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Voting closed: April 07, 2013, 10:34:35 am


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Author Topic: Einsteinian Roulette On ship Thread: Maurice's One Night Stand  (Read 6000166 times)

Radio Controlled

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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20625 on: December 03, 2013, 02:38:26 pm »


Let's hope this is the final list:

((I took 2 as standard pay, gave 1 extra to people on Jim's team, then bumped a few people down so the budget would balance out. Sorry if you're in the 1 token bracket, but in that case I really just don't remember what you did this mission.

If there are more complaints with this list, you guys just deal with it among yourselves. Otherwise this'll drag on even longer, meaning we'll have to wait longer to get horribly mauled by scary aliens; y'know, the fun bits. So, if GWG for example thinks Astra deserves that token more than him, he can just GIVE it to her himself.

IF ANYONE WANTS EQUIPMENT INSTEAD OF TOKENS, LET PW KNOW BEFORE NEXT TURN IF POSSIBLE. PLEASE HAND IN YOUR MISSION FUNDED EQUIPMENT IF YOU HAVEN'T ALREADY. JOKER TEAM, DECIDE WHAT STUFF YOU WANT TO KEEP FROM YOUR MISSION GEAR.
AND SOMEBODY, FIX MY CAPS LOCK, IT IS STUCK.))


@ PW: this is the payment list. Could you please add tokens as appropriate to people's sheets while also removing the correct stuff from their inventories?


((A very valid point indeed, but then how about that re-organisation we did mid-mission? How do we take that into account? Really, I did it like this to keep it easy to manage and keep my sanity  :P  ))

((Actual post with pay in next post))
((Reorganization is fine, but I don't think there was any sharing of purchased gear, or loot that wasn't from either team's suddenly dead members, post-merge. It should be pretty straightforward - can you try calculating a split again and see how it works with separate funds? I know the Defense team will get even less this way - a lot of the fund got used and there are many people, but at least it'll be fair to everyone.))

((I'm terribly sorry, but I saw this just as I was about finished, and I don't have the heart to do it yet again. Next time maybe, but right now, I have more pressing matters to attend to than playing Space Accountant.))


Action: hand over the stuff from the team fund or general loot to AM, then use tokens from that to distribute pay.

Look up where Titans were previously used, go over major campaigns and battles where they were important. Look up most common armaments and subtypes.
« Last Edit: December 03, 2013, 02:55:55 pm by Radio Controlled »
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Einsteinian Roulette Wiki
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21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Xantalos

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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20626 on: December 03, 2013, 02:41:20 pm »

((Looks fine to me. Seems like you did a good job.))
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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20627 on: December 03, 2013, 03:32:34 pm »

((The only issue I see is with Joker team, that being that the two members who had to hang back and effectively join the defense team get the 5 from Steve. Not to be a dick, mind - I have no issues with people getting higher pay, I just find it odd, since their mission was the same as the defense team yet they get more tokens than anyone else there just because they're Joker (not counting Pan's bonus - that's well-deserved, I think, it was a good trick he pulled if I remember it correctly).

I don't think they should be lumped in to be paid with defense team funds, mind, but perhaps the flat 5 for Joker not apply as much for them since they effectively weren't Joker. Maybe 2 or 3, to bring their pay without bonuses in line with the defense team, but not 5. This is more for PW though, since you don't really control that, you're just the one posting it, Radio.

Also, I don't envy your job right now either. I know what it's like to be an accountant in an unpopular position like that, only for us it was only partially a game - we were supposed to do our jobs as in reality, but the money was fake. Didn't help that some people (who also happened to be the low-level employees that wanted to be paid more than the CEO (and me, the CFO)) had next to no fiscal responsibility.))
« Last Edit: December 03, 2013, 03:34:56 pm by PyroDesu »
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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20628 on: December 03, 2013, 03:44:23 pm »

((The only issue I see is with Joker team, that being that the two members who had to hang back and effectively join the defense team get the 5 from Steve. Not to be a dick, mind - I have no issues with people getting higher pay, I just find it odd, since their mission was the same as the defense team yet they get more tokens than anyone else there just because they're Joker (not counting Pan's bonus - that's well-deserved, I think, it was a good trick he pulled if I remember it correctly).

