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Author Topic: Wacky Death Race 2: Revised edition(Full. Spots open for following races)  (Read 47839 times)

10ebbor10

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Things I need to have before I can start the Race. Adwarfs rerolls and Lukes obstacle.
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adwarf

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Reroll 1: Light High Density Titanium Plating - A high density titanium alloy plating made to compensate for low defensive power, and yet still allow great high-speed movement.

Reroll: If the above is lower then a 4 then reroll
If not -
Rapid Fire Dual 20MM Missile Launcher: These missile launchers are right above the Quad Missiles. IT is made to shoot numerous small high explosive projectiles at foes.

Reroll: If the reroll for the plating is below 4 again then reroll that again.
If not -
If the rapid missile launcher is rolled and gets below 4 reroll that
If the missile launcher wasn't built with the second reroll, and none of the above apply then roll for the missile launchers.
If the Missile Launcher was built with 4 or above -
Spider Mine Dropper - The Destroyer can drop little AI spider mines that charge the nearest target other then me, and explode

(Keep the better score for all rerolls if possible.)
« Last Edit: May 13, 2012, 12:48:22 pm by adwarf »
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Dariush

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You didn't specify what should happen if the launcher was built in the second roll and rolled above 4.

10ebbor10

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Turn Six: Starting Link MK.1

Hello and thank you for tuning into WDR channel for today. Today is the start of the first race of the season. The race will start soon, and currently the engineers are finishing up the circuit. So let's first look at the contenders.

First up is Adwarf, a newcomer in this race, whose vehicle combines Old and new. The Elegancy and Speed of a Mustang powered by State of the Art technology. Other contenders will want to look out for his advanced drone technology. Rumours go he even brought a gift from the Cold war.

Next up is Tyrin, an old contender, whose traded in his old Valkyrie in favour of a new ship. This one still flies but is faster and nimbler then it's predeccesor. It's still shares the same propulsion methods. His vehicle is equiped with state of the Art jamming technology ,so contenders may find his ship hard to hit.

After that comes Jack, another Veteran of the WDR. Having narrowly lost the previous race, he decide to focus his new design on weaponry rather then speed. He still got a  Rocket booster for when he wants to move forward fast.

Max is up next. He designed his ship to follow after the original Armadillo. Sporting strong armor and point defenses, he's going to be hard to take on. He's also carrying a Devestator missile launcher, which has been banned in Seventheen solar systems.

Dariush the mad is up next. His airplane has been equiped with special high altitude boosters, allowing him to fly high into the Stratosphere. This makes it way harder for enemies to hit them, But the inverse is true. Also give Special attention to his Electromagnetical Pulse unit, which can severly hamper other racers.

The next racer is a bit of an enigma, wrapped in a mystery. His origin unknown, his vehicle a technical impossibility. His vehicle has been banned from even existing in 62 different worlds, for fear it might collapse the Reality continuum.

And last but not Least, The glorious Sky King, formely known as Monk. He won the previous race. This time he's driving a robotic horse.  Contenders should beware of his power draining ability, but he sure is one of the favourites for Today.

Also, last but not least( and certainly not forgotten by the GM) is Luke. Players will want to watch out for his military grade equipment.


Now let's look at the course. The Federation starts easily on a broad straight slope. Land vehicles can try to arcelerate quickly by driving on the gravel, but then they need to take care not to fly of the course. There's also the optional pit stop, where drivers can halt to refuel and repair.

From there they go over the Old Hover bridge. It was in a severe state of disrepair, but our engineers managed to get it functioning again. Untrusting contenders are invited to race over the Pylons instead.

The next part is one of the most interesting off the entire race. The narrow canyon makes it hard to pass people here. The WDR commitee informs us that the Armory is off limits, and that the drivers should not attempt to drive through the boards, how flimsy they make look or how easy it may seem.

Next up are the caves. Contenders should take care to avoid the different stalactites, as they have been reinforced with Plasma shields to prevent damage to this histoical treasury.

And then the Cliff.  There used to be a bridge here, but our engineers couldn't repair it. Drivers will need to take maintenance way in order to go down. In order to deter contenders from taking a shortcut, the WDR union has placed flak turrets in order to shoot anyone that tries to jump the cliff.

