(Irony, what do the strikethroughs and red missions in the chart indicate? Just curious, since if you've explained it before I've forgotten. And what exactly are the stats? At least for Jim, so I can keep up with them on my own from now on so I can stop bugging Piecewise. ^^^;)
((Thanks and yeah, was going to include a key, but was in a bit of a hurry and got discouraged when I realized everything had different scales depending on the everything else.
The stubby blue bars represent enough points for +0. So that's three for stats, 1 for skills.
The slightly less stubby green blocks represent 1/3 of a +1. That's five for stats, 3 for skills.
As might be expected, the tall green bars represent full +1 bonuses.
Red bars represent the opposite of green bars. In most cases this means they're tall -1 penalties for having zero points in a skill or stat.
The striped bars represent class bonuses (and penalties).
The partial bars atop the full ones represent points above the current bonus but below the next one. Penalties function the same, only points are inside rather than atop them. The size of the bars implies the number of points needed to attain the next level; 4 in a stat looks the same as 3 in a skill, for instance, because in each case you need one more point to complete the row, as it were, and attain the next level.
As an example, check out Roger Irvins, about midway down the Medic line. He's got 4 Str and Dex, so they're represented by neutral little three bars with an extra long bar on top; one more and he'll graduate to his next +1/3. His End and Will are 6, on the other hand, so he's got a green block for that +1/3, plus a tiny little green block atop that to represent his one point out of five towards the next +1/3. Finally, his Int is a mere 2, so he's got that tall red bar for his -1 penalty, but then two long bars inside it representing his two points and implying that he's just one point to his next bonus, which in this case would be a +0 blue bar.
Moving over to skills, same exact deal, different scale. Because each three points is a +1/3 bonus rather than the 5 of higher stats, all bars are long ones, because all bonuses are only ever 3 points away.))
(( Just woke up, at midday, and I had this bizarre dream. It was a forum game/RTD run by Piecewise))
((Awesome. And yes, I can imagine that being one of your more coherent dreams, seeing as it made enough sense to describe.))
((Faith lost her sexy body? NOOOOOOOOOOOOOOOOOOOOOO))
Renen keeps waiting.
((You could always chip in to the Pointless Regeneration Of Weak Flesh Fund.
...am now imagining a conservation commercial on the plight of the critically endangered Molestable. Every day, perverts aboard elaborate death row planetkiller ships are forced to not grope anything because everyone attractive is dead or now a cold mechanized shell. But with your donation of only a few tokens, we can bring back this vibrant world from the brink of unmolestability.))
@Irony! You messed up my stats))
((Hrm, I seem to have read one of your Unc levelups as Con.))
((Faith lost her sexy body? NOOOOOOOOOOOOOOOOOOOOOO))
...
((Uh oh. Feyri's now the most attractive active (unambiguous) female left, isn't she?
))