Kathryn:You read the Egg some Doctor Seuss before breakfast. Knox joins you briefly, and you talk for a bit, but he is quickly driven away by news that Rico had figured out how to fix his arm. Knox gives you a pat on shoulder and promises to be back with your car.
Kestrel passes by and tells you that you are wasting your time. The machine has finished incubating the egg and has placed it in suspended animation until you are ready to press the hatch button. It can no longer hear you.
Shelly is reading a book of magical music that she claims Ariel gave her. She asks you if you would be willing to learn to conduct and help her put an orchestra together, because the spells within were written as rituals for Circle Members to conduct. She is more interested in reading music than practicing it at the moment, so after a brief conversation you take your leave.
1d80+1 = 20 + 1 = 21Because practicing a spell you already know about does not count as new information, Kestrel agrees to help you learn The Struggle. He produces a wand that fires weakly stinging magical bolts, and after taking a few hits you are able to successfully start the spell. After about several hours you feel comfortable enough to use it in the heat of battle, despite having lost all but one of the battle of wills. For someone of his age, Kestrel is more than able to stand his ground. (New Spell: The Struggle)
1d80+5 = 61 + 5 = 66Down at The Big W you learn that cosmetic dentistry practice meant being a guinea pig for students who want to do crazy things with your teeth. After seeing somebody leave with neon orange chompers, you decide that such an experience is probably not for you.
You sign up for the next pie eating contest, and to your luck the Orc, who had won the hot dog eating contest 45 minutes earlier, is sitting out with indigestion. You scarf down pies like a machine, easily doubling the score of your closest rival and winning the game. The pies of course were enchanted to rot your teeth, so the tooth fairies in training patch you up for practice and hand out your reward. (+1 Black Mythril Pie Eating Trophy, +1 Voucher good for any class or workshop at The Big W costing less than 7k, +1 NSDF School T-Shirt, +1 NSDF School Water Bottle)
1d80+1 = 64 + 1 = 65 On your way out the door you check tomorrow's listings. Carly Summers was scheduled to teach a lesson on defensive stage magic, but you have a feeling that will be canceled. Gordon the Brewer is offering a 4 hour long make your own restoration potion workshop for 3400 USD.
Knox surprises you by picking you up with your own car. It has been painted yellow and given spinning rims, but at least it is intact. Inside much of the original upholstery has been salvaged, but the seats have been covered with what appear to be real panda fur mats. On the passenger side dash the glove compartment has been replaced with a series of buttons and controls which Knox warns you not to touch on a public street, or indeed at all until you have been given proper lessons on how to handle the magical additions to the car. (+Champion)
You return to the loot cave at night. Getting past the door is easy this time, the fireworks seem to have been a one time only deal. Sadly just as you get to the treasure room your flashlight shorts out, likely as the result of some sort of defensive magic. You grab as much as you can in the dark and retreat back to your car to sort you winnings. (+1 small blue statue of a topless woman, +1 Coral Staff, +4 bars of extremely light weight deep blue metal, +1 Unmarked Locked Book)
1d80+5 = 43 + 5 = 48The Struggle: Once per combat, you may break Init and attempt to duplicate an incoming magic projectile by rolling whatever stat your foe rolled to make the projectile. If you succeed both you and your foe must make a faith check, with your foe at -10 to the roll in most situations. Whoever rolls lower takes damage equal to the combined total of both projectile rolls.
Ariel:You call up Piazzo, who you quickly find unwilling to part with any of his accountants. He does however mention that somebody is trying to sell Kraken eggs at his pier, and that you might want to pass the message along to Kathryn.
1d80 = 23 Shelly is happy to receive the book and sits down to start reading it right away.
Without an accountant to offer Vistra, and not yet ready to declare your interest in being adopted by her, you decide not to call the Naga.
