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Author Topic: Roll to Die: Proving Ground  (Read 4308 times)

Fenrir

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Roll to Die: Proving Ground
« on: April 28, 2012, 08:30:03 pm »



                            NOTICE: GAME TERMINATED

You are gods who’s power is vast and volatile. The three of you stand on a new,
virgin planet. Only ten players may be active at once, but there is a waiting
list. Post to join. Do not describe or name yourself.

                               6 — Excessive Win
                               5 — Major Win
                               4 — Win
                               3 — Partial Win
                               2 — Failure
                               1 — Death

PLAYERS

Dead players are dropped to the bottom of the waiting list. The player on the
top of the waiting list takes the dead player’s place.

1 adwarf . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  PLAYING
2 Tersr  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  PLAYING
3 Nirur Torir  . . . . . . . . . . . . . . . . . . . . . . . . . . . .  PLAYING
4 Skyrunner  . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  PLAYING
5 Sinpwn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  PLAYING
6 RTD  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  PLAYING
7 MonkeyHead . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  PLAYING
8 10eboor10  . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  PLAYING
9 Turin  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  PLAYING
10 Tsuchigumo550 . . . . . . . . . . . . . . . . . . . . . . . . . . .  PLAYING

WORLD
The planet’s surface is covered in high grass.
The planet’s uppermost atmosphere is deep water.
Blue light streams in through the sky-water. Its mottled patterns constantly
shift with the currents. The light is weak. Large shadows drift across the
ground.
The dirt is luminous.
An obsidian citadel stands in the middle of an actively volcanic area.
MonkeyHead are being swept toward it.
There is a stone spire with Skyrunner’s corpse impaled on it.
Bloody pieces of Nirur Torir are strewn around the landscape.
A massive fire elemental towers over the plains.
A small piece of ground is scorched where borno once stood.
A terrified field mouse has burrowed into the ground.
MonkeyHead is standing somewhere alone under a light source. He can see stars in
the sky. All else is dark.
Sinpwn is piloting a large clockwork spider. He has his corpse in his possession.
There are probably other kinds of plants in the high grasses somewhere.

« Last Edit: May 02, 2012, 04:13:27 pm by Fenrir »
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adwarf

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Re: Roll to Die: Proving Ground
« Reply #1 on: April 28, 2012, 08:32:16 pm »

IN

Give birth to fire

Is this how it works?
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Nirur Torir

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Re: Roll to Die: Proving Ground
« Reply #2 on: April 28, 2012, 08:34:28 pm »

I am posting to join.
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Fenrir

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Re: Roll to Die: Proving Ground
« Reply #3 on: April 28, 2012, 08:36:36 pm »

IN

Give birth to fire

Is this how it works?
It is indeed.

I am posting to join.
You can post your first action immediately.
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Skyrunner

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Re: Roll to Die: Proving Ground
« Reply #4 on: April 28, 2012, 08:36:53 pm »

Divide earth and sea xD

Bible rip off~
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Nirur Torir

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Re: Roll to Die: Proving Ground
« Reply #5 on: April 28, 2012, 08:38:25 pm »

I create strong winds.
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Fenrir

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Re: Roll to Die: Proving Ground
« Reply #6 on: April 28, 2012, 08:40:22 pm »

Rolling in progress. Watch this post for updates.

RESULTS

adwarf, your roll is 2.
A spark flashes betwixt your fingers.

Skyrunner, your roll is 6!
With a great roar, water springs from the soil. It gushes into the sky, encasing the planet in a shield of water and covering all in darkness.

Nirur Torir, your roll is 1!
You fill your lungs with air in preparation for a great gust. You over-estimate your capacity! You burst in a cloud of gore.
You are dead.
« Last Edit: April 28, 2012, 08:50:29 pm by Fenrir »
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Tersr

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Re: Roll to Die: Proving Ground
« Reply #7 on: April 28, 2012, 09:07:02 pm »

Make life from gore cloud.
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Shooting something made of a semi hard metal with no organs is a fucking stupid idea anyway.

Skyrunner

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Re: Roll to Die: Proving Ground
« Reply #8 on: April 28, 2012, 09:08:47 pm »

Raise mountains.
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

adwarf

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Re: Roll to Die: Proving Ground
« Reply #9 on: April 28, 2012, 09:15:24 pm »

Make a fire elemental to give birth to new elementals, and teach the way of fire.
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Fenrir

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Re: Roll to Die: Proving Ground
« Reply #10 on: April 28, 2012, 09:16:23 pm »

Rolling in progress.

RESULTS

adwarf, your roll is 2.
You hear crackling for a few seconds.

Tersr, your roll is 4.
The chunks and pieces slowly drag across the reddened soil. A sickening ball of flesh and bone writhes and wriggles across the ground, clicking and gurgling and fizzing. Before your very eyes, it becomes a field mouse.

Skyrunner, your roll is 1!
You focus your might upon towering spires of stone and earth. Suddenly, a sharp shaft of stone shoots up between your feet. It impales you.
You are dead.

“Waiting” players are allowed to fill the slot of the deceased, even if that player has died previously. You can go again if you like, Skyrunner. You are only added to the active players if you post an action.
« Last Edit: April 28, 2012, 09:28:23 pm by Fenrir »
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Tersr

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Re: Roll to Die: Proving Ground
« Reply #11 on: April 28, 2012, 09:30:11 pm »

Make some land for the mouse.
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Shooting something made of a semi hard metal with no organs is a fucking stupid idea anyway.

Nirur Torir

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Re: Roll to Die: Proving Ground
« Reply #12 on: April 28, 2012, 09:30:31 pm »

“Waiting” players are allowed to fill the slot of the deceased, even if that player has died previously. You can go again if you like, Skyrunner. You are only added to the active players if you post an action.
No, me!

Create a strong gale.
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adwarf

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Re: Roll to Die: Proving Ground
« Reply #13 on: April 28, 2012, 09:31:08 pm »

Again!
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Fenrir

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Re: Roll to Die: Proving Ground
« Reply #14 on: April 28, 2012, 09:33:30 pm »

Make some land for the mouse.
The map in the OP has you standing on land.

e: So the mouse already has plenty of that.
« Last Edit: April 28, 2012, 09:36:53 pm by Fenrir »
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