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Author Topic: Cowardly Doomed Peasants RTD [Turn 7: Didn't Get Better]  (Read 11724 times)

lawastooshort

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Re: Cowardly Doomed Peasants RTD [Turn 4: Like A Ba(u)ss]
« Reply #60 on: May 01, 2012, 06:34:42 am »

Call myself Benjamin, the Washerwoman, and scrabble about for a weapon!
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Caellath

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Re: Cowardly Doomed Peasants RTD [Turn 4: Like A Ba(u)ss]
« Reply #61 on: May 01, 2012, 06:39:54 am »

Nedenir checks if he is far away enough already and shield bashes the spear again until the enemy lets go of it. If shit happens, dodge.

Hopefully, Nedenir will be able to get that spear. And avoid dying in the process.


((Ouch. I think the -10 hp threshold for death is way too deadly. One bad roll and you are irreedemably screwed.)
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

10ebbor10

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Re: Cowardly Doomed Peasants RTD [Turn 4: Like A Ba(u)ss]
« Reply #62 on: May 01, 2012, 06:41:32 am »

Nedenir checks if he is far away enough already and shield bashes the spear again until the enemy lets go of it. If shit happens, dodge.

Hopefully, Nedenir will be able to get that spear. And avoid dying in the process.


((Ouch. I think the -10 hp threshold for death is way too deadly. One bad roll and you are irreedemably screwed.)
That's the point of this game, I think.
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Tiruin

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Re: Cowardly Doomed Peasants RTD [Turn 4: Like A Ba(u)ss]
« Reply #63 on: May 01, 2012, 06:42:27 am »

((Ouch. I think the -10 hp threshold for death is way too deadly. One bad roll and you are irreedemably screwed.)
((Just like in reality. The peasantry aren't warriors or trained for combat/magic. Mundane tasks shall win! :P))

Ninja'd.
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Darvi

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Re: Cowardly Doomed Peasants RTD [Turn 4: Like A Ba(u)ss]
« Reply #64 on: May 01, 2012, 06:44:31 am »

Quote
No, You May Not Learn Tropomancy!
Can I-
Quote
Stop Asking!
Damn it!

Accept aid!
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Nirur Torir

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Re: Cowardly Doomed Peasants RTD [Turn 4: Like A Ba(u)ss]
« Reply #65 on: May 01, 2012, 06:46:14 am »

Those monsters all look dangerous and I should find a foe more suited to my skill level.

Punch a tree until I can no longer punch it.
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Darvi

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Re: Cowardly Doomed Peasants RTD [Turn 4: Like A Ba(u)ss]
« Reply #66 on: May 01, 2012, 07:01:24 am »

[1]You punch a tree. The tree starts moving and eats you.

Next time, check whether what you're punching is animate or not.
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Toaster

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Re: Cowardly Doomed Peasants RTD [Turn 4: Like A Ba(u)ss]
« Reply #67 on: May 01, 2012, 08:06:37 am »

I think I see the trick here!

Go back on waitlist.

Name:  Worthless Uselessson
Description:  So worthless and useless, he was even passed up as catapult ammo!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Tiruin

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Re: Cowardly Doomed Peasants RTD [Turn 4: Like A Ba(u)ss]
« Reply #68 on: May 01, 2012, 08:35:21 am »

I have a feeling we're supposed to be cannon fodder here.
Hmm... Strange.
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Caellath

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Re: Cowardly Doomed Peasants RTD [Turn 4: Like A Ba(u)ss]
« Reply #69 on: May 01, 2012, 09:21:19 am »

I think I see the trick here!
The trick is not going to fight stronger enemies than you. You fight the ones as pathetic as you and hope not to die.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

IronyOwl

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Re: Cowardly Doomed Peasants RTD [Turn 4: Like A Ba(u)ss]
« Reply #70 on: May 02, 2012, 12:44:03 am »

Turn 5: Unfortunate Accidents


Sneak up on fishmen, then stabbity stab the most unaware looking one. 
((You shall be a guinea pig to determine the effects of Stealth and stealth detection as skills.))

[8-1] vs [1-1] You sneak up on a fishman.

[9-1+2-1] vs [4-1] You then proceed to unleash a cascade of rusty pointed iron on the poor sod. It collapses instantly.