You arrive early at the sewer and get to work teaching the kids to the best of your ability. The lesson goes smoothly as Howl had taken it upon himself to force the kids to practice what you had taught them last time. You conclude the class satisfied with their progress and Howl offers you the best payment that he can provide. (+700 USD. +2 Potions of Ironflesh)
1d80+6 = 76 + 6 = 82Back at the manor you take advantage of the magic exercise equipment. You complete 3 hours of working out, but you don’t feel that you have made any progress whatsoever.
1d80+2 = 31 + 2 = 33One quick trip to hell later, and Rufus is liberated from the dirt. He is a bit more plump than you remember him, and has some holes in his memory, but at least the pixie seems to remember who you are.
Adrian:You grab some scratch paper and begin to plot out ways to run your server on a different OS. Sadly this seems impossible to figure out. Alot of the server materialization process is handled by top secret subroutines on apple run servers that the target server must check into every so often. Even when it comes to mages, apple likes to keep the creativity of its clients on a short leash when they want to mess with the product. You would have to hack apple or build a materialized server to reverse engineer to stand a chance at obtaining total freedom.
Your brainstorm session is not a total loss however. You figure out that you can scramble your signals to apple by using parts from a simple radar detector. In theory apple would need to ask your permission or launch a slow brute force attack to figure out what is on your server. It wouldn’t stop them from shutting you down if they got sick of playing games, but it might buy you valuable time.
1d80+4 = 51 + 4 = 55Moving away from making the server itself your next step in the research project is to figure out how to move things back and forth from a materialized server too or from your world. You learn that Apple will sell you any number of portal keys to your materialized server at 8700 USD a piece. Once you have a portal key, there are many ways to access another realm, but sadly the book doesn't go into detail.
The study session is interrupted by an email from
cwdobson@techsupport.andrecorp.netMr. Eriksson
As you must be well aware, we have bugged your phone via your Mechsprite. I am the head of Andre’s Tech Department. I couldn’t help but notice the book you were reading and the thoughts you were thinking. I don’t know what you want an army for, but there is a chance we can work together. We need to talk off the record. Call me at ###-####/
-Cynthia(+Contact)
1d80+4 = 79 + 4 = 83Henry:Your morning begins with the now common fare ritual of setting up throwable petrifaction. You then do some shopping before heading back to your lair and examining the Gargoyle remains. (-Monies, +Stuff)
The Gargoyle actually appears to be a mostly flesh and blood creature with stone like skin. It has decayed quite a bit and the stench overwhelms you when you open the mimic to retrieve it. You examine the corpse for several hours before determining that you have absolutely no clue how to reverse engineer it. It is at that exact moment its eyes begin to glow and it’s mouth begins to move.
“EMERGENCY PROTOCOL 521 SCAN ENGAGED.... CURRENT ENVIRONMENT IS IDEAL FOR CORE. SENDING COORDINATES TO CORE... SENDING ESSENTIAL DATA TO ENVIROMENT OWNER...”
With that the dead gargoyle fires a pair of lasers from its eyes into yours. You black out and awake some time later with new knowledge about Gargoyles, and a large structure you know to be a Gargoyle production core sitting outside the house in your lair.
For some reason you know that the Gargoyle Production Core was damaged by Ruffian’s troops fleeing Castle Glory and has fled to your secluded realm to recover. It can produce gargoyles out of any amount of organic flesh, and can learn new gargoyle designs if fed sentient beings. It will be loyal to you and defend your home so long as you don’t harm it.
After quickly dusting yourself off, you collect and finish two units of throwable petrifaction. (+2 Throwable Petrifaction)
1d80+10 = 49 + 10 = 59Current Gargoyle Production Core Status:
Level 1 (Feed two sentient beings for a level up)
Stored Flesh: 0 LBS
Active Gargoyles: None
Available for Production:
Worker Gargoyle (600 LBS of flesh): An organic creature with rocky flesh. Not sentient nor particularly powerful, but can be taught to do chores, or wield weapons in a pinch.