I don't think they should be lumped in to be paid with defense team funds, mind, but perhaps the flat 5 for Joker not apply as much for them since they effectively weren't Joker. Maybe 2 or 3, to bring their pay without bonuses in line with the defense team, but not 5. This is more for PW though, since you don't really control that, you're just the one posting it, Radio.

Also, I don't envy your job right now either. I know what it's like to be an accountant in an unpopular position like that, only for us it was only partially a game - we were supposed to do our jobs as in reality, but the money was fake. Didn't help that some people (who also happened to be the low-level employees that wanted to be paid more than the CEO (and me, the CFO)) had next to no fiscal responsibility.))

((I'm certainly not going to complain if I don't get 5, seeing as I was in practice just part of the defence team as the order for backup never came. I still find it odd that Milno had to pick five people for the joker team and only got to bring three. ))
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Xantalos

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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20629 on: December 03, 2013, 03:46:34 pm »

((I'm good with whatever you see fit to give me.))
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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20630 on: December 03, 2013, 03:52:05 pm »

((Leaving the pay of the Joker team members who took part in defense as it is may be a great option to keep our sanity intact. And Pancaek seems to deserve all of his 9 tokens.

And yeah. I had to work as Space Accountant in a much smaller scale after the Abyss mission and some people were still dissatisfied.))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

piecewise

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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20631 on: December 03, 2013, 04:28:25 pm »

((Those titans sound even less practical than giant robots. They fit well.))

"Thank you, Mister Steve!"
Thank Steve. Try to think of what weapons I would be the least terrible with.
They're not as impractical as they sound. When you get the time, search "Alstrom Effect" on the computers.

Hmm weapons you're not terrible with. Tricky, very tricky. You've got a negative 1 on every single type of weapon category...

I recommend leveling up to be better at stuff. (Which we will do here, shortly)


Lars bangs his head on the floor a few times.  "Thank you for your most gracious generosity, O Glorious Steve!  I will ensure your glory is shouted to all the cosmos!

Collect payment.  Assuming Miyamoto distributes and we're dismissed, see how much trade in I'd get for the MkIII.  Check for updated idiots in space.txt.
Well, payouts need adjustment and We still need to do level ups and such...so that update will have to wait.


Renen starts moving after a somewhat surprise coma.

So is this finished, do I have my standard five? Time for the training.

Look for Doc, see if I can continue the training.

I'll be frank with ya, Mr. Rens. After money is handed out, we're doing level ups, and then a planning meeting for our defenses and then a timeskip of sorts. So you're not really gonna be able to work with the doc till later. Unfortunate, I know, but it is what it is.


((Well I got skipped RIGHT over. Guess that means no bonus for revives? :P
Also I'm still pretty sure we got shafted overall on this, seeing as we apparently aren't even getting the baseline 5.))
Did I miss your post? Because if so, 2 token +1 for missing you.


((PW: Can I get a token count for Xan with the 2 added? I think it's 3 all told.))
I intend to do the updates once all the money stuff is settled, so It can all get done at once and not get muddled with 35 minor updates that might have to be partially undone and...yeah, complexity.



((You have Lars's bonus tokens next to Lukas, but that's just a minor point.  No objections otherwise.))

((Fixed, thanks.))

((Team Joker should probably receive "outside" standard tokens. In any case...))

Milno notices the albino freak is bothering Jim and Feyri and that his usual second-in-command isn't anywhere to be seen.

Search for Thomas.

((I think so too, but just to be safe I included them. If their pay turns out to be outside the budget I'll just up the pay of other people.))