And that seems to be everything guys. We'll be back to you soon , when the race starts.

Actions Needed: See first post. No firing weapons in the first turn.


Note: Feel free to ignore the safety warnings and such.

Spoiler (click to show/hide)



Player name: adwarf
Cash: 500
Vehicle name: The Destructor
Stats:
(-2 armor)
Powercore:[20/20hp| 50/50 E(20-40 regen)]
Engine: [20/20 hp| Energy use:20, Arceleration: d20+5, Max Speed:85]
Automated Drone Defense net: [8/8 ammo, d6 dodge roll, Returns Dodge roll-Acc roll damage to sender.]
Prototype Kinetic Reflective Shield:[d6+2-2 armor, 20 energy use. On a succesfull deflect has a 50% chance to rebound the attack to a random player]
Light HD armor plating [d7-2 armor roll, +5 max speed. Only works when the shield is off.]
Cloacking device:[30 energy use. +2 to dodge]
Spider Mines[3/3 ammo, Range:20 , Acc: d6, Dam d6. Always attacks the closest player.]
Drone swarm: [Ammo: 1/1, Range: This section. Unleashes a d8 Acc, d8 damage weapon on every player in range]
Nuclear Warfare:[Ammo:4/4, Gives a +3 Damage bonus to all weapons for one turn. Weapons get an AoE of 5 and cause irradiation of the section they are in]
5,4,2

Player name: Tyrin Ferric
Cash: 900
Vehicle name: Banshee
Stats:
(+1 dodge,-1 armor,+10 max speed, flies)
Powercore:[20/20hp| 290/290 E(30 regen)]
Engine: [20/20hp|Energy use:20, Arceleration: d20, Max Speed:60]
Iridium armor: d6-1 armor
Defensive matrix: d7+1 dodge
LIDAR: +1 to search rolls
Regenerative nanites: [Uses 20 energy, Heals 0-3 hp on a succesfull search roll.]
ECM: X*25 power to lower enemy accuracy with dX
Cloacking field: [Energy use: 60/turn, Prevents the ship from being targetted directly(Ie only hit if someone shoots an Aoe attack at a person near you)]
Missile fabricator:[40 energy for a firelash rocket. 50 for a Long range cruise missile. Has a 10% chance to make faulty missiles.]
Spoiler: Firelash rockets (click to show/hide)

Player name: Jack Dendy
Cash: 500
Vehicle name: Starhopper
Bio: After failing to win the last race, Jack decided to enter again. This time with a slightly more weapon-based vehicle.
(+1 to armor, +5 to speed )
Powercore:[30/30hp| 170/170 E(40 regen)](hard to repair)
Engine: [20/20hp|Energy use:10, Arceleration: d20, Max Speed:40]
Light armor: D5+1 armor. +5 to speed (Bonusses are already acounted for)
Point defense turret: [8/8 ammo, d6 defense roll, Returns Dodge roll-Acc roll damage to sender.]
Rocket Booster: [Uses 75 energy to give a 20 boost to speed]
Mines:[4/4 ammo. (Accuracy/dam= d6) Remain in place if dodged]
Repair nanobots[Heals 2 hp, [4/4 uses] 50% failchance]
Spoiler: Machine guns (click to show/hide)
Spoiler: Hydra missiles (click to show/hide)

Player name: Connor Hasbin
Cash: 500
Vehicle name: The Armadillo MK2
(+2 to armor, +5 to engine power use)
Powercore:[20/20hp| 170/170 E(30 regen)]
Engine: [20/20hp|Energy use:35, Arceleration: d40, Max Speed:50]
Land/Sea armor: d10+2. Increases reactor energy use.
Point defense turret: [8/8 ammo, d8 defense roll, Returns Dodge roll-Acc roll damage to sender. Air only]
Camouflage: d5 dodge roll
Onboard Devastator Rocket Factory:[60 energy for a devastator rocket.]
Devastating volley: Allows you to fire up to 4 missiles. For each missile fired add a +2 to damage and a -1 to accuracy. Volleys have 5 area damage
Spoiler: Flak cannon (click to show/hide)

