3rd Hematite 15
Well finally the lazy broker appears at the depot and we can get into business with the elves!
Stuff bought from elves: clay, wood, cages, animals (a giant tiger, a giant eagle, a water buffalo), flour, seeds, dye, sand bags, berries and thread.
And then the tigerman. I don't know what she ever did to the elves, but they had her caged. I told the broker to buy her free and release her. I don't want to speak directly with the elves. They might have heard about the
little incident me and Ettad had with them a few years ago.
I noticed this in the pile of trinkets sold to the elves. I've heard some scary tales about this bull, I'm sure of it.
9th Hematite 15
The tigerman was released. She seems happy to be free and likes to hang out with idle dwarves in our dining room.
15th Hematite 15
Meanwhile, our legendary cook has been busy with the dragon. Here's the result:
What's left of the dragon is some bones and a pile of dragon tallow. We'll have some luxury soap in no time.
17th Hematite 15
The elves are leaving. While our squads are gathering up to escort the elves safely outside, Nish spots a kobold thief trying to sneak inside. The kobold manages to give him a nasty cut and then runs away screaming.
The kobold is blazingly fast, but Noface is even faster. He reaches the kobold outside our walls and then proceeds to dismember it calmly. I arrive to the scene just in time to witness what he does to the poor kobold.
This all reminds me of Ettad, and his deep hatred towards living beings. I stop to wonder where he is in these times. I miss that crazy human, even though I remember being very scared of him.
19th Hematite 15
While the rookie squad is escorting the elves, another kobold thief is spotted. This one actually got inside the fort before anyone could notice it. Well, unlucky for it the only way out is now blocked by our squad.
The kobold tries to run through, but only ends up having
both my sword and Orky's battle axe lodged tightly into its skull. I'm not really sure how that happened, but we sure looked silly trying to yank our weapons free.
1st Malachite 15
We had elections and a new mayor was chosen. The previous one will naturally be evicted from his opulent throne room. The new mayor, Edem Iddeg, instantly made a mandate: forge a mace. Happy to fulfill your wishes, Edem.
5th Malachite 15
The miners have finally constructed a trap for Malduz, the beast roaming in the caverns. We'll try to lure it in with a low-quality statue of dwarves. Hopefully it'll try toppling the statue over and we'll have some time to trap it between the drawbridges. Armok help us if it doesn't work.
8th Malachite 15
Our bowyer has crafted some nice and very light wooden crossbows from the feather trees bought from the elves, so I'm assembling the fortress squad. It will be known as Knives of Shooting. The captain of the guard, Torrasque II, will lead it. One of the rookies from the Helmed Decisions will be moved to this new squad, as she's one of the best crossbow users we've got. Two peasants with some crossbow experience will join them.