"I am ready."
Be ready to be poded when told to.
"Fuck yeah, finally free. Later bitches, to the pods I go."
You go get yourself superpodded
"That's kinda strange, you mean to tell me people just start dancing for no reason?" "it's probably a government experiment" "I agree, I bet they poisoned the water supplies or something, but enough of that, time for something more entertaining" "finally" "You okay with a magic program, bud? Or would you like something else?"
Grab some snacks from rec room, eat snacks,flip channel to a magic program. If snarling friend would like something else, put that on instead.
You grab some food from the Mess side of the room and eat some gooey sugary purple stuff while watching a program on tv about magic.
Seems to be some sort of show about mages who don't understand magic fucking about in a temple of some kind.
"Those guys in the basement are kinda fucked. They're just gonna keep agro'ing more shit if they run in like that. Still, it's pretty funny."
((One Small Step For Man...))
"Biological then, and I know your going to drug me so don't distract me."
Wait for drugs, if no drugs, turn around.
The Doctor stares at you for a long, hard second.
"Well aren't we cheeky." He says, knocking you out with a swift blow to the forehead.
>Okay, so without the more power thing, would that be 8 or 9 tokens? And with more power, what would the mechanical implications be, considering that I have no arms on the exoskeleton?
>Try standing on one leg, talons extended, then extending the leg itself to maximum length (about 15 feet). See how well the single leg holds up. If it doesn't hold , reinforce it with more steel bits at key spots.
>8 I suppose. Game mechanics wise it would probably give pluses to running or jumping (or just ignore the roll entirely) and anything you would get a plus for with the exoskeleton if you're doing it with your legs.
>15 feet!? Telescoping means it is gonna need to be pretty much hollow to allow it to move out and in. For a 15 foot thing...that thing is gonna snap like a twig! That or be very fat and heavy.
((naturally i try for anything but a weapon, and the item cloned is the knife...))
stare at the self-closing door for one second, then look around and plan a retreat path before getting to the side of the door and re-opening the door.
be ready to dodge thrown knives
((my guess: feyri will still be there, the knife will be gone, and she'll have never noticed the knife-throw at all. she'll probably say something cryptic again.))
if knife is gone, feyri is there, and feyri is still making incoherent statements or not saying anything (and not attacking), then say: "Objective?" to her.
You open the door. The room is empty now. You have no plan for this.
"All right. Any atmosphere on the AP? Oh, and do you have any geological gear on there? Might be good to take a look under the hood down there."
>What do you want, A tunnel bore? You've got literally hundreds of miles of surface to cover. You don't really need to go digging.
As per atmosphere, that may vary per area. Don't take anything for granted there; some places may be perfectly habitable, others may be barely above absolute zero. They're called "Anomalous" for a reason. Lars perked up at what Morul said. "O Great Steve, what about explosives, as well?"
>Not really. Doubt you'll need them with Miyamoto and The Doctor's Assistant around though. It's not like there's all that much choice. Of the women I've met and learned their names, Feyri is taken, May is... taken as well, and crazy, Simus might be either taken or uninterested entirely (and I think she might be in a robot body now) and Faith... well... I could make excuses... like she keeps hurting me... but also patches me up... well, I'll keep looking.
Go look up cute kitten photos on the internet to distract me. Don't snarl at anyone.
You go out and find 10 to the 15th cute kitten pictures. You enter a cuteness induced coma.
"I'd like some standard pizza making stuffs. And a chef outfit. And an AK47, if you can make one."
Request.
"Take the pizza stuff and don't make me build an AK47 just to shoot you." She says, sliding the Pizza stuff out to you.
wait for briefing to end, buy mk II suit and grab the bat helmet from the infirmary then get podded or whatever.
You go get the helmet but you already bought a pulse laser so you don't have the cash for a Mk II
So, imagination? And how different is that from what I tried earlier?
Well, I guess I could put a bit more story into it... Nice visual details... Or was she talking about something else? What do you think?
Pity the door closed that abruptly. Well, it's not like we knew it'd happen so.
((I think I could now try willing-into-existence a more descriptive escape attempt, but somehow I doubt that the previous one failed just because I didn't work out enough details. What else could be done in the vein of 'putting faces in the clouds'? ))
I wonder, should we now try to get to a more heavily doored area, like the original path? Or perhaps there is a whole new level of things out here somewhere, waiting to be discovered?..
