The pizza is fine. And by fine, I mean in my fine pieces.
Your rifle is undamaged though.
You tackle Ian to the ground and the two of you roll around the room, wrestling in an increasingly homoerotic manner. You do pretty good for having one arm in a cast, but you can't get his head off.
Well first, he's invisible. Second, He's not in the room. I don't intend him to enact random violence; but he now exists as the finger of god should people start getting troublesome.
You grab the corpse's good and scream about some kind of glorious labor revolution before running away.
wiki the token.
Now, are you talking about Cicada demon Ivan? Because he's not visible in the infirmary. He's somewhere in the deep maze behind it.
And yes, it seems like your friend did manage to steal those goods for the Onion, so no nyartifact yet.
Done and done.
You find a place labeled "Armory" which look like it might be the kind of dispensary you were looking for.
Ignore AND assist? You're killing me.
Well, I think the stuff you're helping with and ignoring all happens anyways so I'm probably not screwing up your actions.
His pizza has been struck down.
Yes, but not directly. You'll need to process them first.
Hmm. 5 tokens.
I would say WIKI but you probably already did it.
"Assassins. Something like executors but they don't focus on spying. They hide only to kill. That's their one purpose. One of the few that use biological weapons. Leshos too. They're the type who you'll never see. Someone will die and then you might find some evidence of how it was done, but you'll never find the person who did it.
Might be a good idea.
Wait, we did this already. Well, whatever, must have got lost.
Yes, a bit lost in terms of top speed and a bit more fuel consumed.
Yes.
Sure.
Sure.
You make a very smart exist.
Locking him up.
You're just too powerful for your own good.
Lets see if I can find that....
Major Pantheon:
Pathmas :God of luck: Also known as Pathmas the Judge, Pathmas the All father and Pathmas the incognizable. All father of the pantheon. Often depicted as a Faceless, genderless being of human shape. Always shown holding two diametrically opposed things in his hands, often good on the right and bad on the left. Common objects include knife and olive branch, skull and newborn, gun and helmet. Symbol is a Circle, divided down the center, with one half white and the other black. Considered to be the final judge in all matters, with all other gods bowing before his choice. He is often prayed to in addition to the deity suited to the situation and his symbol is often placed above any others being inscribed, not only to show his authority but to act as a back up of sorts, garnering his favor in case the other god should go against you. Despite this he is considered fickle and his actions and favor incognizable.
“You flip to the first page of the Major Pantheon
A large heading on the top of the page reads "PATHMAS: GOD OF LUCK" while a subhead reads "Pathmas the all father, Pathmas the Judge, Pathmas the Incognizable". On the opposing page is a large hand drawn image of a seemingly genderless, faceless humanoid clothed in flowing cloth. In one hand he holds a knife and in the other an olive branch. A large symbol has been drawn beneath the image; that of a circle divided vertically through the center, with one half being white and the other being black.
"Pathmas is the all father of the Pantheons and final judge in all things. All other gods, his children, bow before his judgment, indecipherable as it is. His favor is fickle but powerful and his actions undecipherable."
Much of the page is filled with details as to how he is to be worshiped and how one may use his symbol. Apparently He is often prayed to in addition to the deity suited to the situation and his symbol is often placed above any others being inscribed, not only to show his authority but to act as a back up of sorts, garnering his favor in case the other god should go against you. Prayers to him should be left vague, asking only that he side in your favor in whatever you are about to do. His symbol is almost exclusively placed on people, rather then objects and it is actually believed to be dangerous to place it on objects, as Pathmas may spare the object and destroy it's user in turn.”
Algis: God of protection: Also known as Algis of the many hands or Algis of the Shielding hands. The all purpose god of protection, but also of order, stability and safety. Depictions are confusing, sometimes depicted as a disembodied swarm of powerful hands, protecting the worshiper, other times as a muscular man with multiple hands, bent and embracing a kneeling worshiper while several hands are held outstretched, warding off threats. Symbol is a white circle and is often placed on armor and shuttles, especially hotdrop shuttles. One of the few gods that can be considered truly benevolent and caring, an opposing force to En. Father of Emar-i, God of Medicine and progenitor of the Medic Pantheon.
