Mission 10. Avatar of war. Heavy beam projector and a fission instigator.
Do you want to turn on Procedural back Building?
(( @Tavik, the Mission Replay's are essentially built on our perspective, in addition to whatever other data Steve had. What we didn't know, the simulation didn't know.
I assume the 'procedural back building' is procedurally adding on in the blanks of what we didn't see (i.e, cribbing a look at PW's notes to see what he would have had in the mission ) ))
I volunteer to examine the Shipyard. I helped break it, only seems right I'd help fix it.
Volunteer, Shipyard Pit
Got ya.
Depends on how damaged the suit is. If it's undamaged, full price, any damage and it drops to half.
((Errr... not sure? The only time it got in a scrap was the Stacy Manip Snafu that blew up Grate. It resulted in a broken leg for Lars but no damage mentioned for the suit itself. Relevant text quoted below- I'll let you make the call.))
Lars' prayers get cut off about halfway through and he finds himself in a corner, leg broken and arm pinned beneath rubble; his MK III Busily pumping pain killers and immobilizing the bone.
Lars popped out of VR when he heard the call for service. "Glorious Steve, I am always ready to serve you! I will do anything you ask of me, but I would love to spread your name to the nonbelievers!"
Exit VR and volunteer for the preaching job.
Meh, I didn't say the suit was damaged so yeah.
Signed up
Volunteer. Would Gilgamesh be useful for a specific job? If yes, volunteer for that. If no, volunteer for either the diplomats or the amp overload.
Amp overload would require going in without Gil, You ok with that?
"I'll go down and check the manipulator aftermath. Any idea of what we'll find, or more specifically, will it try and eat us? And if it does, would you prefer we kill it or capture it?"
Volunteer to check out the overload aftermath.
>Not sure, really. Too many variables. Something interesting, no doubt. I got the corpses.
Volunteer for corpse duty, go lock my mannequin and suit (I think it's undamaged) in a locker somewhere after selling my remaining 1 med thing for the 1 token. Then go start absorbing the dead bodies.
Hold your horses.
"...Dangerous...um...one at a time, I guess."
Make both pills, if I haven't already.
Put manipulator pill in locker, safely away from the potential test subjects. Also make sure pill machine is in locker. Lock locker. Move to a room closer to the infirmary, AM, and such.
Eat the battery pill, examine self.
If still, you know, functional, volunteer for bot duty.
Complain about ninja. Nah, too meta. But seriously, I got ninja'd twice thrice.
*Sigh* so now this is happening. There goes all attempts to do something quickly. See bottom of this post.
"I could try helping with the diplomacy side of things, if my comrades are willing to accept me of course."
Charles volunteers for diplomacy.
((Are there any speech decompensators?))
(Yes)
Got ya
"Ooh, Steve! I'll go for the worker roundup, if I may!"
Volunteer for the calming of workers and diplomacy. I should be good at that, right? I've got a laser shotgun, after all!
Fine.
"Thanks, "Joseph sees miyamoto with the mining laser"I will give you four tokens for that mining laser my good man"
buy mining laser for 4 token, drag laser back to am
"Would you happen to have a method of carrying this easily for 3 token?"
@steve "I volunteer for the shipyard"
"For three tokens? Not...really. A MK III would do it, even just a exoskeleton would do it. But three won't buy you an exosuit good enough to boost it to what you need. "
((Not even a roll, Piecewise?))
Buy a pick or mattock at the armoury, then volunteer for the overload.
A pickax? Sure, why not.
Would getting the head shot off of the MKII half it's price? If so I may just sell it to Nik.
Yeah, thats some damage there.
Actually, you shouldn't have your MK II since they just took your head and your body was vaporized by the nuke.
I want to help.
volunteer
>Not entirely sure where to put you. You're not exactly a great fighter, you'd probably scare the survivors,You're probably afraid of Xan and We've got enough people to go get irradiated already.
Just pick one and we'll run with it. The manip for what you bought it for, the civ gun, for nothing.
Miyamoto making bank yet again.