No, it is no mere training ground, or mental sort of obstacle course; it must be something entirely different. What is it?
Stand aside as the door is opened. Follow Lyra to wherever she wants me to stand.
Calm down and think about 'Feyri''s words, and their meaning in the context of this mindfuck-resisting course. Also think about what went wrong with the previous escape attempt.
(( Wise words that I heard once now come to my mind: a truly good teacher won't tell you what you expect him to; the purpose of a true teacher is to give you that which is completely new, alien to your effective and potential knowledge and thus broaden your mind to levels otherwise unattainable. ))
You think about what Feyri said. Imagination doesn't seem quite right...There's a lesson in here, something about how to overcome these sorts of things. In order to escape, you need to figure out what you're doing wrong...what lesson is trying to teach you.
((Holly molly this took a long time to write. Here, enjoy the treatise on my favorite form of transportation. And I honestly don't understand why bicycles are so underused in the Sci-Fi genre. I mean, they could be used to navigate around the ship, if nothing else.))
Message to AM
I don't see why that would be. Bicycles actually seem to me like something people would want, especially considering the alternatives. They do offer a lot of advantages that other things don't. If you think about the things offered, the choice is usually between some rocket powered vehicle, or walking on foot. I'll put down some of the benefits that bikes would provide:
1). I would expect them to be cheap. Considering we can get Gauss Rifles or Nukes for just several tokens, and we get the MKI suit for free, I wouldn't expect them to cost more than 1, perchaps even nothing, tokens. Maybe two, if economics of scale are taken into account, but not more.
Now, let's look at the alternatives. Jump Rocket pack: 7 tokens
Single Seat Rocket Bike:10 tokens MKIII: 12 tokens.
I believe there were also some kinetic amplified boots and spring powered ones, but I don't remember the price for them, and they have their own specific problems.
The only choice cheaper than a bike, would be to walk on foot, which is most people do. Let me make this clear: when most people can't afford or can't use a vehicle, there is room for improvement. I will elaborate later or the benefits of being on a bike versus being of foot.
2). Using a bicycle, a normal person can probably do 15-20 miles per hour. More if the terrain is good, the person tries his hardest, et cetera. Cyborgs, people with robotic legs, or otherwise enchanced people might do significantly more than that figure. But let's use 15-20 m/h as a benchmark, even through a robot could probably easily manage double that. A person without any vehicle will probably do around 6 m/h. That is a significant change, and can be worth investing in, especially I expect for Steve, who might be interested in Missions taking less time.
Think about the Samsonite Abyss, for example. It took the teams days to walk back and forth. Days, that could be reduced several times if they had a bike. The team would not be nearly as much worried, and wasting their time carrying dead teammates back if they could do it much, much faster.
Alternatively, there's also the Mission where the team had to enter the robot dweller area. It took them a lot of time to run to the center of the city, or to reach the end of city blocks. If they were roughly three times faster, they would not have had nearly as much trouble with the robots, and been much more responsive to the constant bombardment. Bicycles in that mission would be invaluable, but also affordable. Something, the other types of vehicles here were not.
3). Another reason for using bicycles, is that I believe they would respond well to anomalities. A bicycle is not a complex mechanism; it's so simple it can be understood at a glance by an observer. A lot of the problems that the more complex technology encounters. Stuff that messes with AI's, viruses, fire not working as in Samsonite Abyss, chemical reactions not accuring, absence of light, sound, and much else that would stop normal things here from working, would have no effect on bicycles. And in the event that something would cause them to not work, they are so simple, that what exactly would be wrong could be spotted very easily.
4). Bicycles are relatively light, unlike many other things offered here. It would therefore not pose a problem to carry extra parts, or even extra bicycles should one break. Because of it's weight, it could also be combined with other things. I can easily see someone in an MKIII using a bike for the majority of the route, and using rocket pods when the danger comes. It wouldn't be a problem to rise up into the air with a bike in hands, maybe even in one, or maybe it could even be strapped somewhere to free up the hands for weapons. Alternatively, one could rise up into the air without a bike, leaving it on the ground, and not worry too much about anything happening to it, because of it's cheapness and availability of spare parts.