“The heading on the next page is dedicated to "Algis: God of protection; also known as Algis of the Many Hands or Algis of the Shielding hands. "
The images on the opposing page are confusing; there are multiple of them, some of which have been scratched out with varying degrees of success. The scratched out pictures are images of a worshiper kneeling in prayer, being protected from fire by what look like a swarm of giant, disembodied hands. The one that isn't scratched out is similar but the hands are connected to a muscular, badly scarred, multiarmed man who is standing above the worshiper, embracing them while it wards off the fire with outstretched hands. The symbol on the bottom of the picture page is that of a White circle.
"Algis is one of the few Beings in the Pantheon that is considered primarily benevolent and protective of his worshipers. Although he is most known as the god of protection he is in fact the god of order, stability, and safety in general, a pacifying influence against (The word is scratched out), the god of death. His symbol is most often placed on armor or vehicles, especially hotdrop shuttles, and many worshipers have it tattooed on their chest, a constant talisman against harm.
Just as Pathmas is father to Algis, Algis is father to Emar-i, God of medicine and progenitor of the Medic pantheon. "
Cog-azaon: God of Knowledge: Cog-azaon the wise, Cog-azaon of secrets, and Cog-azaon the whisperer. Depicted as a “ball and stick” representation of a Buckminsterfullerene molecule with a brilliant glowing corona in the shape of the “Mandelbrot Set” fractal. Knows all things, save for the machinations of Pathmas. His symbol is a Hexagon and it is placed on the forehead of the worshiper or on something that the worshiper is trying to understand. Prayers to Cog-azaon are always requests for information or inspiration and are considered safe however being marked with his symbol is a different story. Those marked with his symbol are said to gifted with increased knowledge and intuition but a slowly driven mad by the constant whispering of information the god is said to enact on those with his mark. He is the Progenitor of Hal-mon, God of machines and leader of the Engineer's pantheon.
Kal-Rath: God of Strength: Kal-Rath the brutal, Kal-Rath the unending, Kal-Rath of the slaughter. Depicted as a woman, massive and imposing, coated in blood. Considered the god of physical strength, endurance, mental fortitude, resilience and recovery. Mother of Ahnubi, the God of conflict and Progenitor of the Soldier's pantheon. Fought with En and aided in Algis in binding him . Kal-rath is almost mindlessly violent and is said to fight endlessly, doing battle with anything she perceives. Her symbol is a Triangle and it is placed on the back of the hand of the worshiper, where it will grant then strength and endurance so long as they please Kal-Rath. Kal-Rath is a difficult god to gain favor from; she is hateful of weakness and will actively work against the weak which ask for her aid. As such, prayers to her should never be phrased as pleas for assistance, rather as calls for her to join in whatever struggle is taking place, usually so that the worshiper can crush the opposition in her name.
Fal: God of Skill: Fal the world builder, Fal of Clockwork, Fal of Star forge. Depictions vary wildly in size and structure, the only thing that is constant is that the being is made of clockwork and that in every image it is building something, sometimes a star, sometimes a single molecule. His symbol is a gear and is placed on the palm of a worshiper trying to become more adept at any skill. He may be prayed to but it is considered useless because Fal does not care. Fal is the builder of all things, forger of the stars and of every molecule. He built the prison Algis and Kal-Rath imprisoned En within. Fal does not care about worshipers because he does not see them as anything but chemical reactions, their deaths as nothing but one reaction becoming another. The only thing Fal comprehends is the ability of a reaction to perform an action, and his favor brings the ability to perform that action better.
