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Voting closed: April 07, 2013, 10:34:35 am


Pages: 1 ... 1479 1480 [1481] 1482 1483 ... 2101

Author Topic: Einsteinian Roulette On ship Thread: Maurice's One Night Stand  (Read 5995568 times)

GreatWyrmGold

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22200 on: December 26, 2013, 08:07:56 pm »

((Implying that we have FTL now?))
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Xantalos

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22201 on: December 26, 2013, 08:09:08 pm »

((If we do its extremely slow.))
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GreatWyrmGold

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22202 on: December 26, 2013, 08:32:08 pm »

((My money's on relativistic sublight.))
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BFEL

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22203 on: December 26, 2013, 08:43:13 pm »

SNIP

((The human mind is perfectly capable of comprehending spans of time past a few hundred years. Otherwise we wouldn't be having this conversation. WE WOULDN'T BE PLAYING THIS GAME. We haven't EXPERIENCED such spans of time, but we certainly have imagined it. There are by my estimates, A billion1000000000 stories created by humanity that deal with that exact concept, the concept of billions or trillions of years, and those stories are typically where the ridiculous "YOU CANNOT COMPREHEND" bullshit comes from.

The concept of not being able to conceptualize the concept is a concept invented by humanity (specifically STEPHEN HAWKING).
CONCEPTCEPTION!



Also let it be known STEPHEN HAWKING supports all advancements in knowledge, and thus is against the genetic and tech bans))
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Toaster

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22204 on: December 26, 2013, 08:57:25 pm »

((This is one of the drawbacks of playing a character like Lars.  He is so devout and trained to follow orders unquestioningly* that it makes participation in these sorts of things tricky.  Not to say I regret it- it just puts a limitation on things.))


*Also, int score permanently stuck at zero))
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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GreatWyrmGold

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22205 on: December 26, 2013, 09:17:01 pm »

Also let it be known STEPHEN HAWKING supports all advancements in knowledge, and thus is against the genetic and tech bans))
((Didn't he already invent everything?))
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Doomblade187

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22206 on: December 26, 2013, 09:18:05 pm »

Also let it be known STEPHEN HAWKING supports all advancements in knowledge, and thus is against the genetic and tech bans))
((Didn't he already invent everything?))
((But with a ban in place, he can't invent everything that can be invented!))
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
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kisame12794

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22207 on: December 26, 2013, 10:20:45 pm »

((Our FTL uses maniplulator tech and the mysterious Jump Points dotted around the universe. The Jump Points transport you across vast sections of realspace but they are entirely unreliable in WHEN you will arive. So you could enter one, and exit at the other end in a year. Or twenty years, or a few centuries, or not at all.))
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Doomblade187

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22208 on: December 26, 2013, 10:25:43 pm »

((Our FTL uses maniplulator tech and the mysterious Jump Points dotted around the universe. The Jump Points transport you across vast sections of realspace but they are entirely unreliable in WHEN you will arive. So you could enter one, and exit at the other end in a year. Or twenty years, or a few centuries, or not at all.))
((I could have sworn they were just relativistic speed tunnels of a sort, with the distance and time covered being a set thing, but maybe I was wrong.))
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Xantalos

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22209 on: December 26, 2013, 10:32:03 pm »

((Exactly! If we advance amp tech enough we could pull some sort of Mass Effect-style massless tunnel thing.))
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kisame12794

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22210 on: December 26, 2013, 10:33:59 pm »

((Our FTL uses maniplulator tech and the mysterious Jump Points dotted around the universe. The Jump Points transport you across vast sections of realspace but they are entirely unreliable in WHEN you will arive. So you could enter one, and exit at the other end in a year. Or twenty years, or a few centuries, or not at all.))
((I could have sworn they were just relativistic speed tunnels of a sort, with the distance and time covered being a set thing, but maybe I was wrong.))
((I think they have an average time delay, or at least are somewhat consistent in when they spit you out, but one of the closer comparisons would be the Warp from Warhammer 40k. The closest would be the wormholes or black holes, or whatever space holes there were in The Forever War, because if memory serves, that's what Piecewise based them on. Ah the things I can remember.))
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Gamerlord

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22211 on: December 27, 2013, 01:00:03 am »

((Our FTL uses maniplulator tech and the mysterious Jump Points dotted around the universe. The Jump Points transport you across vast sections of realspace but they are entirely unreliable in WHEN you will arive. So you could enter one, and exit at the other end in a year. Or twenty years, or a few centuries, or not at all.))
((I could have sworn they were just relativistic speed tunnels of a sort, with the distance and time covered being a set thing, but maybe I was wrong.))
((I think they have an average time delay, or at least are somewhat consistent in when they spit you out, but one of the closer comparisons would be the Warp from Warhammer 40k. The closest would be the wormholes or black holes, or whatever space holes there were in The Forever War, because if memory serves, that's what Piecewise based them on. Ah the things I can remember.))
((Huh. Don't we have a box that makes pills out of things? Can we stick a 'Jump Point' inside it?))

Empiricist

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22212 on: December 27, 2013, 01:07:30 am »

((Our FTL uses maniplulator tech and the mysterious Jump Points dotted around the universe. The Jump Points transport you across vast sections of realspace but they are entirely unreliable in WHEN you will arive. So you could enter one, and exit at the other end in a year. Or twenty years, or a few centuries, or not at all.))
((I could have sworn they were just relativistic speed tunnels of a sort, with the distance and time covered being a set thing, but maybe I was wrong.))
((I think they have an average time delay, or at least are somewhat consistent in when they spit you out, but one of the closer comparisons would be the Warp from Warhammer 40k. The closest would be the wormholes or black holes, or whatever space holes there were in The Forever War, because if memory serves, that's what Piecewise based them on. Ah the things I can remember.))
((Huh. Don't we have a box that makes pills out of things? Can we stick a 'Jump Point' inside it?))
((Probably not. I think they're regions of distorted space-time, which can't really be placed inside a pill machine. Otherwise people would be going on space walks with the infernal contraption and creating accursed vacuum pills.))
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Gamerlord

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22213 on: December 27, 2013, 01:08:18 am »

((Our FTL uses maniplulator tech and the mysterious Jump Points dotted around the universe. The Jump Points transport you across vast sections of realspace but they are entirely unreliable in WHEN you will arive. So you could enter one, and exit at the other end in a year. Or twenty years, or a few centuries, or not at all.))
((I could have sworn they were just relativistic speed tunnels of a sort, with the distance and time covered being a set thing, but maybe I was wrong.))
((I think they have an average time delay, or at least are somewhat consistent in when they spit you out, but one of the closer comparisons would be the Warp from Warhammer 40k. The closest would be the wormholes or black holes, or whatever space holes there were in The Forever War, because if memory serves, that's what Piecewise based them on. Ah the things I can remember.))
((Huh. Don't we have a box that makes pills out of things? Can we stick a 'Jump Point' inside it?))
((Probably not. I think they're regions of distorted space-time, which can't really be placed inside a pill machine. Otherwise people would be going on space walks with the infernal contraption and creating accursed vacuum pills.))
((Hm. Have you tried sticking Steve in the pill machine? Or the Doctor?))

Empiricist

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Re: Einsteinian Roulette: Repair and Rescue
« Reply #22214 on: December 27, 2013, 01:12:03 am »

((Steve is nowhere near us and is suspected to have no central location. Trying to do such a thing to the Doctor is a very bad idea.))
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want
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