Leader Name: Kobcho
Race: Chrykav
Planet: Chrykav III
Size: 125% larger than Earth.
Heat: Average is 110-135 degrees Fahrenheit around the equatorial zones. The poles are cold enough that they are perpetually frozen.
Atmosphere: Methane-based, 150% density of Earth's atmosphere.
Life: Moderate organic life on the surface and in a dense underground cavern network formed by large worm-like lifeform. Aquatic lifeforms larger than two meters in length are quite rare.
Resources: Scarce metal deposits near the surface, moderate metal deposits deep underground. Fossil fuels are rare. Both surface and underground caverns have fertile soil.
Description Race: Silicon-based crystaloids. They have a decentralized neural system throughout their bodies. They reproduce by budding, and offspring inherit largely incomplete memories and skills from their parent. Their external layer is a crystalline carapace/skin with low tensile strength. Non-neural internal organs are primarily for digestion, respiration and bodily fabrication. A viscous fluid with a slight bluish tint fills any empty space.
Chrykavs have the ability to control both their own growth and the growth of other Chrykavs. This gives them great adaptability of food choice, whether organic or not, so long as they have figured out an effective digestive tract design. They covert matter into their internal fluid, which is then used as both fuel and material for neural activity and growth. Re-creating a digestive tract takes around six <weeks> if they have enough fluid available. Respiration is unnecessary, but provides more efficient fuel for neural activity and digestion. With neither food nor respiration, they may go dormant for an unknown length of time until food or air are available once more. They have clinical immortality and are very hardy, being killed only if they lack the fluid and/or neural capacity required to begin digestion.
While being one cubic meter provides the best efficiency for thinking, they may grow to roughly two cubic meters alone. Further growth requires outside aid, and effectively renders them non-sentient. The exact reason for this is unknown, but vestigial memory traces indicate that they were engineered by another race. Some Chrykavs are forced, choose, or are born, to be shaped into a larger form, such as a dwelling, vehicle, machine, weapon, etc. Irrelevant neural connections are destroyed. The newly 'reborn' object will attempt to maintain itself if given sufficient fluid. Its intelligence will vary based largely on the creator's intent, but tends to be no better than semi-sentient at best.
Due to their poor flexibility, natural locomotion is usually very slow and inefficient, based on a Chryskav dragging itself towards its destination. They may take a particularly small form (roughly cat sized) to stand and move faster, but few are willing to leave most of themselves behind to take a less intelligent form when not absolutely necessary. Growing personal wheeled vehicles is seen as a much better alternative. Items manufactured (the human traditional way) are available, but generally scored as cheap objects owned by the lower classes. Grown items take longer to craft, and regenerate when fed, after all.
They communicate with either flashes of multi-colored light, or direct neural contact. This gives them a very efficient computer interface. Their neural system gives them fast (mental) reflexes, though they are physically slow to respond if they're not neurally interfacing with something, and they think slightly more slowly than a human. Adapting to changing battlefield conditions are difficult for them.
Their government is reminiscent of a feudal monarchy. Lower classes tend to farm, quarry, or mine food for higher classes, and may be drafted in times of war. Wars are rare, as rare resources aren't seen as worth fighting over, and inherited memories make the society fairly conservative and homogeneous worldwide. Free time is usually spent on cultural works or philosophy. They care more about community than individuality.
Description planet+ Solar system:
Chryskav I is small, Mercurian, and airless.
Chryskav II is fertile and twice Chryskav II's size. It has a single moon. 40% of its surface is land, divided into four main continents with scattered island chains. It has a thin atmosphere with oxygen. Barely intelligent stone-age squirrel-like life-forms are beginning to form towns across its surface. Kobcho is uninterested in their well-being or enslavement, and only vaguely interested in them as a scientific curiosity.
Chryskav III has abundant shifting subterranean tunnels, formed by large, semi-rare worm-like creatures. 80% of the surface is land, formed into one super-continent dotted with landlocked seas. Three small moons (about 125% total Lunar mass when combined) orbit the planet.
Asteroid belt.
Chryskav IV is a gas giant with five moons.
Asteroid belt.
Chryskav V is a gas giant with eight moons.
Chryskav VI is Venusian world with a single moon.
((I've accidentally created a race of evil monsters. Oops.))