En: God of Death:
Minor Pantheons:
Gods of the Medic:
Emar-i: God of Medicine. Emar-i the fleshwalker, Emar-i the Seer. Head and progenitor of the medic pantheon. Depicted as a man in what appears to be stylized, ornate scrubs, face mask and rubber gloves. Has three eyes, one in the forehead, and often carries something related to medicine, with scalpels and syringes being the most common. His symbol is a simple drawing of an eye and is often placed on medical equipment, tattooed on the hands of medical practitioners and even drawn onto the body of patients before attempting diagnosis or treatment. His symbol is said to grant the practitioner supernatural capacity in diagnosing and treating patients. Prayers to him can be for general medical information or for the well being of the patient.
Hen'di: God of internal bleeding :Depicted as a blind man, emaciatedly thin and very pale with a mouth full of fine, fragile looking fangs. Prayed to both in the case of internal bleeding and of shock. Symbol is a blood drop and is often placed on patients who are suffering from internal bleeding that the doctor can do nothing to help. Hen'di is said to be the cause of internal bleeding, crouching in the body of the injured and drinking their blood to satisfy his own need. Prayers to him are often phrased as requests for the god to not drink too much, or as offers of blood from other sources, usually accompanied by the worshiper cutting his own hand or otherwise spilling a small amount of blood.
Hadesh: god of external bleeding: Hadesh the Skinner, Hadesh of blood. Depicted variously as a skinned man, a man with the Symbol of Emar-i cut into his chest and a man cutting himself. Carries a straight razor or knife in all incarnations. Symbol is a simple drawing of a dagger or knife. Unlike Hen'di who seeks blood out of hunger, Hadesh simply loves causing injury and spilling blood. Prayed to in instances of cuts, gashes, abrasions or other such wounds. His symbol is placed on the injured, so that he may see the damage that has been done and sated, inflicting no more. He does not actually help in healing.
Hal'el: God of broken bones: Hal'el the Marrowthief. Depicted as a strange, almost rodent like creature, hairless and and an ant-eater like tongue. Drawn to broken bones to eat the marrow. Mindless but not considered overly dangerous. Praying or placing his symbol on the injured is thought to draw him to the patient and, in exchange for some of their marrow, ensure that they heal quickly and correctly. Prayed to to ensure the the injury heals well. Symbol is a stylized and simple drawing of a bone with a fracture through the center, splitting it in two. The symbol is often drawn on the injured limb before casting and on the cast afterward.
"Sa'las: God of amputation. The Limb Collector."
The image on the opposing page shows a strange sort of being with a hard, geometrically shaped, faceless head, thin, talon tipped hands and a body hidden beneath a long robe. Out of it's back grows what could only be described as a tree made of human limbs, bundled legs and arms for a trunk and branches. The symbol at the bottom of the page is a bonesaw.
"Sa'las is the collector of limbs, both accidental amputation and purposeful. With the flesh of living men he grows the tree, the fruit of which is said to be the minds of new doctors yet unborn. Despite is appearance and ghoulish work Sa'las is a benevolent being, taking only the already severed limb, burnt in offering, as his payment. When he is prayed to or his sign is marked upon limbs about to be amputated or near the stumps of those already severed, he is said to injure swift recovery in return. Beyond this, his work brings new life or at least an aspect of life, where as many others in the pantheon simply gorge or enjoy themselves."
"Sulf 'ada-zon: God of Burns. Sulf 'ada-zon the all burning, Sulf 'ada-zon of flame. "
The image on the opposing page shows a man in a hospital gown, all of what would be exposed flesh wrapped in fraying bandages. The frayed ends of his bandages burn like the wick of a candle and a trail of embers drifts behind him. The symbol at the bottom of the page is a simple drawing of a flame.
"(Much of the page has been redacted with a black marker. The text itself begins in the middle of the page, in the middle of a sentence.) -Prayed to during the initial treatment of patients, as well as subsequent treatments, his name being softly chanted as bandages are changed. His symbol is placed on the bandages over the effected area or inscribed on containers holding water or ointments used to soothe the pain of the burn. Placing his symbol directly upon the injured should never be done for it (The rest is redacted)"
"Cib-Saroc: God of Disease: Cib-Saroc the deceitful, Cib-Saroc of the Porcelain mask."
