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Author Topic: Let's try this again: Computerized empire-builder game (Is this the endgame?)  (Read 100170 times)

lemon10

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #390 on: August 09, 2012, 09:40:21 pm »

Yuck, wish my position was a little better, quite a bit of waste in my empire (eg. tons more wood collection then necessary, more stone then necessary, ect) it isn't really that bad though, 6 labor per turn right now is fairly nice, and I do have a significant army, but its just built a little badly overall (eg. 4 towns on the mainland for what 3 could do just fine).
I don't think I can win an offensive battle though, but with some city walls, I do think that I could stall defensively for a VERY long time.

Spoiler: Turn (click to show/hide)
EDIT: Changed my orders around a bit so I have to spend a little less labor in the future (at the expense of having to take a extra turn for super units to get to the front).
« Last Edit: August 10, 2012, 02:37:27 am by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Doomblade187

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #391 on: August 09, 2012, 10:07:08 pm »

ffffffff... I can't do a turn today- too late. I'll do one tomorrow evening, when my schedule should be lighter.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Doomblade187

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #392 on: August 10, 2012, 05:54:04 am »

Spoiler: Arcadia (click to show/hide)
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Vanigo

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #393 on: August 10, 2012, 05:20:55 pm »

Still waiting on IronyOwl and Sheb.
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IronyOwl

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #394 on: August 10, 2012, 08:11:30 pm »

Spoiler: Kingdom of Tarr (click to show/hide)
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Vanigo

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #395 on: August 11, 2012, 10:33:14 pm »

Just Sheb now.
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lemon10

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #396 on: August 13, 2012, 01:42:09 pm »

Come on sheb :/
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Kashyyk

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #397 on: August 13, 2012, 04:16:57 pm »

According to his profile, he hasn't logged in since the 4th. Did he say he was going away maybe?
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Vanigo

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #398 on: August 13, 2012, 08:37:08 pm »

All right, I'm autoing him.

Spoiler: Sheb's turn (click to show/hide)

Spoiler: Events (click to show/hide)

Spoiler: Battle details (click to show/hide)
Game state
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Kashyyk

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #399 on: August 14, 2012, 05:55:42 am »

Spoiler: The Empire of Tesunad (click to show/hide)
« Last Edit: August 18, 2012, 08:13:39 am by Kashyyk »
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Sheb

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #400 on: August 14, 2012, 05:22:12 pm »

Yeah, you did well to auto me. I actually gave you the permission to do so a while ago I think, but I should have repeted it. I'll run a turn right now, and the good new is that I should get regular internet access back on the 18th, so I shouldn't delay anything anymore.

Anyway:


« Last Edit: August 18, 2012, 08:10:21 am by Sheb »
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lemon10

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #401 on: August 15, 2012, 12:01:02 pm »

Sorry for the delay. Will be done tonight when I get back from vacation and have access to a computer again.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

lemon10

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #402 on: August 16, 2012, 12:35:45 am »

(Double post, but its fine if it bumps the thread methinks).

Spoiler: Turn (click to show/hide)

Doom, I see no real reason for you to fight me, I am not a threat to you really, and am not interested in your things (at least for a long long time). Without a land unit, your boat is pretty useless (since you need to sit in a town for a turn to conquer it, so as long as I have anything in range of the town you stand no chance, you could take over a single square of land near me, but that is pointless as well since I could make it neutral again easily). All it will do is distract and bother me.
If you look at the left continent, then you should see (or extrapolate from the resource totals in the admin interface), that I am far behind, and will probably be crushed underfoot of those damned blues in enough time, I have less horses (tons less, since for some reason JohnFalcon never built a stable), have far less built up cities, badly chosen land, badly developed land, and a pointless city as well (which just drains my pop).
Yes, I do have more land units at this point, but they are all foot units that can be run around in circles by opposing horsemen, and by the time they get to a city the city could have very good defenses indeed.
In short, attacking me might bother me a little, and at best it will help Kash beat me sooner (although it will probably do nothing), so that he can turn his gaze east and obliterate you (whereas if we stay even long enough, you/Sheb can turn your gaze west and obliterate us instead).

EDIT: Vanigo, it's rather annoying how you can open multiple windows over each other when there is no discernible reason for wanting to.
EG. You open a millitary window to see what troops are in a tile. Then you see them, and you click the "move troops" button on the lower right (not the one to move units between armies, the one to move armies places), instead of the first window closing (which would be the right way to go about it I think), or the second refusing to open, they stack on top of each other, then you need to close the bottom one anyways. Its not super huge, but it would be nice if it was fixed.
EDIT2:Optimized builds a bit better and such in my turn.
« Last Edit: August 19, 2012, 03:20:24 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Kashyyk

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #403 on: August 16, 2012, 04:39:20 am »

So Doomblade, feel free to keep harassing him for me :P
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Doomblade187

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Re: Let's try this again: Computerized empire-builder game (Game start!)
« Reply #404 on: August 16, 2012, 06:08:37 am »

Busy with Sheb right now, I'm afraid. Orders coming tonight.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.
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