"Fascinating," Faith muttered in wonder. It'd be so interesting to meet them, maybe exchange ideas...
She was suddenly sad that she belonged to a superadvanced race of murderous psychopaths still reeling from nearly unleashing a plague of genetic abominations upon the galaxy.
Speaking of which...
Check for aliens we've encountered under large-scale or otherwise significant hostile circumstances. Also check details on those fungus-folk, since I'm guessing they definitely qualify, but also check for a different match.
You pull up files on the Haebi and some other species called, officially, H.X.L.(Hostile xenobiological lifeform)-002393, but unofficially dubbed "Hitchers".
The Haebi are a difficult race to describe, seeing as they are so unlike humanity that most attempts at parsing the data into categories fails somewhat. Their apperance is highly mutable in just about every way, to the point that it's difficult to discern what's a tool and what is a purposefully bred subspecies. Their only defining trait is their generally fungus like appearance and highly specialized natures. Soldiers, for instance, have no other purpose then to fight and every part of their body is molded toward that end with little to no extraneous bits. The same can be said of diggers, constructors, pilots, masons, and every other possible aspect of their society. Where humans would have a job, the Haebi have a subspecies.
When it comes to culture and leadership, we are also at a loss. Judging from the actions of the species as a whole, it's clear that they either have some sort of central intelligence, or , if they don't, that they were created or evolved in such a way that they would follow certain logical paths and actions via instinct. The flight paths of their spore worlds, for instance, are not random; they follow well reasoned paths, using gravity wells to speed up and slow down, as well as targeting more star rich areas of the galaxy, rather then drifting through vast empty spaces.
Attempts to demonstrate or disprove intelligence within any individual of the species have failed, but many believe this is simply because the individual has been taken outside their bounds of usefulness, and that standard tests of intelligence fail to illustrate their true capacities.
The origins of the Haebi, both their home planet or even their home system, as well as their purpose, if any, are unknown.
Hitchers are a much more simple species that are considered hostile merely by the nature of their method of travel and sustenance. Hitchers are one of the rare species that live in space without the assistance of external machines or tools, capable and in fact evolved so that they can live their whole lives in space. As such, nearly every aspect of their anatomy is vastly different from standard terrestrial life.
Hitchers are carbon based, but lack the heavy use of water within their bodies that is found in terrestrial life. They do not breathe in a standard sense, instead taking in any needed gaseous elements via breaking them down out of solids, much like a fish getting oxygen from water. However, hitchers do this all via ingestion, rather then respiration of any kind. As such, the spend almost their entire, multi-thousand year long lives feeding their glacially slow organic processes.
Their size varies greatly, mostly because of their ability to discard sections of their body in order to conserve energy and chemicals. As such, a Hitcher with an ample supply of food will grow to a great size, mostly via the addition of extra or longer limbs, greater movement organs or even an expanded brain. Those Hitchers which humanity has had contact with were those rare few who were so gorged upon minerals that they had the capacity to grow and use brains capable of communication.
From these few interviews, it's clear that their perception of time and conception of reality vary greatly from humanity's, with things such as the rise and fall of stars being something a single 3 generation family might witness. Oddly, these perceptions seem universal, even among those who have only recently grown their "first brain", as though such thoughts are instinctual.
Hitchers make their homes in asteroid fields, clinging to the stones and slowly devouring them over the course of hundreds of years. During this time they will store any minerals they can not metabolize in special movement organs located all over their body. Once their source of food as been expended, they will use these minerals like directional jets, shooting them out in order to maneuver to a new asteroid. The difficulty and hostile labels come into play when hitchers either accidentally or intentionally land on human ships and proceed to start eating them. Occasionally this can happen in swarms and pose a real danger to smaller ships, but a single hitcher is usually simply scrapped off and dumped back into it's environment like barnacles on sailing ships.
"Bye Thomas."
May ponders Steve's response. "Do we get Internet acsess Steve?"
>There are computers in the Rec room.You take a swing at the girl, who promptly side steps and jabs her finger into your eye. OW MOTHER FUCKER OW! You fall to your knees, holding your eye.
((Haha, oh god. This is not good for Lukas' confidence.))
"Ow, you little bitch!
Slap the girl in the face.
[Dex:6]
[girl dex:5]
You take a swing at the girl, who ducks and sticks her tongue out at you as you go stumbling away, off balance from your miss.
Simus leans back, one foot on the wall, and crosses her left arm, waiting for the armory master to return.
When she does, Simus takes the forearm back, reattaches it, and tries out the system, making sure it works.
Also, please tell me that some of the straitjacket-qualified people around here aren't people I should expect to have with me on a mission. If they are, then that's why the courts ruled this a punishment worse than death, not the missions.
The armory master comes back a few minutes later, a squat, smooth, sleek looking new attachment sitting pretty on your arm. She hands it back to you and you stick it back on before testing it. It seems to work nicely, an internal switch even turning off the vibration of the filament when it's inside the holding thing.
((I'm a little confused on how you can fall for a mind that used to be a male rapist, and has been so mentally scarred that it thinks it's a woman and has lost most social skills. Of course, I haven't been keeping track of this romance, so *shrug*.
Also, I'm going to throw this out again, Piecewise you do an amazing job at creating a world that feels alive, or at the very least makes sense. I have to wonder, how many pages of notes do you have on this RtD?))