5). Rocket powered things can't compare with bikes in terms of speed, but they always run out of fuel. And purchasing additional supply of fuel would cost extra, I'd expect. A bicycle, on the other hand, can theoretically run forever. If someone had robotic legs, which many people do, that would especially be true. Therefore, bicycles are a lovely choice in Missions with unknown fuel requirements, and can be effectively used over long distances.
6). Flexibility: Bicycles can fit in hallways. The tires can be adjusted to run on pretty much any terrain. They can be loaded with metal to make them better in low gravity. Bikes can ride on things that a rocket-powered anything would simply burn through, or a man standing fall through. They can be picked up and left, easily repaired, and anyone can understand how they work. They can be jumped on and off off easily, much more easily so if the seat of the bicycle is removed.
(Real life experience: it's a lot safer to ride on ice without a bicycle seat. If the bicycle starts sliding, it can slide however it wants and even fall, but I will remain upright. It's also a lot easier and faster to jump on and off without a seat. If something happens to my bike, I can jump off it immediately. It's harder to direct without hands or with only one hand, but it's never an issue with two. I would expect HMRC to get bicycles without seats, as seats are a luxury, and the ability to instantaneously dismount would be invaluable. Plus, their absence might actually help people with exoskeletons and robots fit on.)
7). Easy to learn: (puts meta-gaming glasses on) I don't think we will be making any Aux checks for using a bicycle, or even Dex checks unless we're doing something crazy.
8]. Safety: I notice, that with a lot of things here, misuse often brings significant danger to the owner. Amps, manipulators, nukes, but also rocket powered vehicles can be very dangerous at times, especially if they malfunction. In comparison to them, a bicycle is safe. Especially since we are wearing helmets and suits, we do not have much to fear from a bike. Not only is there no button that would explode it, but also if it malfunctions, even if somebody sliced it apart with a laser rifle, the worst thing that can happen is a bad fall, and most times even that can be avoided. I seriously doubt someone would be in high danger of breaking their limbs, and even the concussion might be avoided with the helmet on.
9). Potential: In addition to the things I described here, I would like to stress that the things I have described for bicycles are only the things I am personally familiar with. We have used them excessively when I was with the rebels, and I daresay they served us pretty well. But some better inventor than me, or even a simple tinkerer, could greatly expand on the idea of a bicycle. Systems could be attached to it, it's design could be improved to better suit the HMRC, and new uses for it could be found. I believe that the things that I have listed here only scratch the surface of what the bikes can be used for. If they become more available, that might change.
(And I also think it is a unique invention because it would be the only vehicle that relies not on rocket, but on human power.)
Bikes are not all wonder mechanisms, of course. They are still slower than rocket powered stuff, they are less flexible than being on foot, and they can probably be damaged pretty easily by enemy fire. It would also be a stupid idea to charge the enemy while on bicycles, as a single laser rifle sweep would send everyone tumbling. However, I believe I have outlined the many, many benefits they provide. And a bicycle can provide a good middle man between the things like MKIII and being on foot.
I will make a schematic as soon as I get out of the Briefing Room, but I would like your feedback on the idea. Would it be possible for me to have a prototype? There is one thing that I see in respect to bikes, that I can see as a genuine problem that I would like to avoid. I would like to avoid being the only one, on having only a couple people on the team have a bike. It is for the same reason that a knight can be expected to be a better warrior than a simple peasant, but testing it out with an army of peasants and only one knight on the one side, versus another army composed only of peasants is a bad idea. Most archers will concentrate on the knight, who will probably never reach the enemy. Similarly to this, if only one person has a bike, the enemy will concentrate the fire on him, which would not work out too well. That result would neither confirm nor deny the usefulness of a device, and be actually pretty pointless. In addition, a lot of the benefits of using bikes, such the faster group speed, can only be unlocked should everyone or at least half the people be equipped with a bike. However, I understand that a concept must first be tested before being used. Because of it, shall a prototype be granted, I will be willing to be the only one on a bicycle, however useless it might be in this particular mission I am going on. However, for not the current outgoing mission, but for a one where bicycles might come in handy, I ask that everyone not in a Battlesuit or Avatar in the outgoing group be supplied with a bike, but also with extra chains, wheels, tires, and one extra bicycle for the group.
