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Author Topic: @)~~}~ Magia Exquisitis! ~{~~(@  (Read 119539 times)

Criptfeind

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #585 on: June 16, 2012, 04:38:34 pm »

Does Terraphidite mind me taking up so much of her time with this by the way? Because with such a huge bonus from her I am likely to just spend the next three (two?) turns just studying with her.
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Weirdsound

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #586 on: June 16, 2012, 04:49:16 pm »

Does Terraphidite mind me taking up so much of her time with this by the way? Because with such a huge bonus from her I am likely to just spend the next three (two?) turns just studying with her.

Your fine.
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Lillipad

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #587 on: June 16, 2012, 04:59:43 pm »

I'm okay with either the prison job, or the biker gang job.
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Criptfeind

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #588 on: June 16, 2012, 05:40:53 pm »

Don't Drop the Soap

Buy Magus Tome

One hour: Pay Kestral a thousand dollars to cover half of the information that Kath is purchasing this turn.
Henry might not be as worried about the brand as Kath seems to be sometimes, but he would still rather not have it.

Two hours: Set up Throwable Petrification. +4 Knowledge +1 focus +1 personal limitation +2 Magus Tome +2 mundane skill. -3 to -4 difficulty. Total +7 to +6

Four hours: Learn from Terraphidite: Stone to Flesh. +4 Knowledge +1 focus +1 personal limitation +8 Guiding of Terraphidite +2 Magus Tome. -3 to -8 for difficulty. Total=+13 to +8 (I figure since Terraphidite is teaching me I can use my limitation and have the stat be knowledge. If my limitation is folded into the +8 then take away one, if the stat is not knowledge take away four.)
The teaching of Terraphidite have been very useful so far. Still, the magic I have learned seems more destructive. Perhaps it is time to learn how to help people as well... Starting with the people Kath brought back. I don't know if it is possible, but I need to try.

Five Hours: Help Kath find the Kobold.

Spoiler: Inventory (click to show/hide)

Spoiler: Stats (click to show/hide)
« Last Edit: June 16, 2012, 07:17:50 pm by Criptfeind »
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Grek

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #589 on: June 16, 2012, 06:14:08 pm »

Job Vote: Kings of the Road

Also, Ariel tells everyone over dinner about what she overheard. Mr. Travis is working for Howl, is planning to raise a devil army to invade Castle Glory in the Plains of Valor and seize the Moonbane Weapons. Ruffian already has his forces outside the castle and is trying to get them as well. As such, we could easily kill two birds with one stone by letting Mr. Travis and Ruffian kill eachother's armies off. With them distracting eachother, we can sneak in claim the weapons for ourselves.

Turn:
2 hours: Business in Hell. I'm going to go drop off the seeds that the Yellow Lich needs and then plant my gingerbread house in the middle of that field we passed through by the way to Tartarus.
10 hours: Dr. Macaw is a jerk. So I'm not going to deal with him any more. Screw vampirism, I am officially not interested anymore. I'm going to do this the manipulator way: I'm spending the entire day consulting with Frankie and with the Spell Suggested for the 2013 Ban List for a spell that will let me transfer my soul into a fresh body and possess it. 1d80+4+6+1+2 for Knowledge, Time, Focus and Souls to Experiment Upon.
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Taricus

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #590 on: June 16, 2012, 06:35:13 pm »

8 Hours: Coding Experimentation "Practice makes perfect, but while true perfection is impossible, getting close to it is not."
4 Hours: Magic detector Refinement "This app is useful, should fine-tune it to measure exact distances and power levels though, as well as being capable of identifying the effects of a spell or other magical effect."

Stats:
Knowledge: 42
Body: 28
Intuition: 23
Connection*
Faith*
Luck*
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Dwarmin

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #591 on: June 16, 2012, 06:48:44 pm »

1 Hours-Paying Kestrel the other half, a $1000 to buy his progress on curing Henrys cursed brand. Also ask him about the path to Plain of Valor, which I already paid for...

Every time she saw that brand, Kathryn went a little crazy...he was spending alot of time with that strange Earth being lately, and she couldn't suppress a spike of jealousy, however irrational it might be.

3 Hours-Exercise in the new enchanted Workout room

Kathryn was intrigued to visit the new enchanted workout room. What had Kestrel put in, she wondered... ((IIRC, we've got 3/5 votes for magic exercise room. So, I'm assuming that's what we got))

3 Hours-Practice Spell: Pressurize Water (+1 Time, +2 Mod, +1 Focus, +? New pool?)

Kathryn needed more work...and the pool should be filled by now.

5 Hours-Find my Kobold Friend, and what he's planning at Dodger Stadium. Try to get him the cure, or otherwise keep him from killing himself.

Kathryn could not, in good conscience, let the Kobold die from Styx. Though she was feeling it's hold on her lessening, she felt her best and only revenge was to deny the disease another victim.

Spoiler: Inventory (click to show/hide)
« Last Edit: June 16, 2012, 07:20:44 pm by Dwarmin »
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Criptfeind

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #592 on: June 16, 2012, 07:00:20 pm »

Do you want help Dwarmin? The Stadium might be dangerous...

Also perhaps I should be paying for that information. I do have the money. I would like to pay you back.

I also wonder if I could tattoo Petrification on my hand and slap people to stone. That would be interesting. Although a crit fail would also be very interesting.
« Last Edit: June 16, 2012, 07:02:14 pm by Criptfeind »
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Dwarmin

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #593 on: June 16, 2012, 07:02:14 pm »

Yeah, assume Kathryns not being cloak and dagger about any of it. Anybody who wants to help can. Not sure how the Kobold Job will turn out, so not sure if it will be dangerous or just a bust. I wouldn't ask any of you to help, but it would be appreciated.

As for the cure cost, let's split it 50/50?
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Criptfeind

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #594 on: June 16, 2012, 07:16:05 pm »

As for the cure cost, let's split it 50/50?

Sure.

I have made a edit to my turn GMs to cover these new actions.

Also I just realized that firefox thinks I mean Hermaphrodite when I write Terraphidite. Interesting.
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Dwarmin

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #595 on: June 16, 2012, 07:31:55 pm »

Heh. Thanks for the help Cript. Kathryn would be thankful too. :P

Also gonna vote for Don't Drop the Soap: as our job, now that we've got some info on the Moonbane weapons.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Criptfeind

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #596 on: June 16, 2012, 07:38:34 pm »

I'm a little worried that the disease has taken the kobold already and is setting a trap for you.  :-\ I hope we can cure him without anything terrible happening.
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Haika

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #597 on: June 16, 2012, 09:01:07 pm »

I'm a little worried that the disease has taken the kobold already and is setting a trap for you.  :-\ I hope we can cure him without anything terrible happening.

Rule #1. Just sayin...
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Criptfeind

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #598 on: June 16, 2012, 09:17:57 pm »

I can think of faaaaar worse things that could happen if that would help?
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Grek

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Re: @)~~}~ Magia Exquisitis! ~{~~(@
« Reply #599 on: June 17, 2012, 05:15:39 pm »

Spoiler: Inventory Update (click to show/hide)
« Last Edit: June 18, 2012, 01:36:42 am by Grek »
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