You are now visible to the other fishmen.

+2 Stealth
Now Dabbling Sneaker!
+2 Shivver
Now Dabbling Shivver!



"What on good and fertile land is happening here?!"

Scavenge for a shield then a weapon, in that order.

Apologize frankly to the fisherman under grounds of self-defense.

OR follow whatever the guy with that iron dagger tells me, for he looks stronger and better.


Edit: Weapon is preferably a bow with arrows (a peasant can wish.)

OR a sling and some rocks!

[6] You find a tower shield! The man holding it asks why you're grabbing his tower shield. He looks angry.

[3] The fishmen don't feel like approaching the man with the tower shield just to stab you.


Call myself Benjamin, the Washerwoman, and scrabble about for a weapon!
[1] You stumble into a pike. At least, that's the guard's story.

[9+2] vs [3-1] It's a very deep wound. Apparently you were walking quite briskly when you tripped.

[2] The guards disavow all responsibility for your clumsiness, and continue loafing about as you bleed to death.

+3 Dodger
Now Dabbling Dodger!
-9 HP
Bleeding to death



Nedenir checks if he is far away enough already and shield bashes the spear again until the enemy lets go of it. If shit happens, dodge.

Hopefully, Nedenir will be able to get that spear. And avoid dying in the process.


((Ouch. I think the -10 hp threshold for death is way too deadly. One bad roll and you are irreedemably screwed.)
[6+1] vs [1+2] You bash the fishman's spear out of its hands. [2] It immediately flees in the other direction.

[6] vs [5] Your peasants continue to just barely win.


Quote
No, You May Not Learn Tropomancy!
Can I-
Quote
Stop Asking!
Damn it!

Accept aid!
[10] vs [10] Man and fish move with incredibly strength and speed, fighting over the fate of your delicious legs.

[7] vs [1] It's your own struggles that make the difference, however, and you find yourself free of the groundbound fish.

[1] The guard presses his swordpoint to your throat and demands to know just what you thought you were trying there.


Those monsters all look dangerous and I should find a foe more suited to my skill level.

Punch a tree until I can no longer punch it.
[6] You find a rather large tree, probably some sort of landmark or something. Or maybe they were too lazy to build a hut or awning.

[5] You expertly and vigorously punch the tree, exercising your fists.

+1 Punching


Quote from: Toaster
Appear!
Well, this doesn't look good.

((New rule- new players come in when an old slot is effectively open, not when they get through all the formalities. If by chance one of these doomed sods does pull through, we'll just have 7 players for a probably very short period of time.))


Spoiler (click to show/hide)



((Ouch. I think the -10 hp threshold for death is way too deadly. One bad roll and you are irreedemably screwed.)
Yeah, that is one of the things I'm testing. Of course, the main alternative I was thinking of was to base it on your max HP, which obviously doesn't help you one bit. :P

Also, all the instagibs have been either spectacularly bad rolls or horrifyingly superior opponents. Some of the effective instagibs have been much more even, though.


Also, I am fascinated to see what Toaster's come up with. :3
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

NRDL

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Re: Cowardly Doomed Peasants RTD [Turn 5: Unfortunate Accidents]
« Reply #71 on: May 02, 2012, 02:05:20 am »

Run for any large cover! 
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

lawastooshort

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Re: Cowardly Doomed Peasants RTD [Turn 5: Unfortunate Accidents]
« Reply #72 on: May 02, 2012, 02:06:28 am »

Er, stabilise myself or something?

And then head to the waitlist!!
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Caellath

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Re: Cowardly Doomed Peasants RTD [Turn 5: Unfortunate Accidents]
« Reply #73 on: May 02, 2012, 06:25:19 am »

Nedenir takes the spear and starts to attack the closest fishman with it, keeping his shield up in case he needs to bash something.

Edit:
Nirur: ARBOREAL KOMBAT
D:<
ROUND ONE FIGHT!

« Last Edit: May 02, 2012, 07:20:00 am by Caellath »
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Nirur Torir

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Re: Cowardly Doomed Peasants RTD [Turn 5: Unfortunate Accidents]
« Reply #74 on: May 02, 2012, 06:48:09 am »

I was hoping to lose that fight.

Run to the battle and punch an armed fishman.
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