ZZZZzzzz
You imitate an electric razor.
Attack any sods nearby with shoulder blades and the sword
You lean to one side, lower a blade and just drive through the crowd, swinging lazily and letting momentum do most of the work. With the amount of force delivered, it doesn't matter that the blades are pretty dull, you're tearing men in half either way.
Always two there guard. Well, not anymore thanks to my big "mouth".
Using the charged Exo bonus and my virtual mass manip amp, crush the brains, but not the skulls of the guards with small-sized "force spheres". If this succeeds, enter the bar like I belong.
Str 3; Dex 3; End 3; Cha 10; Int 6; Wil 15//Spe 0; Int 1; Han 0 (-1); Con 4; Unc 0; Exo 12; Aux 3 (+1); Med 0
Mk II Suit; Microwave PK Amp; laser rifle (fired once); 7 tokens: normal cigarettes; blue smokes; datapad (with platformer shooter); nanoghosts; shock trigger (with me); white skin-tight node-covered black-shell stasis suit worn under Mk II.
Appearance: 5'11'', 170 pounds in a rather unmuscular frame, shoulder-long brown hair, short goatee, brown eyes, a rather long chin that earned him his nickname. Age 32
Half a robot foot. Robot right arm. Wears basic clothes when not in the Mk II.
You don't manage to crush their brains, but you do give them some wicked bad concussions and send them toppling over, unconscious, so close enough. You shrug and head into the bar, ignoring the slight headache you've got. The bar is fairly small, with the actual neon underlit, plastic bar off to your right and a sunken, darkened seating area to the left, filled with big overstuffed sofas and low tables. The seating area has about a dozen people in it, most scattered around in ones and twos, but a cluster of 5 is over in the corner, one man and 4 of his beefiest looking friends. You can't see his face in the dark, but you're gonna guess it's your target. The barman has turned to look at you and is staring at you as though trying to place you, brain clearly working through memorized lists of allowed clients and comparing them to the spaceman who just walked through his door. Several other people in the seating area have glanced up as well.
retrieve hand, preferably along with important gears from the guys suit.
After a brief struggle you come to an agreement. You get to rip out some important parts of his arm, while he gets to crush your hand so that, after ripping that stuff out, you're left holding it, metal fingers smashed flat and bloody into the stuff.
Uh. Hello? Kinda need some... Things to protect myself from, uh, the outside of this ship." Cecil says, "Like, all of it. Anyone there?"
A man in a jumpsuit reading "maintenance" shows up a few moments later.
"yeah, what do you want?" he asks, arms crossed across his chest.
That weapon is really convenient. Doing melee and medium distances.
Dodge the shockwaves again. Try to approach the arbiter while avoiding its attack. Try to slash at the baton or at any wires the Arbiter sends.
You move in toward the Arbiter as best you can, dodging between shockwaves and trying to get in close. You get within melee distance and take a Swing at its weapon. It swings back, but just before the blade can touch the cudgel, the arbiter's wrist moves, jerking the club up and out of the way, Your swing goes wild and it uses the momentum of it's club to leap into the air and spin a clawed foot toward your head.
If the trail seems to be going in a mostly straight line, then get down on the ground and use a combination of the snuffer's tracking ability and the straight line to follow the trail more quickly. Use some kind of landmark to keep track of the straight line (or failing that just make marks with my machete to mark it).
Else, just keep following the trail like that, going from tree to tree. Better to have to face my target at night than not facing my target at all.
Stats and Skills:
-2 MED
-1 INTEL
+1/3 STR, END, CHA, SPEC, INTUIT, UNCON, AUX
+1 DEX, WILL
+2 CON
Inventory:
Machete
Rifle: Some sort of traditional explosive driven rifle with a side facing magazine and bolt action.
Grappling Hook: Attached to your wrist is an almost batman style grappling hook.
Standard Paperwork: Orders for capture or destruction of genemod worker. Type is listed as custom with a short list of her traits, and they've even included a scent sample for your snuffer.
A Snuffer: A monstrous, vaguely canine thing.
It's got 8 thick legs ending in circular paws, with toes all along their circumference,
no eyes,
a huge constantly sniffing nose
and a mouth that could easily engulf your head and snap shut with heavy, almost tusk like fangs.
Snuffers are trained to track any genemod;something about sniffing out the unique proteins which all genemods have.
It does seem to go straight, so you climb down and follow it on foot, occasionally checking to make sure you're on track.
You quickly come to a riverbank and the scent becomes confused. She passed over this area several times, was looking around.
"Well, thanks for the welcome, but it kinda hurts the welcome when you considered I just got welcomed into the HMRC."
Keep on moving, keep on moving.
Moving where?
You keep walking until you hit a wall and a man with a box tries to sell you things.
Try to get the ball into the cup, of course!
You get the ball in the cup! WOOOO
It explodes. You have ceased to live.
"Well, thanks for the welcome, but it kinda hurts the welcome when you considered I just got welcomed into the HMRC."
Keep on moving, keep on moving.
Hence why I suggest you enjoy your downtime, it may be the last you experience. Statistically speaking we'll both be dead soon, the only question is who we take with us and how badly we make the UWM bleed in the process.
Continue with weight training and talking to the newcomer
Trying to get ripped eh? Going for that look eh? Female Titan EH?