Alright, lets get these out of the way.
Time for the briefings because apparently people need to know what they're doing in order to plan or something silly like that.
Newbie mission:
I unfortunately can not tell you much about your mission because your mission is going to be boldly exploring places that we don't know about yet! Basically, all I'm doing is throwing you into the "loving" embrace of the Heph world explorers and having them send you out to explore. Because that whole sending sods to do everything was boring and also we need to find a home fast. So I'm gonna start spamming them with plausible worlds when they're ready and you get to pull a maurice and jam your dick in them. You probably won't need much in terms of gear seeing as Heph makes that shit, so they can supply you. The only thing you really need to worry about getting is a good amount of common sense and some decent survival instinct. Learn the importance of the 10 foot pole.
Vet mission:
We're gonna be bringing you to a very distant asteroid where you will have the job of, with the help of some scientists, constructing the weapon which will destroy the universe. This is basically gonna be a series of extra-universal fetch quests involving all manner of...fun. It's basically gonna be you guys getting ported in with a certain objective and then having to find that thing in a certain amount of time. Because remember, we don't have portals that just sit open all nice and lazy, we can port you in and out but there's no lackadaisical wandering back and forth. This is STALKER speed running. I recommend good well rounded loadouts because anything could be waiting beyond the veil and there's no guarantee everything will work on it. A wide variety of damage types is suggested. Along with limiting the number of people going on any particular trip, so that if something goes colossally wrong, it won't wipe the team.
Supervet mission:
You're the only one we've got good, 100% solid, not at all shakey info for. You're going to EUE coordinates 2,0,0. Rustverse. According to our continued theoretical plotting, we can safely predict the existence of a high level power source and extra-universal entity somewhere in there. We don't really know what it is or looks like but it will probably be glowing. Or floating. Or spinning or humming or something. You guys have been around long enough to know what alien powersources look like. Milno fingerbanged one on his first mission. It even made him a sandwich afterwards, in a round about fashion. In any case, you need to find it (we'll give you the nessicary gadgets to test things to see if it's the kind of power we need) and you need to bring it home so we can use it to destroy the universe in a very particular way. We could honestly destroy it in a lot of ways but this way is best because it leaves nothing for no one so we get to give a fuck you to the lurker and also cover our tracks.
Problem is that Rustverse appears to be filled with highly efficient metalorganic killbots and nothing we sent made it more than a few rooms. I suggest weapons that effect metal and mechanical things well. Also, tetanus shots.