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Author Topic: I'm a newb. Could use some help.  (Read 4636 times)

Yovatsap

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I'm a newb. Could use some help.
« on: April 27, 2012, 03:34:17 am »

As the title suggests, I'm new in the game. Found it a month ago, downloaded it two weeks ago and have been playing adventurer mode.

So yesterday I decide to man up and play fortress mode. I'm new and have no idea wtf I have to do so I try to follow the guide on the wiki. (http://dwarffortresswiki.org/index.php/DF2012:Quickstart_guide)

So basically what I need is some good criticism and suggestions on what to do next. But you guys can't do that if you have no idea what I've done so far.

Edit: Thanks for all the help everyone. At least now I know I can come to the forum if I have any problems ^^
« Last Edit: April 27, 2012, 02:42:23 pm by Yovatsap »
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xmakina

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Re: I'm a newb. Could use some help.
« Reply #1 on: April 27, 2012, 04:40:28 am »

You can post a map on http://mkv25.net/dfma/
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Anyone who doesn't have a lever causing global apocalypse isn't playing the game correctly
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BinaryBeast1010011010

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Re: I'm a newb. Could use some help.
« Reply #2 on: April 27, 2012, 04:59:27 am »

if you want to upload the whole save go there
http://dffd.wimbli.com/
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Oliolli

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Re: I'm a newb. Could use some help.
« Reply #3 on: April 27, 2012, 05:13:28 am »

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LuckyLuigi

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Re: I'm a newb. Could use some help.
« Reply #4 on: April 27, 2012, 08:15:51 am »

Rule #1 is never ever ever run out of booze.
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Psieye

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Re: I'm a newb. Could use some help.
« Reply #5 on: April 27, 2012, 08:38:56 am »

There are video tutorials that some newbies find helpful when learning. Cap'n Duck did a series but I don't know if it's up-to-date with the latest major version. Even if not 'modern', a video tutorial will still be a great help as the first task of setting up a sustainable fort is still the same across the versions.
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Morpha

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Re: I'm a newb. Could use some help.
« Reply #6 on: April 27, 2012, 08:59:23 am »

For starters, get used to losing. No seriously, losing is !!FUN!!

You will die. You will die often. You will eventually enjoy dying, or you will fail your strange mood and go Stark Raving Mad. This is inadvisable, because it results in bay12 experimenting on you with !!MAGMA!!


Tips:

Get defences up, even on a friendly embark zone. Only takes one or two goblin invaders to mow through your dwarves, and short of a lucky shot caving in a skull only your miners stand a chance due to mining counting as a weapon skill. Examples of defences are: wall made of wood or stone around your base, either tiny or large enough to enclose a decent area for above ground farming, refuse/corpse piles, and tree cutting. A defence I have up is a moat going all the way around the entire map 4-5 blocks wide and with a wall on the inner layer. Problem is it turns out the ocean freezes, and goblins know how to sprint over the ice before it melts. The easiest defence without tying up your masons/miners (you want those working to set up a life at the start after all) is to channel out the ground around the hole you use to enter your base with a couple tiles of space between it, and have a single tile walk way going off maybe 10 tiles with cage traps or a door on it. This takes no time to set up, and you just need to remember to remove the ramps in the channeled out area by going down a layer and hitting d>z then selecting the ramps.

Set up a brewery at the very start. This just requires a 4x4 farm and one or two stills. The farms provide enough to constantly make alcohol as well as food for the fort. Don't bother with kitchens at the very start, dwarves just consider food something to eat while not drinking (the only thing they ever seem to do tbh). Set a kitchen up later when you're more established, and start with easy meals since they take less ingredients.

If you get a dwarf with a strange mood (possessed, fel, fey, withdraw, macabre) then he will try make a randomly generated artifact item. You want to create one of each of the workshops (b>w for menu) until he claims one and starts demanding crap. Feel free to cave in the roof on him if he acts like a prick and demands impossible things, it's better than him going berserk and slaughtering everyone if he fails to get the stuff in time. Dealing with sadness at his death is better than sadness at the 10 people he kills.

It's KIND of cheating, but if you build a trade depot (b>D) and traders unload at it, you can steal everything by deconstructing it. Only do it once or twice at most, even once will reduce the items they bring next time and they will eventually wage war on you.

Use Dwarf Therapist to manage dwarves, it's a popular tool to allow you to toggle the tasks dwarves can do on and off.

Honestly I'd write more, but would be best if you posted specific questions etc.

Edit: get used to weird crap happening. For example, a giant bat took an axe and killed a bunch of berserking dwarves in my save, and people often experience dwarves acting like lemmings when they encounter waterfalls. Then there's the habit dwarves have of walling themselves in, or removing the ground underneath their feet and plummeting 50 feet into the dining room before exploding.
« Last Edit: April 27, 2012, 09:01:53 am by Morpha »
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Quote from: Gerottomo on May 03, 2012, 04:34:11 pm
That should be a new type of project, making a rug design in dwarf fortress (With accurate coloring)
"And so, after many deaths and much sacrifice, someone turned their fortress into a fully functioning self aware carpet that actively sought after sources of fresh blood."

