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Author Topic: A thousand moonstones (DF microscope game)  (Read 5646 times)

BinaryBeast1010011010

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A thousand moonstones (DF microscope game)
« on: April 30, 2012, 07:16:01 am »

I am thinking about starting a microscope game in dwarf fortress setting
Spoiler: wtf is microscope (click to show/hide)

I am looking for players, from 2 to 4, I would suggest using prezi to keep track of what's going on.

the summarizing line could be "the ebb and flow of dwarven, goblin and elven civilization as humanity grows stronger and more assertive"

anyone interested?

Spoiler: scenes rules (click to show/hide)

you can not change the past nor the future, but you can change how we assume things happened!
you shape the world describing what your character can see, but you also have to describe how he reacts to it.
If you can?t explain how your character perceived what you?re describing,
you can?t establish it as true. It can only be opinion.
Spoiler: rulebook (click to show/hide)

to wrap it up:
1)state the question
2)set the stage (what do we already know from the history, where is the scene physically taking place? what is going on?
3)Choose characters : list banned and required characters (max 2 each/player). All player pick character (counterclockwise, starting to the right of the scene creator) choose a character that helps you answer the question

last notes :1)roleplay what your character does and thinks, if someone tries to do something to your character, you describe the outcome
2) shape the world by describing what your character perceives and how they react to it
3) introduce and play secondary characters as needed

Spoiler:  when you disagree (click to show/hide)


1st edit : here is the board that summarize everything http://prezi.com/ez-23fmlfcur/present/?auth_key=8cvm8bv&follow=cqkzvfjnewnf
Turn process :
First turn
Focus : natural and not so natural disasters
Lens : Binary beast

order :
kingfisher : skipped
evil marahadja
freeformschooler
edmus

game review :
,
Spoiler: founding of deeperdug (click to show/hide)
,
,
Spoiler: the magma rats (click to show/hide)

Spoiler: sealing of deeperdug (click to show/hide)


focus list:
1)natural and not so natural disasters, binarybeast
« Last Edit: May 02, 2012, 04:10:01 am by BinaryBeast1010011010 »
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kingfisher1112

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Re: Dwarf fortress microscope game
« Reply #1 on: April 30, 2012, 08:06:07 am »

Sure Thing.
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I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

Evil Marahadja

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Re: Dwarf fortress microscope game
« Reply #2 on: April 30, 2012, 08:14:21 am »

Sounds cool, I am in.
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Edmus

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Re: Dwarf fortress microscope game
« Reply #3 on: April 30, 2012, 08:16:33 am »

Sounds... interesting, count me in.
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BinaryBeast1010011010

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Re: Dwarf fortress microscope game
« Reply #4 on: April 30, 2012, 08:20:26 am »

registration closed then. first thing : the palette. If there is something you want to include or ban from this game (like necros even if I do not see why) it's time to say it and negotiate :)
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kingfisher1112

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Re: Dwarf fortress microscope game
« Reply #5 on: April 30, 2012, 08:23:56 am »

Boatmurdered is definitely here.
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I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

Evil Marahadja

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Re: Dwarf fortress microscope game
« Reply #6 on: April 30, 2012, 08:35:35 am »

Hmm, not really. Registered a account on prezis btw. Although I am not really sure how it works.
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Scelly9

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Re: Dwarf fortress microscope game
« Reply #7 on: April 30, 2012, 08:36:36 am »

PTW
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BinaryBeast1010011010

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Re: Dwarf fortress microscope game
« Reply #8 on: April 30, 2012, 08:50:42 am »

I have one and worked out how we are going to do it. First we make turns in this topic then we will summarize all of this on the prezi page. as anyone played microscope before?


http://prezi.com/ez-23fmlfcur/present/?auth_key=u3c633q&follow=cqkzvfjnewnf here it is

each turn the lens will have to update the prezi, at the end of each player phase, I'll give you the link to edit it.
« Last Edit: April 30, 2012, 09:20:38 am by BinaryBeast1010011010 »
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BinaryBeast1010011010

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Re: Dwarf fortress microscope game
« Reply #9 on: April 30, 2012, 09:38:45 am »

So, First pass everyone gets to create a new period (a themed time duration that spans an indefinite time and is between the book ends period, they are classed chronologically) or a new event (inside an existing period), then at ground level we have the scenes wich are roleplayed, we will get to that later. Each part of history has a tone, light or dark, the creator decide it. Concerning event if you can not decide, take the opposite of the period tone.

I'll start with an event
(suggested format, if you think of a way to improve it for readability please speak up)

First period
Event Tone : light
As the first of their kind awake from the slumber of creation and start burrowing homes, assemble as tribes and range the deep forest, in the newly founded capital city of dwarvenkind, DeeperDug the miners start digging for mineral ressources, the fortress start creating wealth
« Last Edit: April 30, 2012, 11:08:45 am by BinaryBeast1010011010 »
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freeformschooler

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Re: Dwarf fortress microscope game
« Reply #10 on: April 30, 2012, 09:43:52 am »

PTW. This sounds very interesting. I now want to run an illustrated microscope game.
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BinaryBeast1010011010

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Re: Dwarf fortress microscope game
« Reply #11 on: April 30, 2012, 09:46:48 am »

I was wondering about how we are going to do with the illustration thing (maps and the like) if you can help us you certainly are welcome, the game is still playable for 5 players but after that it gets a bit crowded when playing scenes
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freeformschooler

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Re: Dwarf fortress microscope game
« Reply #12 on: April 30, 2012, 09:48:12 am »

Yeah, I'll help you out, even if I'm not involved in the game. PM me or post here or whatever you want if you need a map/drawing.

A player limit is probably a good idea.
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BinaryBeast1010011010

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Re: Dwarf fortress microscope game
« Reply #13 on: April 30, 2012, 09:51:06 am »

Ok, At first I was thinking about genning a world map but going with the idea of creating places after places seems a lot better. maybe you could make maps and drawings as history unfold :)
if you want to join you are welcome
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freeformschooler

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Re: A thousand moonstones (DF microscope game)
« Reply #14 on: April 30, 2012, 11:31:02 am »

I'm up for it. So do you write the periods/events you want and post them here or PM them to you?

EDIT: Your presentation was nuked :P

Anyway...

Dawn of the Forest Dwarves
Event tone: Light
In the forests of Aramul, far from the fortress-like protection of DeeperDug, a tribe of dwarves builds a forest village out of native trees. Some may call these wood-dwellers "elves", but they are no different than the miners in DeeperDug.
« Last Edit: April 30, 2012, 12:18:38 pm by freeformschooler »
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