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Author Topic: NEW CHALLENGE: starting at the dawn of time!  (Read 557805 times)

Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #600 on: July 02, 2012, 09:49:00 pm »

If we've got DFhack working when we start, then matter of course:

tweak fixmigrant
fixdiplomats
fixmerchants
fixveins

That way we get the elves properly talking to say "NO WOOD PLOX" and the humans as well.

As for whose turn it is, I believe that now that Crossroads has finished, I'm up next. I've got the save ready and waiting, and before I start: Iton Shetbeth is not the correct civ to start as, right?

WillowLuman

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #601 on: July 02, 2012, 09:55:17 pm »

Knocked this together just this morning, hope it inspires you. Yeah, it's an elf, but a very dwarfy one.
Spoiler (click to show/hide)
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Crossroads Inc.

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #602 on: July 02, 2012, 10:00:16 pm »

Well everyone knows it is the "Watchful Rags"
Except I have no idea what that is in "Dwarfish" :/
EDIT: Oh wait, I think it is  "Isdenuneb"

Also...
Once again, so awesome to see those that make it actually arriving as Migrants!
It seems some aspects are randomly generated upon their arrival, SO disappointed to hear "Orky" lost all the super Bling clothes he stole.  A full set of masterwork clothing is pretty awesome!

Also also...
About Dosheb... There are five instances of him in legends mode. Ubiq saw two clones of Dosheb, one of which stole a kill of a cyclops from him. Both drowned in a river. One instance of Dosheb was Melkor's companion. And now he helped Orky. This is getting a bit spooky :o (actually it's probably bug 5106)

No wonder "Dosheb" was so badass.... Apparently he is some sort of Super HUman that can transcend time so there are more then one version of him in the world!!!

EDIT EDIT:
Hugo that is a VERY CREEPY ELF! >_<

OH! You know what you should? You should totally draw a Portrait of each Dwarf that makes it to the end!
One of Nish
One of Melkor,
One of Orky...
etc

And you can use their appearance as generated by them as migrants as a guide!!!
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Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?

WillowLuman

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #603 on: July 02, 2012, 10:33:50 pm »

I'd love to do some illustratin'! Might only be able to make 1 per day, though, so it would probably be limited to just those adventurers. I only have access to the good computer for about an hour or two every day, you see. Other than that I just use this laptop to access the internet.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

parlor_tricks

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #604 on: July 03, 2012, 12:37:27 am »

Would it be possible to get a hold of the save post Orky's arrival?

Oh and I found Ubiqs corpse. I lost an adventurer there too, and have since camped the kobolds in the catacombs repeatedly in his honor. And to get free arrows since they respawn. I've got an arsenal of swords, bows and shields littering the place now!
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Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #605 on: July 03, 2012, 01:36:18 am »

But Ubiq survived, didn't he?

Ubiq

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #606 on: July 03, 2012, 02:18:12 am »

That would be uggi's corpse, I expect, as Nish is quite alive.

Far as Friendly Traders go, they should move to the Depot when a caravan arrives; after which, they'll just hang around in the Dining Hall.
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parlor_tricks

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #607 on: July 03, 2012, 05:59:40 am »

Whoops, Meant Uggis.

Edit: Wow, just checked out my Pike man companion - Slayer Kuda Shootbore, the Tornado of Insight. Eight notable kills. 7 kobolds, and 1 minotaur.

I can imagine that other human companions who reach the final mountain home will be equally badass. Would they show up as migrants by any chance? Seeing as you leave them last in your mountain home, do they end up retiring there/ becoming citizens?
« Last Edit: July 03, 2012, 06:46:03 am by parlor_tricks »
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Crossroads Inc.

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #608 on: July 03, 2012, 06:47:27 am »

As far as we know, Human Companions "Vanish" after you retire in a Town.
They don't die, they just "go away" And of course, sadly, Humans never come as migrants.
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Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?

Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #609 on: July 03, 2012, 07:22:01 am »

I wonder if it's possible to use Dfusion to change the race of historical figs? Probably is. But the instability that would result would be ridiculous.

Crossroads Inc.

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #610 on: July 03, 2012, 07:34:12 am »

Ok here is a question for all when the fortress starts...

I was thinking about "Story" and how much we want story to influance how we build the city.
My idea was, as each Dwarf arrived, they wouldn't just sit around... They would make a small shelter for themselves. And as each new Dwarf came, it would be expanded a bit.

The "Planned" City would start when the 7th Dwarf comes bringing word from the Low King. But when he arrives, one would imagine a smal set of huts, or shelters all done somewhat at random.

Anyone think this is something worth doing when we start the the Fort?
As in sending some time building some simple shelters where the others would have been waiting... Or... Just go right into building the grand city?
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But ask.... why are they drunk all the time?

lorb

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #611 on: July 03, 2012, 07:54:35 am »

Dwarves don't live in in huts? The natural behaviour for a dwarf is do dig himself out some shelter underground. If ever dwarves engage in above-ground-architecture it is only to erect some absurdly monstrous non-useful oversized monument for all races to see what dwarves are capable of. (Be that a "city", a temple, a fortress/tower/citadel or whatever)
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krenshala

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #612 on: July 03, 2012, 08:10:43 am »

I think the normal "dig a short tunnel into the hill side that will eventually become the main entrance hall, but right now is where we store our stuff while we dig out bedrooms" is the way to go.  The first arrival would probably scout around and pick the "best" spot for the entrance/above ground portion, and dig a small cave there.  Subsequent arrivals would help expand it.

Too bad we can't dig in adventure mode, as that would allow each to have dug 2 or 3 tiles out each after they arrived and before officially retiring. ;)
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Quote from: Haspen
Quote from: phoenixuk
Zepave Dawnhogs the Butterfly of Vales the Marsh Titan ... was taken out by a single novice axedwarf and his pet war kitten. Long Live Domas Etasastesh Adilloram, slayer of the snow butterfly!
Doesn't quite have the ring of heroics to it...
Mother: "...and after the evil snow butterfly was defeated, Domas and his kitten lived happily ever after!"
Kids: "Yaaaay!"

Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #613 on: July 03, 2012, 08:49:23 am »

Perhaps as Krenshala said, they merely dig out a hovel for themselves. A 2x1 room plus a door.

Crossroads Inc.

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #614 on: July 03, 2012, 12:00:53 pm »

Well as we know, Adventureres cannot 'Dig' So they would only be able to construct simple huts or hovels.  they won't be able to dig until the fort starts and Pickaxes arrive.

Maybe some small, 2 by 6 sized rooms just to store things. 
They Currently have Axes, so they can cut trees, A spear for hunting and a sword.
SO for the three right now, they would prolly have one or two small huts made of wood.
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Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?
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