The Giant Bat who decided an axe made a better weapon than claws:
http://www.bay12forums.com/smf/index.php?topic=108229.30

slothen

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Re: I'm a newb. Could use some help.
« Reply #7 on: April 27, 2012, 09:14:04 am »

if you mess something up, play that fortress until you recover or the fortress dies.  You'll learn a lot more that way, and it'll be more fun.  Abandoning or reloading a save for something trivial such as a few dwarfs dying often makes the game less fun.  Perfectionism has a place in this game, but when you're learning the ropes, fight against it.  The last thing you want to do is abandon your work in an anti-climactic fashion.  If stuff has really gone wrong, and you want to start over and try something else, then purposefully drive your fortress into the ground instead of leaving it with no conclusion.
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While adding magma to anything will make it dwarfy, adding the word "magma" to your post does not necessarily make it funny.
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Morpha

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Re: I'm a newb. Could use some help.
« Reply #8 on: April 27, 2012, 09:16:17 am »

if you mess something up, play that fortress until you recover or the fortress dies.  You'll learn a lot more that way, and it'll be more fun.  Abandoning or reloading a save for something trivial such as a few dwarfs dying often makes the game less fun.  Perfectionism has a place in this game, but when you're learning the ropes, fight against it.  The last thing you want to do is abandon your work in an anti-climactic fashion.  If stuff has really gone wrong, and you want to start over and try something else, then purposefully drive your fortress into the ground instead of leaving it with no conclusion.
Exactly. Had fortress of 70 dwarves, tantrum spiral with two survivors. Gave them both titles for their perserverence, and I now have a healthy fort again. You really never know what's going to happen. It also makes for a better read in Legends mode.
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Quote from: Gerottomo on May 03, 2012, 04:34:11 pm
That should be a new type of project, making a rug design in dwarf fortress (With accurate coloring)
"And so, after many deaths and much sacrifice, someone turned their fortress into a fully functioning self aware carpet that actively sought after sources of fresh blood."

The Giant Bat who decided an axe made a better weapon than claws:
http://www.bay12forums.com/smf/index.php?topic=108229.30

miauw62

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Re: I'm a newb. Could use some help.
« Reply #9 on: April 27, 2012, 09:23:44 am »

Rule #1 is never ever ever run out of booze.
That diagram is sooo wrong.
It has only one arrow from magma, and that goes to fuel.
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xmakina

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Re: I'm a newb. Could use some help.
« Reply #10 on: April 27, 2012, 09:25:25 am »

Rule #1 is never ever ever run out of booze.
That diagram is sooo wrong.
It has only one arrow from magma, and that goes to fuel.

That's because !!FUN!! begins as you deviate away from that image. It is, however, an excellent starting point for beginners.
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Anyone who doesn't have a lever causing global apocalypse isn't playing the game correctly
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miauw62

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Re: I'm a newb. Could use some help.
« Reply #11 on: April 27, 2012, 09:32:13 am »

I ment that magma can also be used for burning the innocent elves and gobbos. (and humans too).
The normal kind of fun, not the other !!fun!!
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Blizzlord

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Re: I'm a newb. Could use some help.
« Reply #12 on: April 27, 2012, 09:40:38 am »

I ment that magma can also be used for burning the innocent elves and gobbos. (and humans too).
The normal kind of fun, not the other !!fun!!
There is a difference to !!Fun!! and !!fun!!. One is you having fun making invaders melt/evaporate/disintegrate/learn pyrokinesis. The other is you having fun laughing your pants off at your dwarves doing the same.
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xmakina

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Re: I'm a newb. Could use some help.
« Reply #13 on: April 27, 2012, 09:50:23 am »

I ment that magma can also be used for burning the innocent elves and gobbos. (and humans too).
The normal kind of fun, not the other !!fun!!

I wouldn't recommend magma as a first time project. Or even a 7th or 8th. Get your fortress surviving to the point of boredom; then you're ready to start having fun.
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Anyone who doesn't have a lever causing global apocalypse isn't playing the game correctly
But it should be easy enough not to use them in a way you feel is dumb while letting other people have their hilarity.

vjek

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Re: I'm a newb. Could use some help.
« Reply #14 on: April 27, 2012, 10:11:25 am »

I ment that magma can also be used for burning the innocent elves and gobbos. (and humans too).
The normal kind of fun, not the other !!fun!!

I wouldn't recommend magma as a first time project. Or even a 7th or 8th. Get your fortress surviving to the point of boredom; then you're ready to start having fun.

Considering it took me 8 fortresses to get my first magma project right (of JUST that project) I wholeheartedly agree it's not for the beginner.  Figure out how to provide them food, drink, and clothing and call that a win.  ;D
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