Having secured the bargain, Arty returns to his room (frowning in distaste as he passes the Pantheon's door), stores the weapon and clip in the locker, and sets to work on the Mission 10 report. By the time it's finally done, he's quite sure that his skills are probably going to be insufficient. He heads to the infirmary (again frowning in distaste as he passes the Pantheon's door).
"Hi, I'm Dr. Arty, a surgeon. Do you happen to have a lab coat that I can use?
Although I have experience with gruesome accident victims, multiple trauma and even stab wounds and small caliber gun shots, you know, the normal ER ((that's "Emergency Room", not this game's name)) fare, I'm certain that what I'm going to find in the battlefield is on a completely different league. Would you mind that I help out here while I'm not in the field, like an internship to prepare myself better for the troops' needs?
I saw on the database that there's this medical monitoring program by one Dr. Maurice Sanctor... one of the ship's doctors, I presume? I most certainly hope to have the pleasure of meeting him sometime! In the meanwhile, I'd say that this program's usefulness cannot be understated; would it be possible for me to have a copy?
By the way, I need to deposit a couple of samples... not that I much care for it, but it's for, uh, (mumble)dynastic reasons. You know, just in case I lose my body."
Frown each time he passes the Pantheon door.
Return to room, store weapon and compile mission 10 summary.
Lock up, go to infirmary, ask for:
- a lab coat,
- an internship while not in the field,
- a copy of the medical monitoring system.
Store a sperm sample bottle and a buccal mucosa swipe on the samples' freezer, labeled "ARTY'S SPERM & BMC - RESERVED - PLEASE DO NOT TOUCH!"
- If welcomed to stay: scrub in and help out if they're busy; listen carefully and take notes if someone lectures; else, read up on old cases, especially where field treatment is involved (try not to gasp in horror at the osteopathic kicking treatment).
- If not allowed to stay: take a VR booth in the recreation room and start the true Battle of Hexbarax with enough medical gear to open a small aid station. Practice treating war injuries arriving a bit faster than possible to handle properly, and trying to keep as many alive as possible while under fire and gradually having to cut more and more corners.