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Author Topic: ☗ Running with rifles ☗ - Indie isometric "Battlefield".  (Read 18720 times)

Ozyton

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #30 on: May 09, 2012, 05:07:14 pm »

I forgot to post this yesterday.
Quote from: JackMayol
Dear Community,

this Saturday, the 12th may at 7pm UTC (or 8pm western European time, 9pm eastern European time...) we want to capture a multiplayer session video.
So write it in your calendar and join numerously ;)
The server will most likely be the serverFIN.

See you on the battlefield,
Jack

Additionally, a new update is planned to be released within a week, Pasik says Saturday is what he's aiming for.

Farce

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #31 on: May 09, 2012, 05:59:50 pm »

Awesome.  Err, so, how do updates work again?

Blackray Jack

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #32 on: May 09, 2012, 06:00:28 pm »

What settings does everyone have it on? I have to turn off v-sync and set aliasing to 0 and then set the display to the lowest possible setting on 16 bit color and even then it still has difficulty running the thing. Man this computer is ancient if it can't run a 20 megabyte game.
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Igginator

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #33 on: May 11, 2012, 12:35:29 pm »

Played the demo awhile back and loved it, but wasn't enough to really call for a purchase... took one look at the new content in a video and just bought then  :P

Just can't stop playing now, It's soooooo addictive  :o
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Aklyon

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #34 on: May 11, 2012, 12:36:42 pm »

Watchin'.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Deon

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #35 on: May 11, 2012, 02:31:27 pm »

What settings does everyone have it on? I have to turn off v-sync and set aliasing to 0 and then set the display to the lowest possible setting on 16 bit color and even then it still has difficulty running the thing. Man this computer is ancient if it can't run a 20 megabyte game.
I run it perfectly fine. You may want to contact the developer with your PC specs, it could help you and other people.
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✫ Cartographer's Lounge ✫ - a custom worldgen repository

Deon

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #36 on: May 11, 2012, 03:12:30 pm »

Apparently, there is a way to make your own maps and edit in new weapons. Too bad AI is the same. I would love to make a starcraft mod.
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Farce

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #37 on: May 11, 2012, 07:43:14 pm »

.65's now out, download it from the link they emailed you.  :x

Quote
It’s update time! Beta 0.65 includes mostly minor but important bug fixes and balance improvements here and there. New features are this time limited to automatic game reactivation on online servers after the game’s over, crouch & prone toggling and controls for the isolines to help understanding the terrain elevation better. Map3 has gone through some very nice progress, but will still require more work to be called complete.

Quote
Here's the change log for beta version 0.65:
- gameplay: ai accuracy is now correctly set according to savegame settings after loading
- gameplay: hud color is now correctly set according to savegame settings after loading
- ai: improved defense/border/attack force balancing, ai should be able to launch an attack better in certain cases
- ai: fixed reloading issues with weapons that take longer to reload
- gameplay: improved logic for distribution of even bases when starting a new game
- gameplay: explosion prints are cleared when a new game starts
- controls: toggle crouch, toggle prone added
- weapons: extended sight range (sniper rifle) only activates when soldier is still
- gameplay: changed last base capture time to 35s
- online: base capture bar had rather serious issues in online, now it should have a little less of those
- online: the server automatically restarts the game after 60s once either side has captured all the bases
- online: fixed attack target change radio messages shown double on clients
- hud: max squad member count text didn't get cleaned up properly, causing nasty looking text after map change
- maps/modding: wall height is now user controllable
- maps/modding: building material colors can now be set using stroke and fill, or hex values too with #-prefix
- chat: zero length messages are not sent anymore
- weapons: mp5 parameters adjusted, non-alarmed hit logic adjusted
- menu: input and visual options separated, isoline controls added
- new models: factory pipe, Earth statue for map3
- maps: big changes in map3, minor re-positioning in map2

Ozyton

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #38 on: May 12, 2012, 12:30:29 am »

Just in time for the multiplayer video thingy =p

Ozyton

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #39 on: May 12, 2012, 12:53:01 pm »

We're going to be running the mass multiplayer session now if anybody wants to join in =)

Foamy

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #40 on: May 12, 2012, 08:11:15 pm »

It sucks i missed it but i had to drive home today and didn't make it back in time.
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Farce

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #41 on: May 12, 2012, 11:15:01 pm »

Something came up last minute and I missed it.  Sad times.

Deon

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #42 on: May 13, 2012, 02:26:45 am »

I'm working on a mod (total conversion and a bunch of futuristic maps), please be my first testers and tell me what you think :).

http://www.mediafire.com/?3z2bycc9y0cay6j

It's not even beta, it's alpha. Just models for soldiers and guns (marines vs mutants). Backup your /media/models/ folder and unpack my archive into that, replacing original models.

Tell me if you think it's stupid, I will stop now (I already have a lot of projects to do :P)

Screenshot (click to enlarge):

« Last Edit: May 13, 2012, 02:37:54 am by Deon »
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Deon

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #43 on: May 14, 2012, 11:12:01 am »

Guys, YOU CAN DRIVE CARS! F7 to spawn a car, space to mount a driver seat (controls), or mount a second seat and shoot from there.
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Xune

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Re: ☗ Running with rifles ☗ - Indie isometric "Battlefield".
« Reply #44 on: May 14, 2012, 11:55:51 am »

I gave this a try in version 0.4 after reading about it on RPS a while ago. It seemed fun but twice initiated a hard reset of my system. Is there an up to date demo as I have no interest in paying for software that has crashed my hardware in the past?
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