"Get back to the camp everyone, I have some new assignments."
As all ships' captains are assembled around the large table in the Mephisto's captain's cabin, Sergej draws out a large, but very basic map of the surroundings.
"First: the base camp. We are now here. The seeders are planting farms here as well. But we'll need water. I have two projects to ensure we get it. Firstly,
clipper "Joseph" shall start digging a well right in the middle of our camp. I'll need
two mages, trying to
scry how deep the ground water is, and
two others, who will do nothing but
make sure the well doesn't collapse."
"Secondly, I want
a canal. It will start north of here, and lead to the outskirts of the camp. This is the responsibility of
the "Stephen".
Two mages are to help by preventing collapses and other accidents. Dig out the canal, but leave a dam to keep the water out of it until the canal is perfect."
"Meanwhile,
the "Samuel" will travel towards the nearest edge of the hills, and start
digging a mine. Dig deep enough in the plains, then make a turn as to go
under the hills, very carefully. I want to know how deep the acid goes.
Two mages with you, to prevent and heal injuries, and, if at all possible,
detect where the acid starts before you hit it."
"A
scout will head out
over the hills - stay at least 10 meters above the ground, unless you want to turn into mush. Take
samples of every material we have with us, even if you have to vandalize ships for it. Specifically, I want you to take a glass shard (from a lantern or so) and different types of metal - bronze, cast iron, steel, gold, silver, whatever you can scrounge up.
Drop it on the hills, note the results. I will send the last
two mages with you - they will be taking notes, and
if nothing can withstand the acid, they are to telekinetically levitate a very small amount of it
back to the camp for further research. And for Newton's sake, keep it away from the ships!"
"One last thing: I want to fill out the blanks on this map. I want
one scout heading towards
each of the cardinal directions and draw what they see. The last two scouts are to stay here."
Name: Sergej Genja
Gender/Age: Male, 61
Appearance: Sergej looks even older than he is - bent back, thin, but long, white hair, a croocked nose in a wrinkled and pockmarked face, and two dull brown eyes which show the misty onsets of cataract. His left arm is nearly completely limp, but he slightly conceals this by always having his left hand in the pocket of his stained labcoat. Instead of hobbling, he prefers to use whatever swift transport is avialable, both outdoor and indoor, and he is often seen moving around in a jury-rigged weelchair.
Background: Even though age has left some slight marks on his memory, Genja is still one of the more brilliant minds of the civilization. He worked on the rift project before the abberations, and hundreds of research projects before that. Often neglecting or ignoring the personal or mundane, he is in a constant state of curiousness to everything he does not understand completely - which is way more than he would ever admit.
Apart from science, he absolutely clings to efficiency. If he loses his keys, he searches for them in a predefined grid pattern. If he moves somewhere, he takes the shortest and fastest route possible - admiring his surroundings is a waste of time, he would probably not know what buildings border the road to his lab. He always has a notebook at hand, and if he has to wait for something, he is always scribbling equations or theories, or simply solving mathematical problems to keep his mind sharp ("and efficient!") He rarely speaks, but if he does, it's a quick ramble, condensing as much information as possible into a short burst of sounds.
Skills : Chemistry, Physics, Biology, Engineering
Natural Magic : Earth
Flagship name: Mephisto
Flagship type: Speed, Scout
14 civilian ships
8 scouts
4 cruisers
4 supply ships
3 seeders
- [3 seeders : 3 plots : 1 day]
3 lumber clippers "Joseph", "Stephen", "Samuel"
2 strafers
2 ping dynamos
1 steamer "Gabriel" (Fuel: 100/100)
- Plant Experiment
1 arcani
1 Flagship "Mephisto"
3500 civilians
10 mages
2800 supplies
900 seeds
900 building materials