Also, action:

Look up where Titans were previously used, go over major campaigns and battles where they were important. look up most common armaments and subtypes.

((This would be the place where I'd rant about Titans being big wastes of resources and inefficient and that big superweapons are ridiculous, while giving examples from history (mostly WWII Germany's attempts at those) and blablabla. Luckily, Fun > Realism in games.))
Titans are less a giant Avatar carrying a single massive gun, more like a modern day battle ship or aircraft carrier. They're mobile fire support and weapons platforms, as well as staging areas and carriers. They're used to bring ordnance that would otherwise require special installation procedures to the active battle field. They're also damn good morale boosters. You try walking into battle with a synthflesh Godzilla packing heat and not feel a little bit better about your chances.

As per battles, they really only saw active usage in the Altered wars; no other conflict was worth their activation and transportation. They were essential in many battles during the altered wars, mostly because of their simple ability to direct an unprecedented amount of fire down upon the enemy and prevent them from successfully reanimating or reusing the biomass of their dead. Lines of Titans would slowly scour the planet with nuclear fire and push back the encroaching hordes. There are many varieties that have been created over the years, but the major two are common Hexapedal, which is little more then a massive platform on 6 synthflesh legs. The lesser seen biped form exists more as a figurehead of sorts; it's still more then functional, but their form is more for the sake of being a massive humanoid then purely practical.

Weaponry is varied depending on the situation, since it can be switched out. A lot of nuclear tipped gauss weapons and reusable fission instigators though.


Once given tokens or not, go to VR. List all programs available.
No tokens yet. As per available VR stuff, see renen's reply


Assume Flint returns to the Sword sometime in the future when he stops being depressed, returns the shield, cameras and grenades for 4 tokens and gives them to Miyamoto. He will then tell Steve to give him however many tokens he deems appropriate.

We'll say you return that stuff for those 4 tokens and that you get 3 token bonus.


Thomas, still holding a sod arm, steps into the hall and begins to walk towards the Rec Room. On his way, he sends a message to the doctor. If he runs into Milno, apologize for the abscence and listen to what he has to say.
Quote from: Thomas to The Doctor
I have the arm you need to create the hawk I was speaking about a few missions back. Whenever you're ready, I will give it to you.


"Hey. Your girlfriend is bothering people."
"Okay. Thanks for the heads up."
Find May.
You find May hanging around in the briefing room and pick her up and drag her away from other people and give her a hug.


I am currently content with my one token. It's shiny.

((This new system doesn't seem very friendly to noobs compared to the old one.
((Just gonna say again how ridiculous not having the standard 5 tokens is. Seriously, us newbies who can't reliably do anything without permadeath are getting 1 or 2 tokens per mission, while vets are getting big bonuses on top of their head start. I feel like I'm falling further and further behind just because I didn't jump into the game the moment I joined Bay12.))
I am worried for Dubley's future in this economy.))

Examine token. Is it actually shiny?
Also go ask The Doctor if he can cure baldness
Also also, how many tokens was my Civic defender's longcoat?
You can still get plenty of tokens even if you are active and doing useful things. You don't have to be a combat beast to be useful.

I am, however, considering upping the amount of tokens that people start with, to counter potentially lower salaries to begin with. That, or maybe letting token count, if nothing else, carry over between characters.

The problem is that I'm trying to reign in the rather large amount of token inflation and reward people who are actually doing things, or at least trying to do things. Hopefully this problem will work itself out more once we get smaller, 5 or 10 man missions going, where people will have more of a chance to do things and the mission budget will be able to be divided between smaller numbers.

Economies man, they're hard to balance.

Tokens are small purplish plastic disks. They're sorta shiny.
Your defender longcoat was 3 tokens I believe.

And the doctor's cure for baldness probably involves head tentacles.


"Suppose I should turn in my rented gear."

Hand over the remaining gauss clip, the Sibilus, and the longcoat.

