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Author Topic: The Mercenaries, a BattleTech/MechWarrior RPG  (Read 15561 times)

kingfisher1112

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #60 on: May 09, 2012, 07:48:57 am »

Boys, just go F*****n Nuts.
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I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

kingfisher1112

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #61 on: May 09, 2012, 07:49:32 am »

Boys, just go F*****n Nuts.
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I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

Kestrel_6

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #62 on: May 09, 2012, 09:57:21 pm »

Kingfisher just double-posted.

"Every blow we deal, nets us each, a minimum of 5 million credits. Disabling this 'Mech Factory secures us 10 mil each."

Basically, you get paid for the missions, quite a pretty penny, too.
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Tomb of Horrors can pretty much be summarized by "ackbar.jpg"

RAM

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #63 on: May 10, 2012, 04:34:24 am »

"Tell the pilot to land in a safe place..."

P.S.
 Going over mechwarrior 2, which should predate us by a ways, and may be completely off due to computer game shenanigans...
 The following details arose which, if accurate, would help define what customisation can be performed.
Spoiler: stuff (click to show/hide)
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Kestrel_6

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #64 on: May 10, 2012, 11:45:32 pm »

I was thinking more like MW4 Mercs' system. Free download of it, too, at mektek.net

Several Kilometers out, the mercrenary unit waited. for the go-ahead. As one, they moved towards the WOB facility in their 'Mechs.

"Give a ready report, then go weapons hot"
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Kestrel, ITS A TRAP! It's luring you into false security! DON'T FALL FOR IT!!
Tomb of Horrors can pretty much be summarized by "ackbar.jpg"

RAM

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #65 on: May 11, 2012, 12:21:28 am »

((My attempts to get MechWarrior 4 downloaded have failed consistently, do they have a stand-alone download yet?))

"Check, check, check, check, all systems check. I'll move along the edge of the (appropriate cover for the environment, be it low hills, forest, houses, scattered rocks, rubble...). If all goes well then you won't hear from me until I am in position on the far side of the target." The little mech sprints towards some cover, it's torso slowly panning from side to side.
« Last Edit: May 11, 2012, 12:38:57 am by RAM »
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Kestrel_6

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #66 on: May 11, 2012, 12:58:01 am »

(do the MTX thingo. then use the MW4Mercs.mtx. then after around 20 mins, quit out. try it again. ???. Mechs! it worked for my Crapotron-2SUCK)

"Affirmative, keep on Zookin'"
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Kestrel, ITS A TRAP! It's luring you into false security! DON'T FALL FOR IT!!
Tomb of Horrors can pretty much be summarized by "ackbar.jpg"

Doomblade187

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #67 on: May 11, 2012, 06:26:45 am »

"Engine clear, weapons clear, all systems clear. I'm heading off to the far left of the target. I'll flank them when you start the main assault and report back data until then."
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Maldevious

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #68 on: May 11, 2012, 07:40:39 am »

"I'm good to go, all systems check. I'll be hanging back and seeing where trouble develops. Call for me if it gets hot."
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TolyK

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #69 on: May 11, 2012, 07:48:28 am »

Reactor: Online.
Weapons: Online.
Sensors: Online.
All systems nominal.
"Gee I got to change that some day...
Anyways, I'll be sitting here within striking range, rain down hell when you get targets."
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just do whatevery tolyK and blame it as a bastard mod
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At this point?  TolyK.

Maxinum McDreich

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #70 on: May 11, 2012, 11:13:32 am »

As Hugh went off to scout, Matt looked around in the immediate vicinity, for a vantage point. ''Matt Drecht, moving out.'' Matt called as he set up a small hill, but keeping easy view of the lance. ''Hugh, any targets?''
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Tsuchigumo550

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #71 on: May 11, 2012, 03:46:35 pm »

Generator online.
Main systems online.
Firing control systems online.
Initializing...


"All green, cap'n."
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Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
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Kestrel_6

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #72 on: May 13, 2012, 09:08:02 pm »

"Let's do this"

Meanwhile...

"WARNING, WARNING, MECH POWERUPS DETECTED.

Inside several hangars, various 'Mechs powered up to fight the agressors.

"1 K out, i see.... 5 'Mech Powerups. Lights and Mediums, nothing too heavy. watch out for tanks and aerospace. Activate ENHANCED IMAGING"


(Can someone please get the reference?)
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Kestrel, ITS A TRAP! It's luring you into false security! DON'T FALL FOR IT!!
Tomb of Horrors can pretty much be summarized by "ackbar.jpg"

Tsuchigumo550

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #73 on: May 13, 2012, 09:39:27 pm »

Nope. Hoping it's Front Mission or Armored Core.


GO FUCK SOME SHIT UP LIKE IN THE OTHER FOURM GAME WHERE I DIED HORRIBLY FOR TRYING THE SAME THING, /CAPSRAGE
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Kestrel_6

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Re: The Mercenaries, a BattleTech/MechWarrior RPG
« Reply #74 on: May 13, 2012, 09:54:36 pm »

you charge, lasers and the big Gauss Cannon and even the snub-nose PPC firing at the incoming threats.: two Cougars, a Puma, and a pair of HellSpawns. You slightly tickle the hellspawn's right torso with laser fire. the Gauss rifle, however, blasts a hole in it. Since the design uses the XL engine, the vulnerable part is showing itself to the open air.

the enemies fire LRMs at you, and hit center torso, dmaging you slightly, but you can continue the fight. the Puma takes a shot with it's dual PPCs, and misses.

Congrats. you have drawn all their attention, as everyone else has gone passive.

(And it's the Battletech Animated Series. EP1 is here: http://www.youtube.com/watch?v=YqzEssjkMeU)
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Kestrel, ITS A TRAP! It's luring you into false security! DON'T FALL FOR IT!!
Tomb of Horrors can pretty much be summarized by "ackbar.jpg"
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