Thanks, I do try to keep to the philosophy of a living world that continues to function and evolve even without direct input of the players. As per notes, I do have some, obviously, but not as many as you'd think. Not counting the character sheets, mission maps and "effect" sheets, which are just sheets via which random effects such as feedback events and hotdrops are selected, I think I have like...3 or 4 little text documents, and those are mostly so I can just keep certain details straight. Pretty much everything else is in my head.
((Also, I'm going to throw this out again, Piecewise you do an amazing job at creating a world that feels alive, or at the very least makes sense. I have to wonder, how many pages of notes do you have on this RtD?))
((I am amazed that he can even keep the "On-Ship" thread updating so frequently, at the same time as the mission thread. I've seen RtDs with fewer players, a waitlist a mile long, and a GM who only updates every month, if that.
So, I would assume that either PW is a computer, cyborg with a computer for half of his brain, would make a really good secretary with his excellent filing skills and memory, or has more notes than will fit on several external hard drives.))
I've got a lot of free time and I really do like running the game, so I update a lot. Which reminds me, I'm gonna be in Canada for the better part of 3 weeks starting near the end of this month, so my replies will be less frequent, probably once a day like last time I was out of town. Hopefully more, and hopefully I won't get cut off from internet for days on end or anything, but we'll see how it goes.
Thomas enters a VR chamber and creates a polished steel abdominal plate and chest plate. He attaches the two with a carbon fiber underlay, with a layer of cloth beneath that.He surrounds the whole contraption with a translucent carbon fiber weave, followed by copying it and tailoring the copy to fit a clone of himself snugly. Following that, he tests the armor against lasers, tesla sabers, gauss rifles and anything else likely to fly at him over the course of the mission.
((Thomas is a bit odd himself.))
How thick you want that steel to be? Though I'll tell ya right now it isn't gonna help you much with anything other then the gauss rifles.
"Hm. Hmm hm hm." Charro staggered back over in the direction of the VR machine he had failed to use earlier,
humming tunelessly to himself with a rather spaced-out expression.
>Enter VR simulation, take two! Attempt to summon up the old Hootzal family mansion, filling in the gaps via memory.
You slap away at the buttons on the VR machine; bloody things keep running around! You successfully summon a mansion filled with owls. Well thats...kinda right.
Mason heads to the hanger to talk to steve priveatly.
"I want information, where are Jonathin and Mary Kervech"
>Who?Not the tunnel? Four arms... climbers?
Scan the wall in front. If no enemy presence is found, back up against it and scan the ceiling and other walls for foes. If enemy presence is found, shoot it with the laser.
The wall is clear, so you place your back against it and start scanning the ceiling. You catch a glimpse of something moving among the stalactites, a shadow slipping along the ceiling, but can't get a good look at it.
((I lol'd when the little girl poked out the eye of a big bad dude with her finger. Brilliant stuff!))
"Hmm... Gonna need a custom job then for those corners... Neat idea with the frame though. I've got to remember that..."
Have the corners of the skeleton and armor plates rounded out in the simulation while having the same armor thickness, and then bring up the cameyes suite of sensors and cameras and then intergrate them into the helmet and computer. Test to see if it works. Then insulate the electronics from EMP's in a suitable way that conserves space in the helmet and line the inside with ether-gel behind the electronics but over the skeleton. Test for temperature resistance for hot and cold, then test for impacts to see how the rounded corners hold and if they help deflect some of the force.
Alright, lets start from the beginning.
1. Rounding the corners away is possible but will weaken the helmet because it compromises how the loads are handled.
2. You're gonna have a bit of a problem integrating them as it is now. Remember that the helmet is so solid that even the standard camera and computer parts have to be stacked inside, on your head, let alone the big o' cameye lenses and sensors.
3. Emp insulation isn't really a problem, it can be fairly thin.
4.Same with ether-gel
Feyri sighed at the bots, and at herself for failing to understand the basic fundamental laws.
"Alright, sticking with the sabot rounds, or the conventional ammunition then.
"Alright, specifics: I'd not want to fire any kiloton shells or any ordnance of the sort. Armor piercing or shield piercing weaponry would work, incendiary or toxic ammunition would also work. Perhaps at the same size (give or take a few millimetres) as the gauss rifle ammunition, excluding the ammunition's magnetic capabilities.
"The size of the battery...could it be a carry-on? Meaning something similar to a backpack that wouldn't mostly hinder movement through natural terrain. Perhaps with solar panels or... nuclear fission?"
Ask the above, and request details on this "Renen".
"Could you scrounge up data on Renen?"
>Why not just use a gauss rifle and slap a ferromagnetic shell on your rounds then? It's easier and a hell of a lot less expensive.
As per Renen, here's his profile information:Name: Renen Averius von Raptum
Age: 19
Gender: Male
Appearance: Shoulder-length black hair. Blue eyes and smooth, young
face, white skin. Average bodied, around 6 feet tall.
Personal information: Renen was a commoner with some psychosis issues,
but even so he still lived a fairly normal life with his girlfriend.
One night, when he was with his girlfriend in his apartment, he
finally found out she was a Magister's daughter (fuck), exactly
because said Magister also discovered the same thing that night by
crashing into his place, obviously unhappy (fuck again). While he was
escaping from his pursuers for days, the stress caused his condition
to get worse, and what was a tame case of psychosis transformed into
what could be called a second personality. He was caught, but his
problems persisted.
Most of the time he is a normal, rather reasonable person, but when
his sex drive kicks in, he becomes quite the pervert - as a maniac.
His nose starts to suffer from light bleeding for no reason whenever
his second personality kicks in.
Reason assigned to HMRC: Secretly dating a Magister's daughter.