((I used my last token from before the mission on the longcoat, so I should get that back right? And the token are large purple discs.))
1 token returned and 10 added to the team fund. Yeah I know some of that stuff was used, but I'm gonna be nice.


((This would be the place where I'd rant about Titans being big wastes of resources and inefficient and that big superweapons are ridiculous, while giving examples from history (mostly WWII Germany's attempts at those) and blablabla. Luckily, Fun > Realism in games.))
((The Soviets had some great giant superweapons, too.))
((And some hilarious low-tech ones too. Bombs strapped to dogs to kill tanks anyone? (yes, they actually tried this)

((Didn't that fail because they trained the dogs by putting food under broken tanks, but when they released the dogs they did a 180° turn and ran under the Russian tanks because they were trained with those types? I seem to remember this from somewhere))

Pancaek goes to find Milno
"Hey chief, I'm here to return the tokens I borrowed."

Give Milno his two tokens back
You don't have those two tokens yet. Lets wait till the payment deal is handled then worry about that.




Be Healed
You continue to chill out in your tank, regrowing all those organs that got fried.


((The pooling up of loot is fair because it is an incentive for people to actually help instead of acting like a magpie. Otherwise, the magpies would be favored in detriment of the players who decided to focus on the mission. It is rather simple and obvious logic.

That system was explained several times and that's it.))

Milno stretches, glancing at the direction of the "touching" reunion happening close by. "Well, I mostly led the group around like a pack of retarded moles after we got our main objective done - but we did get it done and we kept moving, so that's something. Hey, Steve. Faith was helpful but she was acting like a zombie; has she gotten any better and is she getting rewarded like the rest of the team?"

Do I get the same bonus as Simus due to services rendered? And question.
Yeah, you get the same bonus.

And faith gets no bonus, but gets the standard 5 tokens.



Let's hope this is the final list:

((I took 2 as standard pay, gave 1 extra to people on Jim's team, then bumped a few people down so the budget would balance out. Sorry if you're in the 1 token bracket, but in that case I really just don't remember what you did this mission.

If there are more complaints with this list, you guys just deal with it among yourselves. Otherwise this'll drag on even longer, meaning we'll have to wait longer to get horribly mauled by scary aliens; y'know, the fun bits. So, if GWG for example thinks Astra deserves that token more than him, he can just GIVE it to her himself.

IF ANYONE WANTS EQUIPMENT INSTEAD OF TOKENS, LET PW KNOW BEFORE NEXT TURN IF POSSIBLE. PLEASE HAND IN YOUR MISSION FUNDED EQUIPMENT IF YOU HAVEN'T ALREADY. JOKER TEAM, DECIDE WHAT STUFF YOU WANT TO KEEP FROM YOUR MISSION GEAR.
AND SOMEBODY, FIX MY CAPS LOCK, IT IS STUCK.))


@ PW: this is the payment list. Could you please add tokens as appropriate to people's sheets while also removing the correct stuff from their inventories?


((A very valid point indeed, but then how about that re-organisation we did mid-mission? How do we take that into account? Really, I did it like this to keep it easy to manage and keep my sanity  :P  ))

((Actual post with pay in next post))
((Reorganization is fine, but I don't think there was any sharing of purchased gear, or loot that wasn't from either team's suddenly dead members, post-merge. It should be pretty straightforward - can you try calculating a split again and see how it works with separate funds? I know the Defense team will get even less this way - a lot of the fund got used and there are many people, but at least it'll be fair to everyone.))

((I'm terribly sorry, but I saw this just as I was about finished, and I don't have the heart to do it yet again. Next time maybe, but right now, I have more pressing matters to attend to than playing Space Accountant.))


Action: hand over the stuff from the team fund or general loot to AM, then use tokens from that to distribute pay.

Look up where Titans were previously used, go over major campaigns and battles where they were important. Look up most common armaments and subtypes.