Player name: Dariush the Madder
Cash: 500
Vehicle name: WorldConq II Mk.1
Powercore:[20/20hp| 30/30 E(70 regen)]
Engine: [20/20hp|Energy use:15, Arceleration: d10, Max Speed:70]
-Altitude change: I can rise higher for N*100 meters (I specify N when doing the action) at the cost of 10*N.  Raised dodge by N but lowers Acc by N.  (-5%*N speed debuff for each turn flying after the first one)
-Dive: I lower myself by N*100 meters and increase speed by N*2. Costs 5*N. Increases Accuracy by N/2.
-Razor sharp wings: Does damage equal to speed/3(Cap:20). Targets dodge and armor roll are subtracted from this. If the result is negative, apply damage to user.
-EMP: Reduces speed by 15%*d6. Uses 40 energy. Can be used every 4 turns.
-Nuclear Meltdown:[Core takes d6 damage per turn used. Doubles energy production. Increases arceleration by d20 and gives a +2 to dam rolls.]
-Sonic destabilizer: Range:20 Target gets a -1 to armor and dodge. Every 3 turns. (10 energy use)
-Power armor[d7 armor, Can spend 25*N energy to increase armor by dN for 2 turns)
-Trajectory predictors[d7 dodge, Can spend 25*N energy to increase dodge by dN for 2 turns)
Spoiler: Laser turret (click to show/hide)

Player name:  Toaster
Cash: 500
Vehicle name:  The Paradox
Modules
(+3 to dodge,-1 Accuracy)
Powercore:[20/20hp| 30/30 E(70 regen)]
Engine: [20/20hp|Energy use:30, Arceleration: d50, Max Speed:70]
Shrödinger shield: d6+3 dodge. 5 Energy use
Imovable object armor: d6 armor
Unstopable force device: Any taken damage results in a speed increase equal to 2* damage. (Going over max speed requires a d6 roll to prevent you from barreling into something).
Zeno device:[Energy use:10, Has a 75% chance of stopping pass attemps.Stopped passerby's don't lose momentum, and will be able to pass whitout roll next turn]
Paradoxal Stunner: Energy use: 50. Range: 40. Target rolls d6. (1-2: Speed -20, 3-4: -10, 5-6: 0)
Chewbacca defense:[Energy use: 100. Tears a hole in time and space to summon chewbacca. Or something else, depends on a d10]
Trousers of time: [Game effect- Roll the chosen action twice, and take the better roll. Once every 3 turns. [10 energy] Safeties can be overridden to increase the effect to the whole turn, but SpaceTime continuum intergrety can not be ensured.]
Spoiler: Theseus Guns (click to show/hide)
Spoiler: The Grandfather Cannon (click to show/hide)

Name: Sky King
Cash: 500
Vehicle Name: Cincinnati
Bio: Having won the first Death Race, Monk changed his name to Sky King, and now seeks to add a new moniker- Horse Lord!
(Jetboost: Uses 100 energy. Produces a 20 speed boost and allows the Cincinnati to fly.)
Powercore:[30/30hp| 170/170 E(35-55 regen)]
Engine: [20/20hp|Energy use:20, Arceleration: d40, Max Speed:60] (Fragile)
Armor: D8 armor. Hard to repair though
Powercore armor: adds a +3 armor bonus to any attack directed at the core.
ENgine armor: adds a +3 armor bonus to any attack directed at the engine
Power leech: [Range: 20. Accuracy: d8. Can suck up to 20 power/turn. Link will remain untill the 2 races distance more then 20 from each other.(If the victims reactor runs dry, the power stream may reverse.Overcharging your own reactor is not a good idea.)]
Oil slick: [4/4 ammo] Players must roll dodge above 1 or lose 25% speed. Non persistent.]
Spoiler: Laser Eyes (click to show/hide)
Spoiler: ORAL FLAMETHROWER (click to show/hide)