((You betcha! But really, I've been incredibly lucky up till now when it comes to earning tokens. In fact, previous mission was the first mission where Miya didn't earn most the tokens. And that mining laser has been sittin' in my inventory up till now being useless, yet I just made a good profit on it. Really lucky indeed.))
Sell the Microwave manip for 3 tokens, bringing my total to 21 according to idiots_in_space. Send AM message to ask if I can buy a uncon-decomp, and where I need to go to get it installed. If there's no problems, get that uncon decomp installed.
Ask her what the limitations (hardware wise) on the matter manipulation are. Can I convert atoms into different atoms? Rearrange molecules into new complex substances? How precise is the control? How complex can I go?
>Ok, So we might as well get this started. Lets see, what needs getting done.
Alright, we need a few people to go down and check on the after math of that amp overload. A few to handle some survey work for me, one to inspect the damage to the shipyard pit, we'll give you a suit for that, a coalition of hopefully good diplomats to go start rounding up the workers from the deep places they've hidden. And finally, I need a few cleaners to help the bots clear out all the dead bodies. Hopefully before the workers see too many of them.
Any volunteers?
"I'm volunteering for whatever part of that job you need me. But since I've also got other stuff to do, and to give someone else a chance at some action, be sure to put me at the very end of the list. So only take me if you really need my services."
((@SC: seems I won't be needing any loan after all. But thanks for the offer.
I'm wondering what drawbacks the heavy laser battlesuit will have. Maybe it lacks some of the features a normal 'suit has.))
Mission 10. Avatar of war. Plasma projector and a gauss cannon.
((Remember: an Avatar of War with standard armament options comes with a Rapid fire Gauss Cannon. So you might want to change the gauss cannon with something else. Or just dual-wield them for some overkilly goodness. You also cannot use the built-in grav amp, could change that for something else too. Although the +1 from the Avatar could mean you do reach the stat requirement, not sure.))
If still, you know, functional, volunteer for bot duty.
((I'm starting to wonder if we should force Grate out of active duty. Not gonna do that, because obviously awful for GWG, but using child soldiers sure won't get us any brownie points with the general populace. And knowing PW he won't just let us ignore the fact he's a kid just for the sake of making it easier on us, I'm wondering if and how we'll have to deal with that in the future.))
(Don't worry about that.)
So you get that perfect decomp installed. I'll save you the work of having to wander around, get your suit opened and operated on, because stuff.
"There aren't any limits beyond the fact that you can't get any more subatomic then atom innards. No messing with quarks, but you can pull apart atoms and rearrange the numbers of protons, neutrons and electrons to make new things. Mostly, the limits are your own capacity. Making a lump of iron into a sword is fairly easy, converting the atmosphere around you into steel and then into a machine gun is possible, but hard. And don't try to make anything living. Again, it's possible, but not smart."
Teal wishes he could raise his hand.
Teal attempts to say 'I'm good at cleaning'.
Instead he says 'Glub'.
((Am I going to need to sit this one out? I'm feeling like I should've gone robbut.))
If able to, leave tank and join mission.
((P.W. Also re: explosives. I don't know exactly how many tokens you gave me, so I figured if i just said they're all going into explosives, then you could just pick one and throw it at me.))
(Although if I'm joining the cleanup crew I would prefer a flamethrower.)
A rather low quality flame thrower is possible for your funding. And...eh whatever, you can leave your tank to go on missions. Which one though?
Begin autopsy of the Urban Executor.
remove all organs and bits of tech from the body.
Remove the scalp and face as two seperate and whole entities.
Sever the skull from the spine and remove the back of the skull thereby converting it into a shoulder guard.
Check brain and inside of skull for amps.
((@piecewise, My idiots in space inventory is still wrong, heres the correct version.))
Inventory:
Large backpack
Auxiliary weapons hardpoint
Heavy Pulse Laser
Gungnir
Industrial exosuit + jump rockets.
bone chestpiece and skull helmet
Improvised medkit
Unnamed reiterpallasch (almost 2 feet too long.