((So, that's my point about bicycles. I was actually meaning to expand on this in a conversation, but hey, at least if feels like a very long message instead of constant monologuing. I wonder how many of you actually read through it...))
((By the way, Piecewise, what's your opinion on my musings regarding the diplomacy in this game. This post and my post just above that one.))
Geez man, didn't know you had such a big bike fetish. I'll make sure yours has a special seat so it can share the love.
The reason I allow speech actions like I do is many because speech rolls always really bug me in RPG's, since they restrict character development based on a number. And while I understand the necessity in a computer RPG, the fact that we're not restricted by such things here makes me more inclined to allow characters to express what they want to express. It's not like their own words are foolproof anyways. Besides, speech rolls are relatively rare so it's not a balance problem so far. Maybe if they begin to get more common I'll use the points system more often, but as it is, I prefer to put story and characters over stats.
Message to the AM:
How much would it be for the MkIII rocket pods, but not the entire suit?
Also, can we get a VR machine shipped down with us?
Steve gave strict orders to not give you so much as a graphic calculator. You have a problem, the first step is admitting it.
Also, You can get the pods themselves, without the machinery they attach to, for like 4 token a pair.
((Ladies aaaaand Gentlemen, at long last, I present you our heroic expeditionary force.
Sorry for taking so long.
NOTE TO PW: please change Pariah's character Auron according to this new char list please:
Pariah: proffession:
Fleshtech
stats:
Str 3
Dex 5
End 4
Int 5
Will 3
Cha 0
Skills:
1 med
1aux
3 uncon
Toaster: Brother Lars: Chaplain (Good with divine matters), Rifleman. Has MK II Suit.
Remalle: Mesk Vraite: Kickboxing Doctor. Mk. III suit, Advanced kit, monoatomic razor, near-Wolverine regeneration.
Doomblade: Denzel: Cutlass, Monoatomic Sword, Gauss Rifle, Mk1 suit, Robot Body.
Tavik Toth: Jack Hansan, grunt, katana, shotgun, laser rife, gauss rifle and civic defenders longcoat
Thearpox: Vichislav (Vich) Freidberg: Diplomat. Has MKI suit. Will buy one of Sub-Skeleton models (+3/5 to Str and End). Amp OR Manipulator user. Never went on a mission.
Kisame: Morul Migrurkeshin: Mercenary(Conwep), Magical See-All goggles, See-All eye. Has MKI suit.
Sean mirrsen: Anton Chernozorov: Technician/Inventor. Wields the closest equivalent to Force Lightning available, but only in atmosphere; otherwise just has a dinky laser and a shock gauntlet with inexhaustible batteries. No missions yet.))
pyrodesu: Second in command, Simulacrus ("Simus") Ferratum-Inanis: Competent inventor, builder, and scientist, wields mostly custom weapons, also has a Phase Suit. 2 missions.
New toastersheet: Auron Kell, medic, will buy medikit, scout eye and painkillers (or just a mk ii if we can get free medical supplies)
paris: ((Flint: MK2, Mining exosuit, Mining laser, Conventional weapon skills, some Speech skills, balanced build, 1 mission, at least 5 tokens to spare so I'll probably buy some other things too, can do auxiliary rolls, and here's my character sheet (look at the end of the post by piecewise).))
mutzel: Zephyris is a freshly awakened inmate (No missions yet). She kinda knows the basics of how to perform medicine (Med 2), shoot things (Con 2) and can think up solutions out of thin air (Intuit 1, +1 Roll-bonus). She's pretty bad at rousing speeches of awesome though (-2 on rolls) and doesn't know jack about the other skills. She also owns a used crystal projector with 7 shots left that she may or may not trade in for an emergency kit. Sadly she only has the basic Mk1 Suit.
Corsair: Michael alexander - specialty auxillary systems and long range support
Bishop: Technician/Auxiliary Systems specialist. MKIII suit, rocket rifle, gauss rifle, monorazer, cutting torch. Faster regeneration and anti-shock therapies.
prosperus: Lukas: Killer Robot, has defensive laser droids (back), particle cannon (chest), laser (arm), gauss gatling gun (arm), shotgun, sniper rifle (small particle cannon), repeater rifle (I have to check at home what it is specifically, don't have that info here), bullseye mode, incredible strength, but slow and pretty useless in small spaces.
