Initiative:Kelly > Emmanuel > Asher > Ria > May > Gill > Black Eye near Kelly
Caellath - Emmanuel: 8
agent - Asher: 7
Powder - May: 4
TCM - Kelly: 9
Spinal - Gill: 3
Tiruin - Ria: 5
NPC - Black Eye near Kelly: 1
Pre-Turn Events:> EXAMINE SEER
The woman Seer is of a young adult age, 20-30 years old, with highlighted brown hair styled in a rough bob and a long fringe. She is about 5'5" tall, average weight and lightly skinned. She is wearing a scarred leather jacket over a blue button-up top, black jeans and sneakers. She is holding her right hand over her left shoulder in pain and slightly hunched over.
Caellath (3) Emmanuel Feldstein
ScratchedEmmanuel answers "Glaive" and the Seer closes her eyes for a moment and raises her left hand palm-first at her
Interface (the stick) . The wood vibrates for a moment in Emmanuel's hands and then each end lengthens like it's made of elastic. The front end thins to form a one-sided blade that curves up slightly at the tip and the back end extends to make the entire length about seven feet long. The colour gradually changes to grey at the blade-end.
Now that he has a weapon, Emmanuel runs ahead of the group as he hears a gunshot from beyond. He shoulders the door open and Kelly is right there, looking frantic. There is a big cloud of smoke obscuring the end of the hallway behind her.
Appearance: 17 y/o, 5'9", light blue eyes; long, straight, very light brown hair usually left untied and framing a smooth, young face. Sleek, athletic body, strong and agile, but lacking the build for very long runs and tending towards the more acrobatic, leaping and dodging side. Usually wears blue or black jeans with an off-white or gray t-shirt topped by a black vest. Likes to check the time using the silver pocket watch that he holds dear.
Skills:
- Mixed Martial Arts fighting (+1 dmg with melee attacks, stacks)
- Medieval Weapons Expert (+1 dmg with attacks with noted weapons, stacks)
- Good Pilot/Rider/Driver (+1 to piloting/riding/driving/etc)
Inventory: (2/5)
- Silver Pocket Watch
- Sarah's Interface, stitched into a Glaive (4-7 dmg, 20% crit, C Rank)
Condition/s:
- Chill (+1 Persuasion for 3 turns, from Asher)
agentorangesoda (4) Asher Black
HealthyAsher talks with Gill for a bit and decides to call off the escape, literally. He calls his brother and tells him not to worry.
Appearance: 16 y/o. A sheltered suburban kid from a wealthy family on the Gold Coast. Sports a backwards baseball cap over a pair of ray ban sunglasses and dons Ralph Lauren polo shirts. Physically average in just about every way, but his demeanor paints his true self to be more than a few inches shy of what his larger than life personality suggests. Has an Iphone for talking to his parents and a Droid for business, both of which he spends a large amount of time on.
Skills:
- Lacrosse (+1 to throwing accuracy)
- Drug Dealing (+1 to salesmanship actions)
- Lying to adults (+1 to persuasion actions)
Inventory: (2/5)
- iPhone 4S
- Samsung Galaxy S2
Condition/s:
- Chill (Additional +1 to Persuasion for 3 turns)
Powder Miner (1) May Powlin
Healthy(( I skipped your turn since you were going to fail your action anyway. Take my word for it that this Mall is just the 'tutorial' and it doesn't really matter what happens here. ))
Appearance: 18 y/o, brown hair, blue eyes, with a medium figure. She keeps her hair shoulder length and mostly untouched, although occasionally brushed so it doesn't tangle and hurt her.
Skills:
Fencing (+1 dmg with thrusting/slashing weapon use)
Innovation (+1 to spontaneous item creation/use)
Leadership (+1 to team-based actions)
Inventory: (3/5)
- Makeshift Short-Spear (3-6 dmg, 10% crit, E Rank)
Condition/s:
- Chill (+1 Persuasion for 3 turns, from Asher)
TCM (3) Kelly O'Darish
HealthyKelly pulls the
Fire Extinguisher again and it pops off the wall easily. She flings it with all her might at the
Black Eye and takes off back to and out the door. There is a gunshot and a metallic
ping but she just keeps going. As she closes the distance to the door, it springs open to reveal Emmanuel holding a great big sword ... thing.
Appearance: 21 y/o. A short, freckled girl with blue eyes and bright orange hair. (Irish) Wears a blue denim jacket, with a T-shirt underneath, black pants, black boots and fingerless gloves. Tough girl look.
Skills:
Ultramarathonist (+1 to Endurance actions, specifically running)
Mechanic (+1 to fixing mechanical objects and the like)
Nature Expert (+1 to natural item discovery and use)
Inventory: (0/5)
- Empty Pockets
Condition/s:
- None
Spinal_Taper (3) Gautama (Gill) Peterson
HealthyGill knows where the
Medieval Store is, so he leads Asher on in that direction at a jog.
Appearance: 23 y/o. Gautama has brown hair that covers his forehead and goes halfway to the nape of his neck. He usually wears T-shirts or a light jacket with jeans. He wears worn-out skate shoes.
Skills:
Musical (+1 to music-related actions)
Logical (+1 to reasoning, related to Persuasion)
Muay-Thai Black Belt (+1 dmg with melee attacks)
Inventory: (1/5)
- Large-Calibre Pistol (? rounds left, 2-8 dmg, 20% crit, C Rank)
Condition/s:
- Chill (+1 Persuasion for 3 turns, from Asher)
Tiruin (3) Ria Winter
Healthy"A longbow? You might not need such a weapon if you train to be a Patcher. An Interface wouldn't go amiss for you though."Ria takes the
Baseball.Appearance: 17y/o. A tall person, with long black hair and a chiseled jaw, complementing her lean figure
Skills:
Archery (+1 to accuracy using ranged attacks)
Flutist (+1 to music-related actions using wind instruments)
Diplomatic (+1 to diplomacy, related to Persuasion)
Inventory: (1/5)
- Baseball (1-3 dmg, 5% crit, E Rank)
Condition/s:
- Chill (+1 Persuasion for 3 turns, from Asher)
Post-Turn Events:The
Black Eye near Kelly (Roll: 6) finally pulls out his
Large Calibre Pistol and fires at Kelly - just as the
Fire Extinguisher flies into his line-of-fire. The shot pierces the thin metal and it explodes with a
bang and a cloud of smoke.
The remaining two
male Seers are left behind, but
Sarah (the Seer) has no doubt that they will find her again later.
"As soon as we get all together, I will lead you all to our hideout. There we can teach you the basics of Threading before the next outing."