((I'm basing my guess in part on what you said and in part on a review I read yesterday. In part on the previews and the audience I suspect they're trying to get, or more specifically how the plots of those movies tend to be.))
Yeah, it's a giant monster movie alright. Not terribly smart, but it has some cool ideas (like how they build apartment complexes in the left over bones of the monsters or how some people become Kaiju groupies or how the robot pilots become big stars.) and great action. I was actually talking with someone yesterday about how it could be turned into an RPG.
"So premonitions are right out then?" If that was the case, then that meant there was no such thing as free will and choice. The whole of reality was predetermined. What use would a premonition be if there was no chance to avoid or change what was going to happen?
"Of course you could change it. Question would be if you want to. And Premonitions I suppose we could do. But you know how they go; come when you don't want them, never show up when you really need them."
The man looks up from is drink and taps just beneath his nose.
"You may want to decide quickly; I'm not sure how long you have left here."
You reach up and find blood dripping from your nose.
(Kaiju!)
Launch the kick
(I would think the bar for crazy would be higher here than the standard one. After all, I've never lifted a giant elevator full of soldiers with my rocket-packs, while fleeing an alien Von Neumann monstrosity.)
[dex:2+1]
[lg dex:3]
Your kick goes exactly how you thought it would go...except much slower and more awkward. The little girl manages to step over your foot and attempts to stomp on your knee, but catches it poorly and goes stumbling back while you fall on your butt.
It's like a ballet. A ballet for drunks who just watched too many jackie chan movies.
Continue waiting. Drop back into the tower, listen for shots.
You drop back in and wait. And wait. And continue waiting; listening for anything.
Finally, you do hear something. A metallic twang of something hitting the wall of the tower down below, on the first level.
Enter the VR, set up a random duel.
You end up in a duel vs a semi-truck with a nailbat taped to the front. You're armed with a rubber Tuna. The arena is the roof of the Sistine chapel.
((Recently had my birthday, got the flu as my gift. Yey.))
Couldn't have been too easy.
Keeping walking towards the entrance the voices are coming from, noting any change in their tone or any noise accusing movement.
(Sorry to hear that Cael, old buddy. Hope you get well soon.)
You continue down the hall, tracing the tight metal pathway until you come across the source. It's two maintenance men, standing near an open panel, discussing how best to fix a damaged circuit while also complaining about the length of their shift.