Miyamoto de Bergerac, expedition leader, battlesuited AUX specialist
))
"Steve, I have chosen the team for the mission. I will be taking Simus, Flint, Lars, Mesk, Denzel, Jack, Vich, Morul, Anton, Auron, Zephyris, Michael, Lukas and Bishop with me."
Then, sending this message to all the potential explorers:
You have been chosen for the next mission, which is to explore a wandering planetoid with anomalous behavior. This is going to take at least up to a year. We will be completely autonomous, but also cut off from support or rescue. So if you accept, report to Steve after buying anything you still might need from the armory."
Yes, you can. But wearing them in the suit is a bit silly isn't it? I mean you'll be getting thermal images of your monitors, not the world outside. Doesn't work like that. However getting them integrated in the battlesuit is possible. Cost is the same as a normal cam eye. I'll install for free.
Finally, Send following to AM:
Thanks for the info. Before you install them though, I'd just like to know if they'd be resistant against the suit's electrical and claymore defense systems, and how exactly you're going to install them. I mean, Jim once get his blown of of his head, So I was wondering how well protected and spread out they would be.
Oh, and by the way, remember you recommended me the mobility battlesuit's flight capabilities? I must say, you were completely right. That things doesn't fly, it soars through the sky.
Hell, I could catch people in orbit with them, you should watch the logs on that someday. Quite a... thrilling experience indeed.
Anyways, I remember seeing 'Overdrive' mode in the suit's listing; care to tell me what that does, exactly?
It will be installed so that it won't be damaged by the suit's systems and it will be installed in place of your normal camera, which is in the center of battlesuit's chest, in a small hole,with a very resistant clear, semi-metallic cover.
Overdrive is simply making the suit stronger and faster at the expense of possible damage. Normally the suit has built in inhibitors to prevent damage if it goes outside safety guidelines. They'll just stop the system from exerting it's full capacities. Overdrive removes the inhibitors. It's useful in a pinch but before those inhibitors were in place people were tearing off the suit's arms trying to lift things that were just plain beyond their ability. Be careful with it.
((Sorry for the long post but I'll only have access to the Internet from my phone (if I'm lucky and I get some Wi-Fi signal) for the next 18 hours or more, so I'd like to get all those things out there while I still have time. If you find it too much, simply do as many of them as you want and the rest will be done later.))
If we can now leave the room go to the armory master and do the following. Else ignore this post.
Flint approached the armory master's kiosk. "Howdy ma'am." He made a motion as if to raise his hat as a sign of respect, but then he remembered that he was wearing no hat. "Looking good today." Should I get a hat? What would I do with a hat in space? "I'd like to ask some questions about the equipment I found on the field and buy some supplies for the year long mission."
"First of all, here's a monoatomic razor and a gauss rifle, completely unused. I believe these are worth 4 tokens."
Return the gauss rifle and one of the monorazor for 4 tokens.
"Then I would like to know if I would get anything for returning these civilian weaponry."
Show the armory master the 3 gauss pistols and the civilian gauss rifle. Ask her if I can get anything for returning them.
"After that I'd like to know some more about this mining laser. Can you refill it? Could I charge its battery, however slowly with electricity? For example if I took the generators of those gauss pistols and hooked them up to the power supply through some capacitors and transformers, would it charge? I don't care how long it takes since we'll be stuck on mission for a year and the only use I'll have for this mining laser will be cutting of pieces of rock."
Bring her the Mining laser. Ask her if she can recharge it and if I could use gauss generators to slowly recharge it over the course of a few days. Ask her if she knows anything about changing the settings or general info about maintaining and repairing it.
"I've also got this mining exosuit along with the laser. Could you give it a check up, make sure it's okay and maybe explain a bit to me what it can do beyond being strong and tough?"
Show her the mining exosuit, ask her to give it a check up, ask her if she knows anything about changing the settings or general info about maintaining and repairing it.
"Then I would like to know if it is possible to attach those rocket pods made for long jumps to my exosuit, how much would it cost and if they would be cheaper if I bought them without fuel and refueled them at the base."
Ask the above.
"And finally, I'd like to buy a MK2. And a slingshot, or if you don't have one available, just something elastic and a piece of metal like a tuning fork so I can make one. I plan to throw pebbles in front of me so that I can tell where gravity seeps are."
