NPC controls spider tank.
Alright, well you've got at least 3 battle suits and a crowd of sods coming at you now.
((My new sheet's on the wiki already, PW. Also just noticed that I accidentally left the name I originally gave him in his description. Ah well.))
"Looks like whomever works here is on break. Oh well, I suppose I can visit the Gift Shop first."
Go to where Nyars is and buy a Medium Purple Heptagon with a Vertical Line. OPEEEEN AND EXAMINE CONTENTS
Inside the capsule is some sort of...hmm, string of metal beads with wires coming out of them? each bead is about the size of your first thumb knuckle and the string of them is maybe 2 and a half, to three feet long. There's a small red button affixed to the top (Or is it bottom?) bead.
"Good... shit?" the Chief parrots back, looking at the various capsules. There is a feeling of power she has about them, but she is unsure whether that is a good thing - objects tend to come in many shapes and colors, and the markings on the capsules seem to confirm as much. "Is good shit?" she repeats, looking through the capsules. What a degrading way to speak this is.
This talk of tokens is most interesting to her, however - is that what the little objects mysteriously in her possession were? Hm. They seem to have value of some kind, and the basics of trading did specify that one did not say no to a timely deal. And she does have a feeling here. So she looks over the capsules, finally settling on a pick - the pictogram reminds her of the sun on the horizon, in a way.
Purchase Small Golden Circle with Horizontal Line for 3 tokens! Then crack that thing open.
You get a small glass container full of some sort of slowly wiggling reddish moss sorta stuff on top of a rock. Huh.
Guess I will have to look about this later. Well, let's see what I can do in the VR?
Go to the VR, see if the AM courses are still there. Try to see what she teaches.
That would be amp/manipulator stuff, really.
Wow. was the first thing that popped in Flint's mind as he looked upon the alien world. All his time so far had been spent on desert worlds and dark tunnels. This was the first time he experienced a world so green and full of life, even though the experience wasn't really "real". He'd seen them in old vids, sure, but-
Flint was startled by the sound of sniffing.
"Gah!"
He looked down in surprise and saw the... thing... besides him. After waiting for a few seconds to ensure that this was in fact the tracking animal he had requested and not a member of the local wildlife, he relaxed.
"Hey there big... nose... dog.. thing?" Flint asked, speaking slowly and softly, unsure of what to call the thing.
I guess that's what passes for a dog here.
He very slowly extended his hand and put it close to the "Dog" for it to get acquainted with his smell. Flint had never met any real animals on his home-world (beside some pests) but he knew a thing or two about smells and the kinds of animals some of their robots were based on.
"Stay close and try to not get eaten by anything, OK?"
Great. thought Flint as he looked around.
Haven't seen jungle like this, since my movie "Jungle Like This". Which was mostly green screen.
He took a few steps forward and inspected his surroundings.
How am I supposed to find a mutant in this place? Everything looks huge and alien here. Even the dog. Probably full of smells too... Maybe I've got some sort of wanted poster or something with me? I should check.
He turned back to look at the "dog".
"Are you coming little fella? ...big fella? Smell anything good?"
Oh, wait, you're supposed to give short commands to dogs, right? Their AI can't handle complex words if I remember correctly. And this thing is kinda like a dog, only... organic I guess.
Maybe it's one of the locals? Doesn't look like one.
Mustering his most commanding voice, he gave the order: "Dog! Follow!"
With the order given, Flint repositioned his hat and started slowly advancing forward, looking around for sings of his target, while keeping his rifle at the ready, in case any of the locals decided he looked tasty.
Check inventory for anything that could give me a description of my target. Or am I supposed to know how she looks like? Because Lyra hasn't told Flint she'll be playing as herself.
Order "Dog" to follow.
If "Dog" follows me, start advancing, following the path, inspecting my surroundings for signs of danger or signs of my target.
Have rifle at the ready, in case I have to defend myself.
Also be on the lookout for any interesting landmarks, like rivers or lakes.
Be sure to stop if "Dog" barks or does something that could indicate it wants to tell me something.
