I realised May's weapon is less a sword and more of a pole-arm, seeing as the handle is longer than the blade. But the +1 will still apply as it's still a thrusting/slashing weapon and thus similar to Fencing XD
Initiative:Kelly > May > Asher > Gill > Ria > Black Eye near Kelly > Emmanuel
Caellath - Emmanuel: 2
aos - Asher: 7
PM - May: 8
TCM - Kelly: 10
Spinal - Gill: 6
Tiruin - Ria: 5
NPC - Black Eye near Kelly: 3
Caellath (6) Emmanuel Feldstein
ScratchedEmmanuel tries to gesture to Ria but fails - Ria doesn't see him because she is already talking to the
Seer.
Appearance: 17 y/o, 5'9", light blue eyes; long, straight, very light brown hair usually left untied and framing a smooth, young face. Sleek, athletic body, strong and agile, but lacking the build for very long runs and tending towards the more acrobatic, leaping and dodging side. Usually wears blue or black jeans with an off-white or gray t-shirt topped by a black vest. Likes to check the time using the silver pocket watch that he holds dear.
Skills:
- Mixed Martial Arts fighting (+1 dmg with melee attacks, stacks)
- Medieval Weapons Expert (+1 dmg with attacks with noted weapons, stacks)
- Good Pilot/Rider/Driver (+1 to piloting/riding/driving/etc)
Inventory: (1/5)
- Silver Pocket Watch
Condition/s:
- Concussion (-1 to movement for next turn. Assistance by another character removes.)
- Chill (+1 Persuasion for 5 turns, from Asher)
agentorangesoda (4+1=5) Asher Black
HealthyAsher looks completely chilled out and relaxed - so much so that he passes off his attitude to the others around him.
Appearance: 16 y/o. A sheltered suburban kid from a wealthy family on the Gold Coast. Sports a backwards baseball cap over a pair of ray ban sunglasses and dons Ralph Lauren polo shirts. Physically average in just about every way, but his demeanor paints his true self to be more than a few inches shy of what his larger than life personality suggests. Has an Iphone for talking to his parents and a Droid for business, both of which he spends a large amount of time on.
Skills:
- Lacrosse (+1 to throwing accuracy)
- Drug Dealing (+1 to salesmanship actions)
- Lying to adults (+1 to persuasion actions)
Inventory: (2/5)
- iPhone 4S
- Samsung Galaxy S2
Condition/s:
- Chill (Additional +1 to Persuasion for 5 turns)
Powder Miner (4) May Powlin
HealthyMay tapes the
aluminium to the
branch with the
duct tape and holds it like she would a fencing sword. It looks like it could really hurt someone.
You've created a
Makeshift Short-Spear!
Appearance: 18 y/o, brown hair, blue eyes, with a medium figure. She keeps her hair shoulder length and mostly untouched, although occasionally brushed so it doesn't tangle and hurt her.
Skills:
Fencing (+1 dmg with thrusting/slashing weapon use)
Innovation (+1 to spontaneous item creation/use)
Leadership (+1 to team-based actions)
Inventory: (3/5)
- Makeshift Short-Spear (3-6 dmg, 10% crit, E Rank)
Condition/s:
- Chill (+1 Persuasion for 5 turns, from Asher)
TCM (1) Kelly O'Darish
HealthyKelly grabs the
Fire Extinguisher and pulls, but it won't budge from its place on the wall. Her feet become slippery in the dripping water from the
mop and bucket.
Appearance: 21 y/o. A short, freckled girl with blue eyes and bright orange hair. (Irish) Wears a blue denim jacket, with a T-shirt underneath, black pants, black boots and fingerless gloves. Tough girl look.
Skills:
Ultramarathonist (+1 to Endurance actions, specifically running)
Mechanic (+1 to fixing mechanical objects and the like)
Nature Expert (+1 to natural item discovery and use)
Inventory: (0/5)
- Empty Pockets
Condition/s:
- Wet Feet (50% chance of slipping over next turn if moving)
Spinal_Taper (3+1+1=5) Gautama (Gill) Peterson
HealthyGill successfully pulls off the braveness act thanks to Asher's
Chilled Out attitude and his own
Logic. He even manages to earn a piece of trust from the
Seer! The five of them are now seen as
Friendly to the
Seers.
Appearance: 23 y/o. Gautama has brown hair that covers his forehead and goes halfway to the nape of his neck. He usually wears T-shirts or a light jacket with jeans. He wears worn-out skate shoes.
Skills:
Musical (+1 to music-related actions)
Logical (+1 to reasoning, related to Persuasion)
Muay-Thai Black Belt (+1 dmg with melee attacks)
Inventory: (1/5)
- Large-Calibre Pistol (? rounds left, 2-8 dmg, 20% crit, C Rank)
Condition/s:
- Chill (+1 Persuasion for 5 turns, from Asher)
Tiruin (3) Ria Winter
HealthyRia asks the
Seer why they should trust her and what
Erasure means. (( See Game Event ))
Appearance: 17y/o. A tall person, with long black hair and a chiseled jaw, complementing her lean figure
Skills:
Archery (+1 to accuracy using ranged weapons)
Flutist (+1 to music-related actions using wind instruments)
Diplomatic (+1 to diplomacy, related to Persuasion)
Inventory: (0/5)
- Empty Pockets
Condition/s:
- Chill (+1 Persuasion for 5 turns, from Asher)
Game Events:The
Black Eye near Kelly (Roll: 3) is still listening on his
ear-piece. He hasn't noticed Kelly yet, but could turn around at any moment.
The
Seer answers Ria's question;
"Erasure is exactly that; complete and utter destruction from the universe and leaving no trace - if it is done correctly. These Black Eyes are just gun-toting goons, but they always precede the Breakbacks. Breakbacks are able to Erase. And we don't want them here.
So, you should come with us to for protection. I doubt any of you can Pick yet, let alone Patch anything."The five of them are now seen as
Friendly to the
Seers, thanks to Gill's reasoning and Asher's attitude.