Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 ... 29

Author Topic: Endless Space  (Read 123821 times)

RedKing

  • Bay Watcher
  • hoo hoo motherfucker
    • View Profile
Re: Endless Space
« Reply #30 on: May 04, 2012, 08:29:08 am »

Yeah, I've had my eye on this one too. Dat tech tree.

Plus the ship designs look pretty nice, especially the big Sophon cruisers that I've seen.
Logged

Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.

Drakale

  • Bay Watcher
  • I will get my revenge~
    • View Profile
Re: Endless Space
« Reply #31 on: May 04, 2012, 10:38:24 am »

I'm classing this in the too good to be true category until I have overwhelming evidence that it delivers on all those sweet features.
Logged

lordcooper

  • Bay Watcher
  • I'm a number!
    • View Profile
Re: Endless Space
« Reply #32 on: May 04, 2012, 10:43:42 am »

Just bought it, gonna have a bash when I get home.  Hopefully this can replace SotS as my go-to spess game.
Logged
Santorum leaves a bad taste in my mouth

fenrif

  • Bay Watcher
  • Dare to be stupid.
    • View Profile
Re: Endless Space
« Reply #33 on: May 04, 2012, 11:04:26 am »

I'm tempted to buy this just for the Horatio race alone.
Logged

lemon10

  • Bay Watcher
  • Citrus Master
    • View Profile
Re: Endless Space
« Reply #34 on: May 04, 2012, 11:58:08 am »

First off a question: Has anyone figured out a way to set up tradelanes?

I will post a more detailed review later, but this game is bloody great.

Not in any single particular, but it sorta combines to be awesome.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

MonkeyHead

  • Bay Watcher
  • Yma o hyd...
    • View Profile
Re: Endless Space
« Reply #35 on: May 04, 2012, 12:05:40 pm »

Not sure I like the fleet combat mechanic TBH.

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Endless Space
« Reply #36 on: May 04, 2012, 12:06:14 pm »

Not sure I like the fleet combat mechanic TBH.
What's wrong with it?
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

MonkeyHead

  • Bay Watcher
  • Yma o hyd...
    • View Profile
Re: Endless Space
« Reply #37 on: May 04, 2012, 12:11:29 pm »

Just personal preference. Having played MOO, GalCiv, Homeworld and so on has left me looking for ship customization where ships are specialized units used in conjunction - e.g. Long range sniping beam ships, carriers, close range rail gun behemoths and so on. The 5 phase idea isnt quite "flexible" enough for my liking- I dont want to have to go through missile spam if I dont want to. I want to be able to keep my range picking off ships, or charge for the kill, or outflank with stealth craft. That said, this is a very minor nitpick all things considered.

There is a thread discussing this on thier forum: http://forums.amplitude-studios.com/showthread.php?621-Combat
« Last Edit: May 04, 2012, 12:15:24 pm by MonkeyHead »
Logged

SeaBee

  • Bay Watcher
  • Wolves are atheists
    • View Profile
Re: Endless Space
« Reply #38 on: May 04, 2012, 02:05:41 pm »

That's an interesting discussion. I do like that they're trying a somewhat different approach, but I'd have to play it for a bit to see if it's something I would actually enjoy. From that forum thread, it looks like most people are hoping for a bit more control, or a different kind of limited control.
Logged

BigD145

  • Bay Watcher
    • View Profile
Re: Endless Space
« Reply #39 on: May 04, 2012, 05:04:35 pm »

So, space is flat again?
Logged

Grakelin

  • Bay Watcher
  • Stay thirsty, my friends
    • View Profile
Re: Endless Space
« Reply #40 on: May 04, 2012, 05:29:47 pm »

I'm tempted to buy this just for the Horatio race alone.

Those eyes don't look very healthy. I'd say they needed sunglasses...

...but who wears shades in the cold night of space?



Get it? Cause they're in space? That's all I got.
Logged
I am have extensive knowledge of philosophy and a strong morality
Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

lordcooper

  • Bay Watcher
  • I'm a number!
    • View Profile
Re: Endless Space
« Reply #41 on: May 04, 2012, 06:00:11 pm »

When things are listed as being -2 dust on improvement, does that mean it costs 2 dust to build or that it lowers dust production per turn by 2?
Logged
Santorum leaves a bad taste in my mouth

Thendash

  • Bay Watcher
    • View Profile
Re: Endless Space
« Reply #42 on: May 04, 2012, 11:17:32 pm »

First off a question: Has anyone figured out a way to set up tradelanes?

I will post a more detailed review later, but this game is bloody great.

Not in any single particular, but it sorta combines to be awesome.

I read somewhere that trade isn't fully implemented yet, so for now I think it's automatic but I'm not sure if it happens between civs yet or just your own systems.

The Endless are an extinct race that may have created some of the existing civs for their own exploitation(bird people gladiators, cravers as weapons, ect). They left behind some ancient ruins/artifacts, you know, the standard extinct super race.

Dust is basically money but apparently it has "secrets to unlock." So it may be some kind of magic thing or something, I'm not sure.

jhxmt, I'm going to add some of your post to the op. You seem to have gotten more play time in then me, I'm working currently so I'll try to post my views when I get some time off to play this more.

One thing I'd really like to see added, is custom names for ships, heroes, planets, ect. With that, LPs/community games would be really fun to read.
« Last Edit: May 04, 2012, 11:34:26 pm by Thendash »
Logged
Thendash's Livestream

This game could honestly give out hand jobs for free and people would still bitch.

Oliolli

  • Bay Watcher
  • [PREFSTRING:unlikeability]
    • View Profile
Re: Endless Space
« Reply #43 on: May 09, 2012, 01:54:47 pm »

So apparently Dust is some sort of high-tech semi-divine particle. Exposure results in enhanced physical and cranial capabilities.

-2 dust on improvement means -2 dust per turn, as in upkeep.

Also, I noticed something quite funny. I found a planet with a "ancient artifacts" anomaly (+2 dust, +3 research (or something like that)). In it's description it says: "Away teams, wearing red shirts to be easily found in the event of death, have found..."

I cracked up upon reading it.
« Last Edit: May 10, 2012, 07:24:25 am by Oliolli »
Logged

Quote from: Girlinhat
When all you've got is an adjustable spanner and an entire freight warehouse of terrifying cogs and gears, everything looks like "just a prototype".
Quote from: ThatAussieGuy
You all turned Swordthunders into a bastion of madness that seems to warp in on itself under its own hatred of sanity.  I'm so happy!
Quote from: Loud Whispers
drowning babies everywhere o-o

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Endless Space
« Reply #44 on: May 11, 2012, 12:40:21 pm »

I saw this thing on Steam. I want it so badly, but I have no spending money D:

Nevertheless, watching.
This is me. Y u have so many awesome games, 2012?
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.
Pages: 1 2 [3] 4 5 ... 29