Action PhaseCrank cackles as he is first across the line. Just keep this up and it's all good.
"Good lap, but what will happen with the second?"
RAM any fool that tries to pass me!
Crank adopts a defensive posture, ready to
Ram any opponents who dare show their faces as he leads his way into the
RED downhill plunge!
Aggressive driving, hit the dash panels and an item box.
((Just me and the goomba now, unless one of the other four pulls something amazing out of their asses. And Toaster? No-one has the momentum to do so ))
Zelda puts the pedal to the metal as she tries to catch up to Crank, [1] but her sudden acceleration is poorly timed, and she loses contact with the track as she drives over the drop! For a bad moment she thinks she might do a front flip straight downhill, but thankfully her front wheels touch down, giving her enough traction to bring the rest of the Kart down! She skids a bit, losing
ONE Momentum and taking a
-1 Penalty to Hazard Checks as she works to regain control of her careening Kart!
(This'd be the point where I'd throw the controller at the screen)
Another explosion rocks the Blue Falcon, and the captain now found himself dead in the water and two of the other racers zooming past him. He was going to have to get back to speed while fighting off the rest of the vultures.
RAM!
Captain Falcon is enraged by the abuse he's receiving from the other Karts, and resolves to
Ram the next fool he passes!
(Bah, I thought the first ram pass didn't cause you to lose momentum. Oh well.)DB chuckled as he saw Luigi head for the edge, followed by a slightly dissapointed look when he saved himself, and finally a confused look when he passed him again, or at least someone that vaguely looked like him. "Well I've had my fun, time to show these people why they call us rockets!" DRIVE AGGRESSIVELY
Dry Bones duplicates Zelda's burst- [1] and her gravitational distress! Much like the Princess, DB loses
ONE Momentum and takes a
-1 Penalty to Hazard Checks as he struggles to safely control his careening Kart!
Drive Aggressively and aim for the Dash Panel and Item Box.
The Mysterious Mr. L hears the screams of Dry Bones and Princess Zelda, and takes a more cautious approach. [2] Too cautious, it appears, as he carefully rides the brake down the slope, gaining no Momentum!
Drive aggressively
(My rolls can't all be bad... can they?)
[3] Although Luigi takes a more aggressive line than his odd doppelganger, it still isn't enough to bridge the gap between himself and the rest of the pack! Luigi takes a
-1 Penalty to Hazard Checks as he races downhill!
Movement PhaseCrank enjoys a comfortable lead, and as his fellow racers struggle he seeks to widen it! He hits the Dash Panel for
ONE Momentum, [6]
-1 and absolutely
BLAZES ahead, tearing straight through the
ORANGE loop! He loses
FOUR MOMENTUM as he looks ahead to the
YELLOW curve- can he hold this lead for 4 more segments?
Zelda hits the Dash Panels for
ONE Momentum, but it isn't nearly enough to give her a chance to Pull Ahead!
Captain Falcon, Dry Bones, The Mysterious Mr. L, and Luigi all hit the Dash Panel for
ONE Momentum- giving them all One Momentum Total! It's a tight group behind Zelda, one after the other zipping toward the Item Boxes!
Cleanup PhaseCrank aims for an Item Box on his way through RED, [4]
+2 readily nabbing one [4] and beginning to drag a
GREEN SHELL behind his Kart!
Princess Zelda [5]
+2-1 has little trouble hitting an Item Box, [1]
+1+1 and receives a
TRIPLE BANANA!
Captain Falcon heads for the Item Boxes, [1]
+2 but Zelda takes the one he was aiming for!
Dry Bones [2]
+2-1 is right on Falcon's bumper, and so loses his shot at an Item Box as well!
The Mysterious Mr. L [3]
+2-1 barely snags an Item Box, [5]
+4+1 but it's a doozy! He hefts his
BLUE SHELL, debating when the best time to use it will be!
Luigi [3]
+2-1 hastily swerves to grab an Item Box on the other side of the road, [1]
+5+1 and is rewarded with a
MUSHROOM!
Momentum- 1
Item- Blue Shell
Status- Normal
Segment- Entering
ORANGEModule Installed-
Great Handling,
Slow Momentum- 1
Item- None
Status- Normal
Segment- Entering
ORANGEBlue Falcon-
Compensator Momentum- 2
Item- Green Shell(dragged)
Status- Normal
Segment- Entering
YELLOWModule Installed-
High Acceleration,
Sticky WheelKart Damage-
Rubber Band Back Momentum- 2
Item- Triple Banana
Status- Normal
Segment- Entering
ORANGEModule Installed-
Compensator Momentum- 1
Item- Mushroom
Status- Normal
Segment- Entering
ORANGEPoltergust 4000-
Nitrous,
Not AerodynamicKart Damage-
Slow Momentum- 1
Item- None
Status- Normal
Segment- Entering
ORANGEDry Bomber-
Ramming Speed,
Banana MagnetRed ->
Orange ->
Yellow ->
Green ->
Blue ->
Purple Two Laps
RED- Dash Panel +1 Momentum, +0 Powerslide, Item Boxes (+2) Spin out, Flip, get Rammed make Hazard Check (+1) to avoid Fallback
ORANGE- Spin out, Flip, Momentum <= 0 make Hazard Check (+1) to avoid Fallback
YELLOW- Powerslide +1,
Inside autopass on Powerslide + lose no Momentum + Item Boxes (+2),
Outside +1 Momentum. Spin out, Flip, Fly into air make Hazard Check (+1) to avoid Fallback
GREEN- Normal Path Racing Check (+0) or -1 Momentum,
SHORTCUT if Momentum > 4 then can take jump, free pass attempts on non-jumpers, no lost Momentum for passing, +1 Pull Ahead, Racing Check (+1) or Fallback
BLUE- +1 Powerslide, +1 Drive Aggressively, Item Box (+1, each hit imposes -1)
PURPLE- Two identical paths, left and right, cannot target other path. Spin out, Flip, get Rammed make Hazard Check (+1) to avoid Fallback
One 6, and a pair of 5's and 4's? Out of 15 rolls? I think I wore out my d6 today, that's only a 33% success rate and a measly 2.8 average roll.