Give her 5 tokens and buy a MK2. Request a slingshot or slingshot producing equipment for free.
Since you're on your phone:
She gives you 3 for the used stuff
Offers 2 for all the civ stuff
Says the mining laser is nonstandard. Runs on what looks like a vehicle battery. Could be recharged with any normal generators, though it might take a while.
Says the Mining exosuit is pretty much just a Exoskeleton but beefed up and slower. Doesn't have any special modes to it.
Jump pods are possible to graft onto the exosuit, come full, nonnegotiable price.
You buy a MK II and a plastic slingshot.
Zephyris nods at Miyamoto before heading to the armory.
"Hey, I think I'll keep this weapon for now. Do you have datapads to take notes though? Do they cost something?"
Go to armory, request a datapad, then report to Steve being ready and all.
You buy a data pad and then, on steve's advice, get yourself podded.
Brother Lars bows deep and long. "I am honored that you have chosen me, Leader Miyamoto. I shall serve you as the chosen Champion of Steve. I shall depart at once to get prepared." He turned and headed for the armory.
Head to Armory and buy MkII suit and get rifle repaired. Take digital pictures of every page of the HMRC Pantheon- even the blanked out ones.
Rifle fixed, suit bought, pictures taken.
((Yay! Freedom!))
1).
Go to the kitchen and grab two frying pans and a dozen apples (if available).
Get a bottle of xeno Spit from AM. Actually, why not get about a dozen different varieties from AM? Do that.
Get every single, or if there are too many a dozen different variety of smokes (in packets, not individually).
Get Maldavian Rot from AM.
Get (if free) 20 empty syringes from AM.
Get 3 liters of paint (0.75 liters of black, yellow, blue, and red).
Get a couple empty bottles.
Get 3 litres of water
Pack myself a lunch from ingredients in the kitchen.
2). Ask Armory Master: "As I understand, it is possible to link the video feeds between suits. Could you show me how to do it? Is it also possible to link the feeds between the suits and other devices, like tablets?"
Get 15 tablets (or less, if she tells me she won't give me that many).
3). Ask the Infirmary for when the glasses should be taken off. Explain that I am going to be stuck on a different world for about a year, and I'd like to know what if I should in any way take care of them, and when I should take them off.
4). Buy the Sub-Skeleton "Hope" Model that costs 3 tokens and increases my Str and End by 5.
5). Get my ass to the VR Machines ones again, and look at what varieties and designs of bicycles are in use and listed there. Since they don't seem to be popular, make a quick schematic of what I am looking for: [/b]
Sorry for small size and ugly illustrations.
Basically, take a bike.
Remove a seat.
Make three different varieties of wheels.
"Alaskan" ones for very bad terrain, like snow.
A type a little thicker than a normal mountain bike.
And a type for good terrain, signicantly thinner wheeles than a mountain bike.
Find some material to use for tires. It should be able to withstand simple things like riding on rubble or shards of glass and pins, but it doesn't have to be any sort of bulletproof. Of course, it still has to roll.
I'm thinking 27 speeds.
A casket at the back to carry stuff.
Fine some place on the bike where it would be possible to put on a bucket of weights, or some other way to stick them on. (The purple "squares" and black "lasso" things in my illustration.) Have them be removable.
Check if my bike can be used by robots (like Jim), or synthflesh abominations. If not, try to adjust it so it can be used by everyone, or failing that, make different designs for humans, cyborgs, and whoever else.
Try it out. If it works, ask for a prototype. If it doesn't, proceed with my other actions.
6). Run some tests (always rolling 4):
Load up me on a clear field with a Microwave Manipulator. Create a scarecrow dummy 30 meters away from me that shows me what temperature he is currently at. Repeat all tests five times. Speed up the time as necessary to avoid starving to death while doing the experiments.
Heat him up to 300C (or whatever temperature I can reliably heat him up to) for each experiment.
Enter the equation, but wait 5 seconds before pressing the button.
Next time, wait 10 seconds. 20 seconds. 40 seconds. 60 seconds. Repeat gradually increasing the time before either the manipulator malfunctions or reaching 1 hour.
Next, simulate weather conditions.
First, just some moderate wind.
Next, some rain.
Snow.
Light hurricane.
If some crows fly over and begin poking the scarecrow after the equation is entered but before it's activation.