The image on the opposing page depicts a man in white monastic garb wearing a porcelain mask depicting a beautiful, tranquil face.The mans face is slightly turned and beneath the mask you can just barely make out the shape of a grinning skull. The symbol at the bottom is a Red "X", odd considering the rest of the page is in black ink.
"Cib-Saroc delights in infecting and destroying the bodies of men, ruining that which is pure. He hides within the body of the infected, unnoticed, slowly corrupting before spreading to others. He is a coward though and will flee if his name along with the name of the disease he is employing are spoken while his symbol is being placed upon the sick. However, his symbol may also be used alone, if the sickness is unknown, as this is enough, in some cases, to drive him from the body. "
"Sim-de: God of Poison and toxins: Sim-de the toxic."
The image on the opposing page shows a man in an armored, black chemsuit with a great tank of poison on his back and what looks like the sprayer part of a flame thrower, minus the pilot light. The symbol at the bottom of the page is a bit odd. It shows a crude drawing of a gas mask with a large arrow pointing to the right at three circles arranged in an upside down triangle shape, two on top, one on the bottom. After a moment of staring at it you notice that the upper circles correspond to the circular view ports on the mask while the lower one matches the large, circular central filter.
"Sim-de is mindless, indiscriminate and pays no heed to anything but a compulsive need to spread his toxins. Luckily, his favor is also granted just as thoughtlessly and his symbol is thought to grant protection from exposure to toxins as well as aid in healing of toxic exposure. There are some who believe that being branded with his symbol grants, or rather curses, the worshiper with toxicity. "
"T'asticsis: God of Parasites or other bodily invaders: T'asticsis: patron of worms, T'asticsis the writhing."
The picture on the opposing page shows an attractive young woman in what looks like some sort of odd combination of Nurse's uniform and monastic uniform. She's flanked on either side by what look like giant tapeworms. She looks very pretty, except...is there something under her skin there by her collar? The symbol at the bottom of the page is a coiled worm.
"Mother of parasites and patron of the worm,T'asticsis spreads her children to the flesh of men. She is said to take human form and seduce victims into giving themselves willingly to be home to her brood.
Her Symbol is placed on those infected during their treatment. After placing the symbol the doctor should always be careful not to touch it till the patient has been cured or died, least he be infected himself. All parasites are seen as her children and prayers to her are requests that she come and reclaim this particular child, bringing it to a more fitting host elsewhere. Considered a very dangerous being to bargain with; her actions are without malice, but even invoking her name is enough to make one's self a target for infection."
Gods of the Soldier:
“Ahnubi:God of Death: Ahnubi the World Burner, Ahnubi the Battle Saint, Ahnubi of War.”
The picture on the opposing page shows a being that appears to be hovering in mid air, legs crossed in a sitting position, with great flowing robes of white and gold flowing out behind and below it. The being itself is almost skeletal thin and ebony black, with a head like wet leather pulled tight over a human skull. Six arms branch off on either side of the god, a weapon held in each hand. The being is floating above what at first glace appear to be rocky peaks, but at a second glance are revealed to be piles of countless human bones. The symbol at the bottom of the page is a skull.
“Ahnubi is the end of all men, the ultimate destination for all who live. He is the patron of the true soldier, the bringer of death and burner of worlds. May his mark be placed upon the flesh of all who wish to be his instrument; may his name be their battle cry and his likeness their idol. Let battle be judge of his favor and those who live long and kill many elevated as his avatars.”
“Vo-nos: God of Blades:Vo-nos the Cutter, Vo-nos of the Melee, Vo-nos the Silver Club.”
The image on the opposing page shows what looks like a man wearing a shining, silvery mask and a red robe. In one hand he holds a Gleaming, blood flecked club, in the other a large curved knife. Behind him looms a monstrous aura of shadowy fangs, flesh, madly rolling eyes and convulsing limbs. The symbol at the bottom of the page is a sword.