Alright, we appear to have a bit of a discrepancy in pay here. People who did a dutiful, if uneventful, job are getting basically nothing. You could argue it's hazard pay, but still, not terribly fair.

Though, personal tokens should also matter less because of the team fund...


Alright, lets think about ways to handle this:


1. Return to the old methods. Unfortunately this means that Vets will still probably be far and away more able to do things worthy of praise and money. Plus, I'd have to do a hard cut down on bonuses to reduce token inflation.

2.We keep this method and I increase the team budget. By a lot. I kinda don't want to do this to prevent BATTLE SUIT BATTALION HOOOOO. Namely because then I'd have to make your enemies so fucking outrageous that anyone not strapping 50 pounds of iron to their dick as an athletic supporter would find their head swiftly removed from the other parts of their body that are being swiftly removed from each other.

3. I say fuck it and we go STRAIGHT FUCKING MILITARY on this shit. Namely ranks, promotions, specialized roles and standardized armaments. The good part about this being that everyone, even the newbies, will have more equipment and it will be better suited to their abilities. And as you gain promotions, you'll be given the new equipment automatically, so you'll see a lot more people in Mk III's with Siblus rifles in the higher level infantry, etc. This does however mean that

1. Your roles are gonna be more constrained. Admittedly, you probably already have a role you designed your character for so thats not too bad.

2. Less personal freedom with load outs. You can still bring whatever you want, but pay is gonna be reduced since most of your shit is being given to you, so it will take longer to buy your own personal shit. Though, many things, such as decomps, will be included in those rank up standard load outs.

3. You're probably still gonna spend your first mission in a MK I with a gauss rifle and terrified urine in your suit. Though, if you do your job and don' fuck things up, that will change.

4. There will be reorganization. Pain shall ensue.



OPINIONS?! IDEAS?! YELL AT ME BECAUSE YOU DON'T HAVE MONEY!



Xantalos

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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20632 on: December 03, 2013, 04:34:23 pm »

((BLORGLORGL
What, you said yell.))

Wait around for level ups and such while going more mad with power.
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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20633 on: December 03, 2013, 04:53:03 pm »

((What about a hybrid system?  Let people "opt in" to the subsidized military gear if they think they don't have good odds in the token-based one, and they don't have to worry about budgets.  They can then opt out later, and keep most of their given gear, or perhaps a 75% token equivalent or some such.

Another idea is to put bonus tokens into the payout pool based on mission objectives completion.  For example, if you did this with the Snowglobe mission, there would be a high bonus because they got every bit of the data from the robot overlords, while the Serial Killer mission team would get a bonus of jack squat.  The Dam Mission team might get a paltry bonus for completing objective while simultaneously killing millions of innocent people.

Really, I think we're running on insufficient data.  I can't dictate missions, but the idea test would be a two-pack of single-digit member missions running next at the same time, and seeing how they shook out.  If they don't work, we can shelve the system.  This mission wasn't a good test since the team lines were so blurred.))


They're not as impractical as they sound. When you get the time, search "Alstrom Effect" on the computers.

Alström syndrome is characterized by a progressive loss of vision and hearing, a form of heart disease that enlarges and weakens the heart muscle (dilated cardiomyopathy), obesity, type 2 diabetes mellitus (the most common form of diabetes), and short stature.

?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

piecewise

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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20634 on: December 03, 2013, 04:54:44 pm »

((What about a hybrid system?  Let people "opt in" to the subsidized military gear if they think they don't have good odds in the token-based one, and they don't have to worry about budgets.  They can then opt out later, and keep most of their given gear, or perhaps a 75% token equivalent or some such.

Another idea is to put bonus tokens into the payout pool based on mission objectives completion.  For example, if you did this with the Snowglobe mission, there would be a high bonus because they got every bit of the data from the robot overlords, while the Serial Killer mission team would get a bonus of jack squat.  The Dam Mission team might get a paltry bonus for completing objective while simultaneously killing millions of innocent people.