Hit by lightnings.
If someone runs and takes the scare-crow up and takes him (does it work fine but now on empty air? Or does something else entirely?)
Does it still work if the scare-crow is blown up by a Gauss Gun? Nuke?
Record the time it takes for the manipulator to malfunction for each of these.
(Example: 8-12 minutes in normal conditions, but 1-4 minutes in the rain. Et cetera.)
((Next turn, finally settling on the choice of weapon and finalizing my character sheet. (probably)))
You guys like this massive multipart posts, don't you?
1.You get your massive supply of random crap
2.She shows you how and gives you ONE tablet. Ya tablet hog you.
3. "Your vision should improve on it's own over time. Just take them off when it's blurrier with them than without"
4.skeleton bought
5.You make a quick, low resolution, hard to read schematic.
6. About 60 seconds is the farthest in advance you can set it and thats if you're not moving whatsoever. If you move, the thing doesn't work. Weather doesn't matter.
"Guess I don't need to climb through the vents now. Oh well. Maybe later."
Head to the Armory.
You go to the armory along with everyone else.
If the doors are now open:
Head to the armory and inquire about getting that generator or rifle - whichever broke before the last mission - repaired, cost-wise. Then head to a functional VR machine and spawn in 3 civilian gauss rifles and two civilian gauss pistols. Attempt to take the coils and mechanisms from 2 rifles and put them around the coils of the third rifle, and hook up the generators, capacitors, and timing circuits to match so they all fire in-sync. Test Frankencivvie Rifle on a MkIII suit.
Combining the coils won't work but the other parts would. As per whatever it is that you need repaired, I don't see broken things on my sheet so...yeah there you go.
Head to the armory and pick up a datapad.
"You guys know how Steve mentioned gravity seeps? I think we should try to figure out a way to detect them without running into them, aside from just tossing rocks and seeing if they get crushed."
You get a datapad from the nice lady drowning under convicts
((Very late, but the Pilot/etc designations are indeed just vague attempts to classify people at a glance. In particular, I'm not actually familiar with most peoples' current gear or typical action styles or anything, so for the most part it's just classified by highest skill.))
Go find Doctor. Ask him the following, or if he can't be found, message him the following:
-How much would it cost to regrow my body?
-What are the major differences between synthflesh and augmented organic flesh?
If talking to Doctor, ask about more resilient or regenerating synthflesh vs organic flesh, and ask about ways to avoid the innate vulnerability of having one all-important brain.
If messaging Doctor, get into VR, spawn self in synthflesh body, and examine more mundane aspects of it, like what your senses are like, whether you get tired, and other everyday trivia. The kinds of things a civilian would want to know about.
You find the doctor picking up bruce's body and taking it away. He stops to talk to you.
"Oh, something between 5 and 10 tokens. Depends on the difficulty."
"Well, human flesh is weaker. But more fun. I'm sure you'll come to miss it soon enough."
"Synth-flesh doesn't regenerate on it's own. It can't. It is imperfect in that way. Normal flesh can regenerate, but lacks strength. Ah, eternal search for the middle ground."
Bloody hell the name change always throws me off!! XC
Go talk to AM.
How have things been going while I was in a coma?
"Arch-demon smashed the rec room. People were idiots. Mission got completed. Same old song and dance."
"Alright then. Just give me a bit and I'll be ready to go.
Steve, what sort of machinery are we going to have on hand and do I get a free set of tools to maintain them with?"
Ask Steve, then check over my gear and suit to see if it looks alright and then go to the armory and pick up a data pad and connecting cables for it to link it into the computers we're taking. Make sure to thank the Armory Master for recommending the MKIII suit.
>The tools will be provided for you. I've already talked about practically everything that will be over there, beginning to think you all have selective hearing. Your everything looks fine. You get the cables and the datapad and everything. You refrain from talking to the armory master as she is drowning in men.
Insolent appendages! How dare you defy me!
Anton stretches his hands, and closes his eyes for a moment, gathering his thoughts. Inhaling deeply, pausing for a moment, and then exhaling, he opens his eyes.
"Okay, once more unto the breach."
Repeat programming attempt.
[aux:1]
You start poking yourself in the eye!
"OH GOD THEY'VE TURNED AGAINST ME!"