Yes, he's wearing a suit, albeit just a MK1. If it matters he's also got a Milno-plate armored helmet.
Then the booze thing wouldn't effect him.
To the armory.
If I have enough money for the Containment Gun with reprogrammability, get that.
You don't have enough tokens for that. You have 5, it costs 6.
So, yeah, nevermind. Unless I can, like, get it at a discounted rate to test the programming with.
See if anyone needs work done. Also, I think the wiki pays for doing enough work on it.
Go check out the bar.
The bar, called the IMPENDING DOOM is a lovely little dark hole with calming music and a bar tender who looks like he doesn't eat. There's a list of drinks on the bar top. They are:
ere's an official drink list, but you can practically order anything. Drinks are free.
Timmy Tears
Solar Shine
The Xan
Grate Gold
Doctor's Order
Stacy Stew
Faith's Globes
Hotdrop
Ice-9
Hephaestus Hammer
Sod Swill
Steve's Surprise
Synthblood
Overload
Stasis Pod
um, the invisfur was negotiated as part of a package before and didn't have a standalone price talked about. The package was 15 tokens but it included major synth upgrades and minor venom upgrades too. Since you said half of old price, and the invis cloak costs 5 tokens, would 3-5 tokens be acceptable?
if the price is inside that range, I'd like to buy it with my 5 current tokens. If I luck out and it's just 3, I'd like the empathic gland (2 tokens) as well (either way expending my 5 tokens, leaving me ready for my next mission.)
Hmmm what were the other parts of that package?
Realize that it would be best to face either outcome with a gun in hand, and find a place to obtain weapons.
You head over to the armory. You're pretty sure they sell guns here, unless the big sign is just a clever ruse.
Continue watching TV.
It continues, talking about how many planets have found themselves stranded due to the lack of ships able to hit jump speed, and a great many of the independent colonies are collapsing due to their use of matter converters to generate things they need.