Need 8 dex or -1 dex. If 8 dex, +1 str for stab)
Melted Shield.
Mk1 suit with echolocation mapping/Visual filter -not sure if this is replaced by the exosuit.
Box:
Hovertrolley
4 token.
Jacks corpse.
Burnt Urban Executor.
Several IR tripwires.
Several EMP Claymores.
Footlocker:
three non-resale gauss rifles minus circuitry and generators
5 non-resale laser batteries
a few assorted drugs and robolimbs
indeterminate number of thermal cameras
Wicked scrap metal machete
PDA
You going all predator on us eh?
You hack up the corpse of the UE, tearing out bits of metal and melted tech before hacking up the body into trophy pieces and strapping them onto yourself. Now you just have to make sure Milno doesn't start gnawing on them...
Name: John Azat, A.K.A "The Destroyer" (what he calls himself-sometimes)
Age: 29
Gender: Male
Appearance: 5' 6" tall, he has short black hair, pale skin, and green eyes.
Personal information: He started out as a normal kid, did average in school. Then he "changed" in college- if you count going insane and gaining three mental disorders "changing". He became paranoid, interested in exotic weaponry, and antisocial. He learned about the psychokinetic amplifiers more, and eventually tried to build one- leading to his rampage.
Reason assigned to HMRC: John has a short temper, and holds grudges. For a long time. So, when the local police told him that he couldn't build a giant amplifier inside his apartment, he somehow got hold of a matter converter psychokinetic amplifier. It didn't matter that was an old model when he turned the police officer into a bomb before killing him by stopping his heart, along with several of his buddies. The magistrate barely caught him- turns out he was better with an amplifier than his attempts at science.
Stats:
Strength: 0
Dexterity: 0
Endurance:0
Charisma: 0
Intelligence: 0
Willpower: 20
Skills:
Handiwork: 1
Exotic Weapons: 4
Profession: Physimancer
Prefered weapon: Matter Converter Psychokinetic Amplifier
But anyway, Denzel will volunteer for survey duty. And maaaaybe buy a microwave amp.
>Actually, I think I'll send you out on survey duty with the Doc. He wants to scout locations for his flesh pits. Volunteer for the survey work. Get details of the job.
>You too.((I would hope it only killed the characters, not the players. Oh god, what did I sign up for?))
IF YOU DIE IN THE GAME YOU DIE FOR REAAAAAAL!
"Good luck dealing with that overload. There's probably enough flesh for several meat sandwiches down there." Milno says. And he is very knowledgeable about flesh sandwiches.
Wait for more Steve stuff, like planning what we will do from now on. If nothing of the kind happens: go to an airlock, remove the armor covering the upper left arm and try to make a small ridge of sharkmist appear over the skin. If successful, poke it with the strange alien gauntlet.
You wander off and into the airlock.
[will:2+1]
You can see your skin discolor a bit and bulge, but no ridge forms, at least this time. Hmm.
Steve stops talking for a moment and looks in the vague direction of the hanger.
>I feel a great disturbance in the force. As though the concept of common sense suddenly cried out in terror and was then silenced. He looks back at the people still in the briefing room.
>The newbies might want to duck.In the locker rooms, Grate takes his pill and for a moment everything seems fine. Then his skin fades to a pure white and his flesh budges strangely, till he half resembles a tiny, synthflesh child.
[will:2]
The lights in the room glow far too bright and then explode. Lockers bend and bow, being forced away from him. He tries to run and the wall melts in front of him, letting him burn his way straight into the hanger. The shuttles rattle on their racks and metal crates begin to rise into the air, glowing red hot. The ground beneath his feet rapidly cycles between different materials and light shimmers and behaves in ways not normally seen outside gravity wells and pulsars. His body glows, streams of condensed energy flowing off of it as he holds his head, trying to control whats happening, trying to calm the unimaginable amount of information he's receiving. Every atom screams, every string of weak nuclear force rings like a tiny bell, gravity is a far away roar.