"Virrsai Dawa Maal Leeyes. It is okay to say Dawa Maal Leeyes, or Virrsai. Or Chief. I am chief, and came from big person box. What is your position?"
I was teacher before arriving here. Are you new here? Newbies should keep together, Ms. Leeyes.
Follow Ms. Leeyes to hangar
"I will. Thank you, armory master," she says, nodding.
To the hangar! Seek the big armored thing.
To Dawa:
Hello. Who are you? How you end up here?
My name is Bartholomew Markov.
You head to the hanger, in search of this "Big Armored Thing".
"Virrsai Dawa Maal Leeyes. It is okay to say Dawa Maal Leeyes, or Virrsai. Or Chief. I am chief, and came from big person box. What is your position?"
More hanger going, though this time in search of friendship instead of nebulous "Big armored thing"s.
((Thanks, I'll do that.))
Ulrich Leland. Location: VR Mission 5
One team started from north side of map (Milno's team I think), so let's assume Ulrich starts from there as well.
Ulrich walks to house 3 and scans it with cameye modes, starting with x-ray.
Map
Stats
Strength: 5 (+1/3)
Dexterity: 5 (+1/3)
Endurance: 5 (+1/3)
Charisma: 8 (+1/3)
Intelligence: 0 (-1)
Willpower: 12 (+2/3)
Skills
Speech: 0 (-1)
Intuition: 2 (+1)
Handiwork: 0 (-2)
Conventional Weapons: 3 (+1/3)
Unconventional Weapons: 3 (+1)(+1/3)
Exotic weapons: 3 (+1/3)
Auxiliary systems: 3 (+1/3)
Medical tech: 0 (-1)
Inventory:
Neural Amp
Kinetic Amp
Monoatomic Razor
Laser Rifle + 1 extra battery
Synth flesh arms (left & right)
CamEyes
MK II
(note: I have no memory of a great deal of the details of the mission. There are some "Hard" aspects but a lot of it wasn't written down, I just had it in my head at the time. So if any of this clashes with what was said in the mission, the reason is because I'm an inconsistent idiot.)
A sweep of the house shows 2 people. One down on the ground floor, seemingly watching tv, and another upstairs in bed, though seemingly awake and reading a book.
Why do I have a bad feeling about this?
"Very well, officer. When should I meet you at the hangar? Immediately? Or is there time for me to get the amp implanted? Or at a later time?"
Ask. Depending on the answer, either go to the hangar, or get the amp implanted, then go to the hangar at the appointed time.
Str 3; Dex 3; End 3; Cha 10; Int 6; Wil 15//Spe 0; Int 1; Han 0 (-1); Con 4; Unc 0; Exo 12; Aux 3 (+1); Med 0
Mk II Suit; Microwave PK Amp; Mass manip PK Amp; laser rifle (fired once); 0 tokens: normal cigarettes; blue smokes; datapad (with platformer shooter); nanoghosts; shock trigger (with me); white skin-tight node-covered black-shell stasis suit worn under Mk II.
Appearance: 5'11'', 170 pounds in a rather unmuscular frame, shoulder-long brown hair, short goatee, brown eyes, a rather long chin that earned him his nickname. Age 32
Half a robot foot. Robot right arm. Wears basic clothes when not in the Mk II.
You go get your amp implanted and meet the armory master in the hanger. She's sitting around near the center of the room, with a clear plastic bag of a few dozen balls next to her. They appear to be softballs, but are lacking the distinctive stitching pattern.
"So how you wanna do this," she asks, standing up and pulling a ball from the bag.
Thank you. See you later.
Go to VR. Play fighting game.
I have such an evil desire to just spawn you in as one of the unarmed men Jim is fighting.
Anyways, you wanna do Duel or Punch many things? Both are fighting games, of a sort, but duel lets you set up the situation while punch many things just sets you up against a ladder of opponents.
Lessee... the closest person to you who isn't an NPC would probably be Miyamoto, the enormous armored War god who is just hanging around in the hanger
... actively trying to salvage a mission. Don't ever say I'm not working (or 'working') in there, even if I'm just sitting there. Busy busy busy.
Miyamoto quickly opens a comm channel to Steve:
"Hey, Steve, Saint on Hep just asked me how much sods we'll be needing. I told him to send a couple hundred for the first batch, but I don't really know how many to ask after that, since I don't know what the missions after this one will look like. Could you give me an idea how many we'll need for the Sword? He'll be sending over standard robosods for now, upgraded ones are for the future. Oh, and do you think it's wise to also keep a bunch of flesh sods in reserve just in case, and if yes, to what ratio compared to robosods?
Secondly, how many would we need for ARM in general? A very rough estimate will do for now."
Talk to Steve.
PW, I think you missed my action.
To the hangar! Seek the big armored thing.
((Should I respond to this? I think I'll only talk once you start the conversation, Miya's kinda busy.))
>As many as possible. Keep in mind that there are other ships out there, other places that will need soldiers. Pump them out as fast as they can and I can pretty much guarantee there will always be someplace to send them. He may want to arm them too, though. (Actually, yeah. Let's give them light weapons - knives and improvised clubs, things of that nature. I've got a few more things I want to try.)
Jim waits for a few more to spawn in. When they do, he targets a knife-wielder with his manipulation amp and tries to get him to stab himself - preferably fatally - by moving his arm.
A mob of at least 15 people spawn in, all of the holding various kinds of melee weapons. You get a sudden flashback to kungfu movies and the mobs of anonymous, weapon wielding thugs that always get beaten to death in those too. You point at one of the advancing horde and his arm jerks back and stabs him in the sternum. It's not very effective though; he drops the knife halfway so it's only a flesh wound. Hmm, need to do more then just move the arm, need to make sure and keep the hand closed tightly as well.