that.
Doomblade, Kashyyk is correct. Free population does nothing but eat food. Labor is produced by cities, the larger the better. Base production is 0, 1, 1, 2, and 3 labor for size 2-6 cities, if I'm remembering right off the top of my head - but you can't grow a city to size 6 without an aqueduct, which requires an engineer's guild, which produces 1 labor itself, so in practices every size 6 city produces 4 labor.

Thanks for clearing that up. Changed my orders.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Johnfalcon99977

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #74 on: May 15, 2012, 07:04:54 pm »

Spoiler: Dukedom of Illyria (click to show/hide)
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