Don't railroad me, GM.
Look, you apparently have a problem with me, games that don't consist of stupidly random actions, and general consensus. I'm not going to ask you to stop posting in this thread right now, but if you keep spamming meaningless crap I probably will. Incidentally, it is hardly railroading if I do actions that follow the general trend of what everyone but you has posted, especially when I have no idea what the hell you were even trying to say after the point where you wanted to murder and cripple children from a group of a very small pool of individuals that the character isn't supposed to be genociding.
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You stand up and run over to the second truck, climbing up the side. You see the Zartrali soldier, currently missing a leg but still alive. You grab him by his remaining ankle and dash over to the ditch, jumping down inside. The Zartrali in the ditch looks up in surprise; apparently you caught him reloading. You bring the one-legged soldier's body down in an overhead strike, knocking the one in the ditch unconscious. In the heat of the moment, you twist the other leg off of the soldier you are carrying and bludgeon him to death with it. You notice that there is not enough of the leg left to make an effective weapon, and you hear the second Zartrali groaning behind you as he wakes up. You turn and begin to punch him in the face, continuing for 6.3 seconds, at which point you realize that you are striking the group below where the Zartrali's head used to be. You hear footsteps and human voices behind you.
You receive an internal message:
Well done, MIU-34C-001! Mission Parameter 2b completed. You have been granted LEVEL 4 SECURITY CLEARANCE. Mission Parameter 4 revealed.Mission Parameter 4: Uncompleted-4a: Directly or indirectly, cause the death of a Zartrali officer of rank equivalent to Colonel or greater.
-4b: Obtain information regarding Zartrali population and force distribution in Region NA.
-4c: Establish or obtain secure base of operations (optional: attached bonus).
-4d: Gather at least 80 human individuals willing to participate in resistance movement (optional: attached bonus).
Bonus Trait gained: "Bloody-fisted Brawler": Hand to hand and improvised weaponry module; you are now able to deliver physical strikes with 60% greater force, and have knowledge regarding the use of a number of objects as unconventional weapons.
Vision:-Phase Sight unlocked: This vision mode allows you to see through any substance less than 4 inches thick if it is within 10 feet of you, and through anything less than 2cm thick at 100 feet or less. These are hard barriers, not markers on a range of values.
Infiltration:-Sound Suppression Field unlocked: This device will nullify all sound waves entering or exiting a sphere with a radius of 10 feet, centered on the core of your body.
What do you do?_______________
GM note: I should have picked a different name for them. I start to type "Zentraedi" every damn time.