Stats and Skills:
-2 MED
-1 INTEL
+1/3 STR, END, CHA, SPEC, INTUIT, UNCON, AUX
+1 DEX, WILL
+2 CON
Inventory:
Machete
Rifle: Some sort of traditional explosive driven rifle with a side facing magazine and bolt action.
Grappling Hook: Attached to your wrist is an almost batman style grappling hook.
A monstrous, vaguely canine thing at your side.
It's got 8 thick legs ending in circular paws, with toes all along their circumference,
no eyes,
a huge constantly sniffing nose
and a mouth that could easily engulf your head and snap shut with heavy, almost tusk like fangs.
You've got some standard paperwork; Orders for capture or destruction of genemod worker. Type is listed as custom with a short list of her traits, and they've even included a scent sample for your snuffer. Not that it's needed, snuffers are trained to track any genemod;something about sniffing out the unique proteins which all genemods have.
You walk forward for a while, Snuffer in passive mode, ponderously waddling beside you in his bulldog gait. You follow the game path, hoping not to run into whatever made these heavy, hooved footprints in the dirt. After 10 minutes of walking you've found nothing of note, not even a landmark amongst the trees.
Lyra
Sit, Look around, acclimate myself to the sights, sounds, and smells of this place. then pick a nearby tree and start climbing, try to get a good view from overhead.
The view from the tree tops is pretty, giving you a good look at a distant mountain range, toward the...you're not sure of the direction; East, if the sun here works the same as Earth's sun, but there's no knowing if that's right...but the boughs are so dense with foliage and broad leaves that all you can see is a ceiling of spreading green.
step inside burly mans swing radius and judo throw him into the floor.
You step inside his swinging range all right. You press your face right up against his so his nose is all mushed up against your faceplate.
"Hello friend. On my planet we don't have your quaint notions of personal space."
You slip your hands into his pockets and wiggle your fingers.
Gorat is unceremoniously ejected from the stasis pod that must have held him. Or maybe he just falls from his bed in the barracks, who knows? Stasis dementia and amp overuse and ghost voices might not be the best things to happen to human brains. Either way, he looks around rather confused. "Ugh... what, where? Wasn't I just on Hephaestus...? No... actually, I went in stasis, I remember that much..." He shakes his head, showers, gathers his belongings (apart from his Mk II) and puts on his clothes. "Well, can't really complain about being in the relative safety of the Sword. Hm, that suit put me in some kind of stasis, didn't it? I wonder if there's some indication of limited usage time?"
Examine the stasis suit. Did something about it change from using it during the battle - especially if anything about the gray, blinking nodes changed.
Also, I'm assuming it's way too late to get tokens for the Defense mission. If not, "accomplishments" were:
*boiled a battlesuit pilot
*remained miraculously unharmed when our bunker exploded around us
*fired a shot from my laser rifle, with questionable success but great accuracy
*got frozen in time due to pushing the button on my stasis suit
*helped with corpse dragging and barricading
*ineffectually fireblasted a drone insertion pod
Str 3; Dex 3; End 3; Cha 10; Int 6; Wil 15//Spe 0; Int 1; Han 0 (-1); Con 4; Unc 0; Exo 12; Aux 3 (+1); Med 0
Mk II Suit; Microwave PK Amp; laser rifle (fired once); 3 tokens: normal cigarettes; blue smokes; datapad (with platformer shooter); nanoghosts; shock trigger (with me); white skin-tight node-covered black-shell stasis suit worn under Mk II.
Appearance: 5'11'', 170 pounds in a rather unmuscular frame, shoulder-long brown hair, short goatee, brown eyes, a rather long chin that earned him his nickname. Age 32
Half a robot foot. Robot right arm. Wears basic clothes when not in the Mk II.
Nope, the suit is still the same as you remember it.
Hmm. How much you think thats worth?
Jesus Christ am I starving, Cecil ends up thinking as he stares at the signage that points to the food hall.
Food first, weapons later.
Cecil walks into the food hall and figures out how to eat.
You remember how to eat...but not exactly WHAT to eat. So you spend several minutes chewing on the edge of a table, before moving on to a table leg. After a few minutes and some very sore teeth, you begin to realize you may be making a mistake.