Ohhh, that was unexpected.
Was sure you were going to attack me this turn Kash, guess you changed your mind (to be honest though, that was probably your best opportunity to attack, since now I am in a significantly better strategic defensive position then last turn, and am outproducing you unit wise, even if you are only waiting a turn to attack me, you missed a fairly big chance).
<playerturn player="lemon10">
<tileorders>
<tileorder type="tClaim" x="12" y="10"/>
</tileorders>
<cityorders>
<cityorder type="rUnit" cityid="4">
<unittype code="pKni"/>
</cityorder>
<cityorder type="rUnit" cityid="11">
<unittype code="aShip"/>
</cityorder>
<cityorder type="bBld" cityid="19">
<building code="shipY"/>
</cityorder>
<cityorder type="bBld" cityid="18">
<building code="bank"/>
</cityorder>
<cityorder type="addPop" cityid="27"/>
<cityorder type="rUnit" cityid="5">
<unittype code="MithS"/>
</cityorder>
<cityorder type="rUnit" cityid="8">
<unittype code="DPri"/>
</cityorder>
</cityorders>
<armyorgorders>
<armyorgorder type="mUnit" armyid="112" x="5" y="8">
<targetunit unitid="94"/>
<secondarmy armyid="164"/>
</armyorgorder>
<armyorgorder type="nArmy" armyid="lemon10171" x="7" y="9"/>
<armyorgorder type="mUnit" armyid="147" x="7" y="9">
<targetunit unitid="132"/>
<secondarmy armyid="lemon10171"/>
</armyorgorder>
</armyorgorders>
<armyorders>
<armyorder type="mArmy" armyid="163" x="8" y="9"/>
<armyorder type="mArmy" armyid="133" x="17" y="21">
<step dx="1" dy="0"/>
<step dx="1" dy="0"/>
<step dx="1" dy="0"/>
<step dx="1" dy="0"/>
<step dx="1" dy="-1"/>
</armyorder>
<armyorder type="mArmy" armyid="164" x="5" y="8">
<step dx="1" dy="1"/>
</armyorder>
<armyorder type="mArmy" armyid="lemon10171" x="7" y="9">
<step dx="-1" dy="0"/>
</armyorder>
<armyorder type="mArmy" armyid="166" x="10" y="8">
<step dx="-1" dy="1"/>
<step dx="-1" dy="0"/>
<step dx="-1" dy="0"/>
<step dx="-1" dy="0"/>
</armyorder>
<armyorder type="mArmy" armyid="165" x="7" y="5">
<step dx="0" dy="1"/>
<step dx="-1" dy="1"/>
<step dx="-1" dy="1"/>
</armyorder>
</armyorders>
</playerturn>