"Just when pictures were getting fun," Chief sighs at the lord's voice.
Report to the hangar with suit on if possible. Do we have any nifty MCP suits yet?
I think everyone has one instead of a MKI
Aw, damnit.
Go stash the Cube in my room, and retrieve my fightin' gear. Report for certain death.
You drag the cube back to your room and get ready.
Yes, because I'll be of such great help with my negligible combat skills and everything else except healing people or space magic.
You'll shock me if I don't though, won't you?
Any chance we'll get tokens for this?
Head to the hangar after I get my leg fixed and suit up in my MCP-1.
Done and done
"I...um...fuck, I have no weapons." Jason states before he heads to his room.
Get suited up in Mk I or MCP I, get to the hangar.
((PW, is Mesk's HEP Pyramid still around? Can I go look for it while recovering corpses? I wanna shoot the planet with it. And then put it in whatever tomb he gets.))
You can look for it at least.
Head to hangar after putting helmet on. Also make sure I have my weapons with me.
Done and done
Great... that sounds FUBAR'd. Thanks for your help, can I get a drone pallet and some Milno-Plate for my MkIII? I'll come back for medical supplies after Steve tells us how we plan to recover this.
Purchase a drone pallet, and milnoplate helmet and chest piece (list price of milnoplate: 1+3 = 4? Don't know if that's still the price on it. I'd like to know if it's gotten cheaper with the recent revisions or if there's a bulk price, I'd probably want to buy more pieces )
Go suit up! Make sure I can control the drones via the helmet controls.
I'll assume you wiki'd that yourself.
"...He's talking to me. Crap."
"I need Weapons!"
Scurry along to the ARMory.
If we have time to install an Amp, Purchase a Microwave Amp and Red Hand as SideARM. (-5 Token)
Otherwise, Get a Chemthrower and an extra canister of Namite. (-4 Token)
Regardless, proceed to Hanger and find someone to hide behind.
Edit: Also, ask the AM for some Bluesmokes.
Done, wiki ect.
Gus decides he better obey the strange voice in his head.
Track down Skylar Niabs, and try to negotiate delayed payment for his MK III. If I'm successful, suit up and head to the hangar.
(Gus is one token short, but he promises to pay the remainder later.)
Hash it out with kri, but Kree is a wiki editor so you can handle it whenever and just have Ker put it up on the wiki, whatever you decide on.
Surprised and somewhat confused by the announcement, Elias immediately begins walking to the hangar.
Go to hangar
Done and done.
The Synthflesh Steve is standing around in the Hanger, looking at the various shuttles as people wander in.
>Alright, here's the deal. First, we need a person or two to go rescue the not-dead from mission 19. Or, more correctly, salvage them. There should be no resistance. Second, and much more important, we now need to stage a distraction in order for the mission 20 guys to get off the planet. The idea is as follows: First, we're going to load some the shuttles here with nukes and rig them to blow. Then we're gonna lash them and all the other shuttles together and fly them out as one mass. Then, when we get close, two shuttles, the actual rescue shuttles with you guys on them, are gonna detatch while the rest of the shuttles proceed to either kamakazi the planet with those nukes to get it's attention or wait till it is focused on them. Once it focuses on them we're gonna have the mass of shuttles break up into individuals and fly off in different directions, hopefully buying enough time for the rescue shuttles to land, get our guys, and make it back to the sword before we get the heck out of this place. Questions?
As you ask, I need to know who here is good at what. We need some aux and uncon guys to rig bombs, and the combat guys to get ready to fight.