Really, I think we're running on insufficient data.  I can't dictate missions, but the idea test would be a two-pack of single-digit member missions running next at the same time, and seeing how they shook out.  If they don't work, we can shelve the system.  This mission wasn't a good test since the team lines were so blurred.))


They're not as impractical as they sound. When you get the time, search "Alstrom Effect" on the computers.

Alström syndrome is characterized by a progressive loss of vision and hearing, a form of heart disease that enlarges and weakens the heart muscle (dilated cardiomyopathy), obesity, type 2 diabetes mellitus (the most common form of diabetes), and short stature.

?

Effect, not syndrome, ya wally.

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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20635 on: December 03, 2013, 04:59:52 pm »

((I will probably be in the minority here, but I'd go for FULL FUCKING MILITARY. because I like ranks and stuff. As long as we still have the option to request stuff from the doctor and tinker and perhaps nyars, I see little downside to this. ))
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Tavik Toth

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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20636 on: December 03, 2013, 05:03:04 pm »

((Why not have our uniform be a hybrid of a civil defenders long coat and a MK-whatever suit?))
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Unholy_Pariah

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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20637 on: December 03, 2013, 05:04:24 pm »

((The pooling up of loot is fair because it is an incentive for people to actually help instead of acting like a magpie. Otherwise, the magpies would be favored in detriment of the players who decided to focus on the mission. It is rather simple and obvious logic.

That system was explained several times and that's it.))
((Loot pooling is great in theory, unless its decided that we should do it when only one person is actually looting anything and it becomes a big fuck you to the individual.
and i resent the accusation that i focused on loot over the mission, i simply refused to leave the loot behind whilst completing my objectives.))

Quote
((I don't dispute that you killed him, what i dispute is that you can just instantly claim ownership of everything after the mission ended. killing him gave you first dibs on his loot but you ignored it despite posting twice before i woke up and then when i did loot it you made no mention of you desire to take ownership of the cloak. Bishop could have voiced his desire to loot it as well and i probably would have flipped him for it but the fact of the matter is that you both had your chance to claim it and you both missed it, end of story.
as for never responding i didn't bother reading it fully until now, i knew you'd have to post it after the briefing and bean counting isn't all that interesting to begin with.))
Edit: oh and if you recall during that fight i wanted to taser them but you killed them all first and bishop pinned me to the floor whilst holding a monorazor against my throat.
Quote
He stated this after i looted the cloak and never bothered to loot anything himself, i hold no respect for that declaration and felt it did not dignify a response.

((I actually went back to check, and I think I found the source of our little problem: what you said there isn't true. Or, more precisely, it isn't the whole truth: PW said the there was literally nothing of value on the UE's body or anywhere on that level after we checked that as a team, all of us at the same time. Yet that broken cloak still showed up in your inventory, so I assumed it was still worth something and included it in the total. Had PW told us at the time that cloak was still worth something, you can be damn sure I would've claimed it for the team fund right there. Pw didn't speak against that cloak and Michael's former cloak being worth 2 tokens, so I assumed that was their approximate worth.
The fact is that you didn't pick it up, i was the only one who paid enough attention to what piecewise had written to figure out it was even recoverable let alone worth something and you just decided to donate it to this "team fund" after the fact without even mentioning it to me first. dick move.

And dude, reading that summary of the counting takes a minute at most. Don't be lazy. Also, you could stand to be a bit more relaxed about this whole affair, instead of 'not bothering to read the OOC ramblings of a space accountant'. Remember, this is just a game, and that I'm making these decisions in-game as Miyamoto, I'm just posting it OOC so it's easier to discuss these things like that.
yes ill admit i should have read it, but im a lazy sod and i like to just skim past the OOC and IC walls of text so i can find out what happened on the turn and post my action.