Player name: Jim Hawkes
Cash: 500
Vehicle name: Death wing
Bio: A military officer and pilot who has been sent to join the WDR in order to get inside the organization and spy on the sponsors who have a stranglehold on the nation. Winning is a side benefit
Stats:
(+1 armor,-5 arceleration. Overcharge: Route power from the engines to a single weapon system. (Engine offline that turn. +2 to damage.))
Powercore:[20/20hp| 170/170 E(0-60 regen)]
Engine: [20/20hp|Energy use:15, Arceleration: d20-5, Max Speed:50] Fragile
Armor: D8 Hard to repair
Engine armor: Gives a +5 to any attack rolls directed at the engine
Energy shield: d7 dodge: 15 energy use
Auto repair system: [Uses 20 energy, Heals 0-5 hp on a succesfull search roll. Automatic]
Military recon sats: Can Pm the GM about incoming hazards. [Active targetting. Can spend N*10 energy to get a D(N) bonus to accuracy. Enemies recieve the same bonus]
Army saboteurs: Can submit any hazard to the GM(including location). The Gm will need to put it in. (Rebalancing may occur). Sadly you can fall into your own traps.
Harpoon gun [Range: 40, Energy use: 20, Acc:D6 Allows you to drag yourself forward or the enemy backward for 10 tiles/turn. 20% chance of linkbreak/turn. Also broken when out of range.  ]
Spoiler: Eartshaker missile (click to show/hide)
Spoiler: Autocannons (click to show/hide)
Spoiler: Plasma gun (click to show/hide)
« Last Edit: May 14, 2012, 02:44:12 pm by 10ebbor10 »
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Luke_Prowler

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Um, am I not a part of this race?
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

10ebbor10

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Um, am I not a part of this race?
Um , Sorry forgot you. Can I get your obstacle please, btw. It will be hidden for other players, but I need to know it's there.
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Maxinum McDreich

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no weapons fired at the start of the race? This makes me sad :P
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adwarf

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Aggressive Driving!
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Toaster

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Toaster grinned out of what must have been the cockpit of the Paradox.  Steve had left him behind, unwilling to enter into any racer that by all rights should not exist.  The strain of the race loss (and the psychoactive substances) had cracked his calm demeanor, and he was now more unpredictable.

Ignoring any rules of common sense, he dived right back into the racing world with his nonsensical vehicle and prepared to take it by storm.



Turn PMed!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

monk12

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Turn In!

Incidentally, does it cost an action to activate a special ability (e.g Cincinnati's Jetboost?)

Luke_Prowler

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*PM'd*
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Scelly9

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You taste the jug! It is ceramic.
Quote from: Loud Whispers
SUPPORT THE COMMUNIST GAY MOVEMENT!

Tiruin

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((Flavor for the flavor!))

Tyrin strapped on his personal aviator mask and donned his helmet, on the fore was a yellow green crest in the shape of three arrows assembled in a triangular design around a gilded circle. He chuckled as he remembered mostly everyone misinterpreting this as 'recyclable in case of death'.

He activated the engine through a lever and adjusted the shutter view length and set the parameters. Glancing to his right, he could make out the distant figures of those he competed with in the past races, along with a new person. They brought different gadgets today, and he acknowledged their resilience through a silent nod. To his left however, almost left him stunned. Stunned enough to maybe forget his plan.

A strange klein bottle was positioned directly adjacent to his craft, somewhat standing upright despite it's figure. Inside, he could detect an anomaly forming - a kitty and a loaf of bread turning concentrically around...itself. Along with the other things that defied the laws of physics and reality that were inside it, he could detect Toaster. Sitting...somewhere inside it.

He gave him a salute in honor of his innovation, though glad to know that his mouth was covered by the mask as he was grinning in awe, and pulled the throttle.


PM!

"Rolling Thunder, morale is high today."

((adwarf, this is done by PM so others won't cheat. I won't, but the POST-BY-PM is just to ensure that. Actions will be known in the proceeding turns, don't worry.))
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adwarf

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I know I just didn't see a point in PMing this first action since you guys can't shoot at me anyway.
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Tiruin

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I know I just didn't see a point in PMing this first action since you guys can't shoot at me anyway.

Shoot =/= Ability usage.  :P

((How is movement performed again? Does normal driving keep the speed constant?))
« Last Edit: May 14, 2012, 10:28:12 pm by Tiruin »
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