“Vo-nos is the god of the melee, Patron of the blade and the cudgel, and fastest of the gods. Those who would join battle with knife or club or spear or sword or any weapon of close death fight and die with him at their side. Inscribe his mark upon your weapons and brand it across your soles to move as he does and bring effortless death to all who oppose you.”
“Ingram :God of Guns: Ingram the distant blow, Ingram the steel rain.”
The picture on the opposing page shows a very muscular man drawing back an arrow in a frankly massive bow. It's no where near as detailed as the other pictures and appears to be just a rough, unfinished sketch. The symbol at the bottom of the page is an arrow.
“Ingram is god of the loosed arrow, of the hissing shrapnel, of the screaming bullet, of the thrown brick, of all things which man propels towards his foes to bring death from a distance. Place his mark upon your guns, your bullets, your magazines, anything which brings death from afar, and surely they shall remain forever reliable and never turn against you.”
Sri-haldon:Goddess of the Hidden blade: Goddess of the Ambush, Sri-haldon the shadow, The trickster, The Dark walker.
The picture on the opposing page is a vague image of a humanoid shape hidden in shadow. The only definite aspect of the picture is the glint off a knife in the figure's hand. The symbol at the bottom of the page is an eye obscured by a knife.
“Sri-haldon is the goddess of the hidden blade, of ambush, treachery, lies and covert actions. She provides the protection of darkness and stealth to those with her mark, as well as the guile to trick their enemies and persuade their allies.”
:God of the Violent Mind
:God of Bloodletting
:God of the Steady hand
:God of Razor Thought
Gods of the Engineer:
Hal-mon: God of Machines.
The image on the opposing page shows nothing but a massive machine, a mosaic of pistons, gears, electronics and every other imaginable system of transferring power or information, lit by computer screens and red hot boilers. The symbol at the bottom of the page is a gear wrapped in wire and suspended in a sort of metal frame.
“Hal-mon is god of machines, heartbeat of gears and electricity, life spirit of all man's mechanical things. The locomotion of organic matter is that which we call life, and the locomotion of the inorganic is that which we call Hal-mon. Without him the machines of man weaken and fail. Let his sign be upon all that which man constructs to carry out his purpose.”
Jiffty Rube: God of repair
The image on the opposing page has been heavily crossed out but appears to be a poorly traced image corporate mascot of some kind; a jumpsuited man with a wrench and a beaming smile. The symbol at the bottom is a wrench, also scribbled on. The explanation page is written in black ink but has a giant “NO FUCK YOU” written across it in red marker. Below that, in red pen is the phrase “One of the Sods got hold of the book. Ignore this.”
“Jiffty is the god wot repair things tat be broken. He putsem back together again so that we can bang bang and zzzt. He is big and shiny and lives down the hall and stairs from my house. His elfs dress likem and they fixed my gazz gun.”
Jemlan: God of malfunction: Jemlan the Bug, Jemlan the broken cog.
The image on the opposing page is that of a skinny looking man with his eyes covered by welding goggles. His nose is very long and hooked and a thin mustache sits on his upper lip. He's holding a large wrench like a club and generally being rather stereotypically evil looking. His symbol is a broken gear.
“Jemlan is the god of malfunction and disrepair; the missing bracket in machine code, the lose screw in the engine, the imperfection in the focusing lens that causes lasers to fire sideways. He is the out of order sign and the scrapyard. Jemlan is the trickster, the one which seeks to bring disorder to Hal-mon's order. His sign should be inscribed and then crossed out on things which the worshiper wishes to keep functional. If inscribed in it's whole form, it is sure to bring misfortune to the bearer.
Your choice. WIKI.
Back to the briefing room you go. This time you stand only partially in the room, ready to dive out at any time.
We'll say it was and she's back in that.
When you say the strongest in those things, do you mean the one metal that is best at all of them or the different metals that are individually best at each thing?
Glub Glub, dance dance.