Lastly, our mission to capture the command room was on a timer, yet Auron kept looking for shinies even when there was other, more pressing work to do. That's not even really debatable, in the link I posted Miya and Bishop were working on a way to get up, he was stuffing corpses in his backpack for his own use later on.
Believe me when I say I'm not doing this to harm or bully you, because a system of dividing loot would be detrimental to people like Miyamoto the most, since he can score lots of kills and take more risks with his superarmor. I'm doing this to make it more fair for everybody, newbies especially.
((i posted an action to both loot the corpse and override the elevator, yes i put them around the wrong way but i didn't want piecewise pulling a "you override the controls and miyamoto pushes a button taking you all upstairs" on me and leaving my UE behind. i always posted actions to keep performing my duties or moving whilst looting unless there was no duty or movement to perform at that time.
i know your intention was not to bully me but the fact of the matter is im the only one who is being harmed by your loot pool, if anyone else had looted something i wouldn't have a problem, hell if you had just asked before including it i wouldn't have a problem. this is the whole Zako incident all over again, you people just keep taking it upon yourselves to decide my shit for me and im sick of it.

and as for goddamn fairness, loot pools only work if more then one person contributes.))

But you know what? Let's meet in the middle here: I'll include that cloak in the inventory, but you have first dibs on it. If that still isn't ok with you, then YOU will have to tell me where to get those 2 tokens, aka whom to take those tokens away from.
((And now you want me to choose between getting paid and keeping the loot i should have anyway. fine take it, just be aware that intentionally or not that was a fucking dick move on your part.))
« Last Edit: December 03, 2013, 05:12:53 pm by Unholy_Pariah »
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Kriellya

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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20638 on: December 03, 2013, 05:06:40 pm »

(( #3 is tempting, but I don't envy the task on your end, PW. I feel like you'd be the one getting the short end of the stick in terms of effort, though I'm sure everyone will feel the pain :P

It might also be the best option all around. It brings token inflation sharply under control, by making tokens a bonus to use customizing load-outs instead of the only way we can get gear. As you mention, it also gives newbies a chance by giving them proper gear before their first mission, probably worth more than the 5 tokens they currently get. It also rewards risky / interesting behavior with promotions, and sort of curtails magpie behavior because it's less important to get all the tokens and resources you can by any means necessary. Heck, if you really want to go full military, you can actively discourage magpie behavior :P
The only real *problem* is what rank the Doctor's monstrosities are, and exactly how we're going to setup the roles / load-outs. I feel there should be some ability to customize without tokens, but not much.

For option 2) I'm not sure the budget needs to *always* be bigger, it was just that in this case the budget was a bit too small to handle the entire crew of the sword. But then, the budget to handle all of us would be ridiculous. I think the issue is a matter of scale. The budget system works fine when dealing with 5 or 10 players, but any higher and you have to give the group too many tokens to be practical. As you say, they can just buy a pile of battle suits and rock it, and then some aspect of the power creep equation just gets out of hand.

Though perhaps the best system is a combination of all the things :P
We could have starter, no-resale role based packages for newbies, worth 7-8 tokens. Then depending on the size of the mission, it could either have a mission budget or a salary.

In conclusion, FULL FUCKING MILITARY (ha, you're not alone! Oh, wait, that means we're both alone. Fuck.) or a hybrid system dependent on the size of the mission.))

discussdiscussdiscuss
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Knight Otu

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Re: Einsteinian Roulette Mission 11: Everyone else.
« Reply #20639 on: December 03, 2013, 05:13:29 pm »

((I think the main issue this time was that the Defense Team Budget was really small. There was a team of ten getting a 30 token budget, and a team that started at, I think, 20, with the potential to grow ceaselessly as new players entered. It's been said before, but the Budget should work well enough for more normal missions. I'm not really sure if going full military is the way to go - we're quite the individualistic bunch. Though perhaps it's meant that the freshly exhumed get to do their skill/equipment loadout as currently, and after their first mission they are put into the service most fitting their skills?))
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